Sentences with phrase «make special attacks»

There are four buttons to attack with, and no fancy combinations to make the special attacks happen.
The crushing blow is that you never seem to get enough energy to make special attacks worth using, especially because you can't fire your guns once you're out of it.
For example, the Gauntlets can work in tandem with a Speed Mitama, making your special attacks markedly quicker, while the Long Bow can be paired with a Deceit Mitama to confuse enemies and poison specific body parts.
You can fill it up to three times, in order to make the special attack even more powerful.

Not exact matches

«We have made it quite clear that the FBI will not tolerate any kind of retribution or attack on the Muslim community,» said Arthur Balizan, special agent in charge of the FBI in Oregon,» yeah but they wont do a damn thing when the Muslim's attack us... go figure...
«We have made it quite clear that the FBI will not tolerate any kind of retribution or attack on the Muslim community,» said Arthur Balizan, special agent in charge of the FBI in Oregon, on Sunday.
Perhaps she was left out of the canon because she never again did anything memorable, perhaps because her «special» relationship with Jesus would have made her a target for attack by those who wished to discredit his work.
But when you attempt to make the rest of us pay so you can have your exclusive Jesus club with special privilages passing morality legislation it is YOU who are attacking religious freedom.
Phil i agree get to the game but i think the majority have enjoyed finishing top four playing beautifully entertaining attacking football and winning fa cups making it to another final this year also emirates and invincible a champions league final we sadly lost but hey made it there and wengers success is legendary hes a club legend somone arsenal fams will tell there kids and grand kids about but lets win and make it to the final they are special go arsenal
wenger needs to build a golden idol in the shape of ozil @ no10 statue and make everyone in the squad bow down before it to make ozil feel special again and he will be rocking and rolling again wengers first commandment will be play ozil @ no10 only no where else, command no 2 build the whole arsenal attack around ozil only at no 10, ozil is the future of our attacking play along with wilshere and ramsey controlling midfield in box 2 box roles along with a worldy d / m in front of back 4.
This is an incredibly difficult question to answer for a variety of reasons, most importantly because over the years our once vaunted «beautiful» style of play has become a shadow of it's former self, only to be replaced by a less than stellar «plug and play» mentality where players play out of position and adjustments / substitutions are rarely forthcoming before the 75th minute... if you look at our current players, very few would make sense in the traditional Wengerian system... at present, we don't have the personnel to move the ball quickly from deep - lying position, efficient one touch midfielders that can make the necessary through balls or the disciplined and pacey forwards to stretch defences into wide positions, without the aid of the backs coming up into the final 3rd, so that we can attack the defensive lanes in the same clinical fashion we did years ago... on this current squad, we have only 1 central defender on staf, Mustafi, who seems to have any prowess in the offensive zone or who can even pass two zones through so that we can advance play quickly out of our own end (I have seen some inklings that suggest Holding might have some offensive qualities but too early to tell)... unfortunately Mustafi has a tendency to get himself in trouble when he gets overly aggressive on the ball... from our backs out wide, we've seen pace from the likes of Bellerin and Gibbs and the spirited albeit offensively stunted play of Monreal, but none of these players possess the skill - set required in the offensive zone for the new Wenger scheme which requires deft touches, timely runs to the baseline and consistent crossing, especially when Giroud was playing and his ratio of scored goals per clear chances was relatively low (better last year though)... obviously I like Bellerin's future prospects, as you can't teach pace, but I do worry that he regressed last season, which was obvious to Wenger because there was no way he would have used Ox as the right side wing - back so often knowing that Barcelona could come calling in the off - season, if he thought otherwise... as for our midfielders, not a single one, minus the more confident Xhaka I watched played for the Swiss national team a couple years ago, who truly makes sense under the traditional Wenger model... Ramsey holds onto the ball too long, gives the ball away cheaply far too often and abandons his defensive responsibilities on a regular basis (doesn't score enough recently to justify): that being said, I've always thought he does possess a little something special, unfortunately he thinks so too... Xhaka is a little too slow to ever boss the midfield and he tends to telegraph his one true strength, his long ball play: although I must admit he did get a bit better during some points in the latter part of last season... it always made me wonder why whenever he played with Coq Wenger always seemed to play Francis in a more advanced role on the pitch... as for Coq, he is way too reckless at the wrong times and has exhibited little offensive prowess yet finds himself in and around the box far too often... let's face it Wenger was ready to throw him in the trash heap when injuries forced him to use Francis and then he had the nerve to act like this was all part of a bigger Wenger constructed plan... he like Ramsey, Xhaka and Elneny don't offer the skills necessary to satisfy the quick transitory nature of our old offensive scheme or the stout defensive mindset needed to protect the defensive zone so that our offensive players can remain aggressive in the final third... on the front end, we have Ozil, a player of immense skill but stunted by his physical demeanor that tends to offend, the fact that he's been played out of position far too many times since arriving and that the players in front of him, minus Sanchez, make little to no sense considering what he has to offer (especially Giroud); just think about the quick counter-attack offence in Real or the space and protection he receives in the German National team's midfield, where teams couldn't afford to focus too heavily on one individual... this player was a passing «specialist» long before he arrived in North London, so only an arrogant or ignorant individual would try to reinvent the wheel and / or not surround such a talent with the necessary components... in regards to Ox, Walcott and Welbeck, although they all possess serious talents I see them in large part as headless chickens who are on the injury table too much, lack the necessary first - touch and / or lack the finishing flair to warrant their inclusion in a regular starting eleven; I would say that, of the 3, Ox showed the most upside once we went to a back 3, but even he became a bit too consumed by his pending contract talks before the season ended and that concerned me a bit... if I had to choose one of those 3 players to stay on it would be Ox due to his potential as a plausible alternative to Bellerin in that wing - back position should we continue to use that formation... in Sanchez, we get one of the most committed skill players we've seen on this squad for some years but that could all change soon, if it hasn't already of course... strangely enough, even he doesn't make sense given the constructs of the original Wenger offensive model because he holds onto the ball too long and he will give the ball up a little too often in the offensive zone... a fact that is largely forgotten due to his infectious energy and the fact that the numbers he has achieved seem to justify the means... finally, and in many ways most crucially, Giroud, there is nothing about this team or the offensive system that Wenger has traditionally employed that would even suggest such a player would make sense as a starter... too slow, too inefficient and way too easily dispossessed... once again, I think he has some special skills and, at times, has showed some world - class qualities but he's lack of mobility is an albatross around the necks of our offence... so when you ask who would be our best starting 11, I don't have a clue because of the 5 or 6 players that truly deserve a place in this side, 1 just arrived, 3 aren't under contract beyond 2018 and the other was just sold to Juve... man, this is theraputic because following this team is like an addiction to heroin without the benefits
Time for some brutal honesty... this team, as it stands, is in no better position to compete next season than they were 12 months ago, minus the fact that some fans have been easily snowed by the acquisition of Lacazette, the free transfer LB and the release of Sanogo... if you look at the facts carefully you will see a team that still has far more questions than answers... to better show what I mean by this statement I will briefly discuss the current state of affairs on a position - by - position basis... in goal we have 4 potential candidates, but in reality we have only 1 option with any real future and somehow he's the only one we have actively tried to get rid of for years because he and his father were a little too involved on social media and he got caught smoking (funny how people still defend Wiltshire under the same and far worse circumstances)... you would think we would want to keep any goaltender that Juventus had interest in, as they seem to have a pretty good history when it comes to that position... as far as the defenders on our current roster there are only a few individuals whom have the skill and / or youth worthy of our time and / or investment, as such we should get rid of anyone who doesn't meet those simple requirements, which means we should get rid of DeBouchy, Gibbs, Gabriel, Mertz and loan out Chambers to see if last seasons foray with Middlesborough was an anomaly or a prediction of things to come... some fans have lamented wildly about the return of Mertz to the starting lineup due to his FA Cup performance but these sort of pie in the sky meanderings are indicative of what's wrong with this club and it's wishy - washy fan - base... in addition to these moves the club should aggressively pursue the acquisition of dominant and mobile CB to stabilize an all too fragile defensive group that has self - destructed on numerous occasions over the past 5 seasons... moving forward and building on our need to re-establish our once dominant presence throughout the middle of the park we need to target a CDM then do whatever it takes to get that player into the fold without any of the usual nickel and diming we have become famous for (this kind of ruthless haggling has cost us numerous special players and certainly can't help make the player in question feel good about the way their future potential employer feels about them)... in order for us to become dominant again we need to be strong up the middle again from Goalkeeper to CB to DM to ACM to striker, like we did in our most glorious years before and during Wenger's reign... with this in mind, if we want Ozil to be that dominant attacking midfielder we can't keep leaving him exposed to constant ridicule about his lack of defensive prowess and provide him with the proper players in the final third... he was never a good defensive player in Real or with the German National squad and they certainly didn't suffer as a result of his presence on the pitch... as for the rest of the midfield the blame falls squarely in the hands of Wenger and Gazidis, the fact that Ramsey, Ox, Sanchez and even Ozil were allowed to regularly start when none of the aforementioned had more than a year left under contract is criminal for a club of this size and financial might... the fact that we could find money for Walcott and Xhaka, who weren't even guaranteed starters, means that our whole business model needs a complete overhaul... for me it's time to get rid of some serious deadweight, even if it means selling them below what you believe their market value is just to simply right this ship and change the stagnant culture that currently exists... this means saying goodbye to Wiltshire, Elneny, Carzola, Walcott and Ramsey... everyone, minus Elneny, have spent just as much time on the training table as on the field of play, which would be manageable if they weren't so inconsistent from a performance standpoint (excluding Carzola, who is like the recent version of Rosicky — too bad, both will be deeply missed)... in their places we need to bring in some proven performers with no history of injuries... up front, although I do like the possibilities that a player like Lacazette presents, the fact that we had to wait so many years to acquire some true quality at the striker position falls once again squarely at the feet of Wenger... this issue highlights the ultimate scam being perpetrated by this club since the arrival of Kroenke: pretend your a small market club when it comes to making purchases but milk your fans like a big market club when it comes to ticket prices and merchandising... I believe the reason why Wenger hasn't pursued someone of Henry's quality, minus a fairly inexpensive RVP, was that he knew that they would demand players of a similar ilk to be brought on board and that wasn't possible when the business model was that of a «selling» club... does it really make sense that we could only make a cheeky bid for Suarez, or that we couldn't get Higuain over the line when he was being offered up for half the price he eventually went to Juve for, or that we've only paid any interest to strikers who were clearly not going to press their current teams to let them go to Arsenal like Benzema or Cavani... just part of the facade that finally came crashing down when Sanchez finally called their bluff... the fact remains that no one wants to win more than Sanchez, including Wenger, and although I don't agree with everything that he has done off the field, I would much rather have Alexis front and center than a manager who has clearly bought into the Kroenke model in large part due to the fact that his enormous ego suggests that only he could accomplish great things without breaking the bank... unfortunately that isn't possible anymore as the game has changed quite dramatically in the last 15 years, which has left a largely complacent and complicit Wenger on the outside looking in... so don't blame those players who demanded more and were left wanting... don't blame those fans who have tried desperately to raise awareness for several years when cracks began to appear... place the blame at the feet of those who were well aware all along of the potential pitfalls of just such a plan but continued to follow it even when it was no longer a financial necessity, like it ever really was...
By donating now we can show that we are much stronger than the special interest driven money that dominates Albany and we will make sure Bill has the money he needs to put together a strong Election Day operation and withstand the negative, unfair attacks.
When the UN special rapporteur on extrajudicial, summary, or arbitrary executions made inquiries into drone attacks in 2002, and again in 2005, the U.S. responded by claiming that such incidents do not fall within the jurisdiction of the rapporteur, given that the applicable law is the international law of armed conflict.
«New York State has a special responsibility to make sure that our resources are not used in efforts to attack our allies,» said Sen. Jack Martins (R - Old Westbury), sponsor of the bill.
After carrying our several raids and attacks on Boko Haram camps, rocket making factory and foiling attempts to attack troop's location, Special Forces of the Nigerian Army supported by Nigeria Airforce aircraft, have killed about 40 Boko Haram terrorists and destroyed their rocket fabrication factory.
After carrying our several raids and attacks on Boko Haram camps, rocket making factory and foiling attempts to attack troop's location, Special Forces of the Nigerian Army supported by Nigeria Airforce aircraft, have killed about 40 Boko Haram terrorists and -LSB-...]
A statement signed by the Special Assistant of Hon Muntaka Mubarak, Farouk Muniru copied to Ghanapoliticsonline.com, explained that there was a high sophisticated robbery attack at the residence of the MP, where valuable items amounting to millions of Ghana Cedis were stolen, with the police being unable to make any arrest.
It's now the career route of choice: they can use that platform to attack this Government and make their name, lining up alongside former special advisers, MPs and councillors to argue for more spending, or to spread scare stories that are often exaggerated or wholly untrue.
After carrying our several raids and attacks on Boko Haram camps, rocket making factory and foiling attempts to attack troop's location, Special Forces of the Nigerian Army supported by Nigeria...
Following wicked rumours making the rounds that cultists have over run the Mowe area of Ogun State and attacked and injured the DPO of Mowe, resulting in panic, the Ogun State Police command has deployed Special Forces to the nooks and crannies of the state.
Detailed overview of choices they need make her feel special when he was attacked by the im.
Special Features Gag Reel «Jumanji, Jumanji» Music Video by Jack Black and Nick Jonas «Journey Through The Jungle: The Making of Jumanji» «Meet the Players: A Heroic Cast» «Attack of the Rhinos!»
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
Each face button controls a limb of your fighter and the heavy reliance on single direction controls for special moves makes pulling off attacks on the PSP a breeze.
Over a short amount of time I was easily able to learn various super combos and special attacks that made me feel powerful and allowed me to have a tremendous amount of fun.
Combining all these special attacks makes each battle feel like a pop culture extravaganza, especially when a cheering audience showers you with extra loot every time you successfully pull off a flashy move.
This makes the ghost levels more strategic as you can either search for a special weapon that gives you ten shots to attack ghost enemies or ignore defense and rush to the stage's finish.
It has amazing boss battles (especially the final one), amazing gameplay that will have you playing for weeks... until you complete it 100 % of course, and the special attacks are ones that would make a person want to use them again, even though the opponent has only 1 life left.
You also gradually earn the choice to interact a little more by pressing a button at the right time to do extra damage or make use of special abilities such as blocking an enemy's attacks.
Gunhouse is part puzzle, part active tower defense, as you make big combos to launch a hail of bullets and special attacks at the alien invaders who would like nothing better than to consume your delicious orphan friends.
Subsequent scenes show a battle sequence in which the characters Katalina, Io, Percival and Rackam each make use of electrifying special abilities culminating in a Chain Burst attack.
I hope they made changes for experienced players will have a advantage with hard to do combos & special attacks.
Combined with the basic attacks these special moves make it so that each fighter can bring the hurt in a variety of painful ways.
In Naughty Bear Panic in Paradise everyone's favourite anti-hero is tracking down his hit list of bears across 11 all - new, expanded locations and making full use of his brand new combat system, special attacks and ultra-kills galore.
It looks like most of the elements make a return on weapons in Monster Hunter World, but that gatling attack we've seen seems to be a special ammo rather than an inherent ability of the bowgun.
Likewise, the generic creature design feels just about as uninspired as the storytelling, though the special - effects team does manage the impressive feat of making the alien technology seem at once highly advanced and vulnerable to attack.
Still, I had no problem beating most any Dynasty Warriors 9 fight mashing square on the DualShock 4 until the foe's health was low enough to make the triangle finishing move prompt appear, only occasionally using a Musou special when attacking a major antagonist.
His commitment to inclusive education was also questioned, after comments he made in a 2012 article for The Spectator appeared to attack the use of wheelchair ramps in schools and mock the work of special educational needs departments.
His commitment to inclusive education had also been questioned, after comments he made in a 2012 article for The Spectator appeared to attack the use of wheelchair ramps in schools and mock the work of special educational needs departments.
After NCTQ boss Kate Walsh tore into ed schools for lacking rigor in their teacher training curricula — especially in special education — and state teacher certification agencies for their cozy ties to those schools and their parent universities, AACTE's Jane West accused Walsh of making «sweeping statements» that were «off the mark», as well as attacked its underlying methodology for evaluating ed schools (especially in Texas, the site of NCTQ's latest ode to teacher quality failure).
But looks are not enough in a segment that has to fight off attacks from box - shaped monstrosities, so my review tried to focus on those special features that can make a 2017 buyer chose it.
Formed by special cells that contain «attack» enzymes that can break down proteins of invading parasites into the body, mast cells are a component of the immune system and their unique make up makes them a distinctively behaving cancer.
- Travis has a weak attack, strong attack and jump attack - Travis also has different skills and a running slash - you can do a 2 - player special attack - story focuses on the relationship between Travis and Badman - some of the alternate / secret routes in the game will make your path ahead more challenging - camera style will change depending on where you are in a level - includes a cameo from The Silver Case - Suda used games like Smash TV as an inspiration for Travis Strikes Again - the staff working on this game is about 10 people in total - Suda still has the idea of a game starring Shinobu, but isn't sure if that would be for No More Heroes 3 or another spin - off - Suda says he'd like to put Juliet from Lollipop Chainsaw into the game, but he'd need permission from Kadokawa WB
Characters have health and energy, the latter of which they can draw upon to do special attacks, but get too low on energy and you make a character vulnerable to extra damage.
Web of Shadows got everyone in a tizzy over skateboarding villains, but flashy moves do not a game make, especially when you have to use and overuse those special attacks until they become the equivalent of high - kick.
Better yet unused weapons can be fed into your axe, sword or fist of choice to increase its power, with special abilities also making the jump over so that you might wind up with a Thermal Sword that increases attack power or even lets your character hoover up nearby items.
What makes this sequel feel fresh (aside from the fact that it's been four years since Injustice: Gods Among Us) is that the game features several new characters, all with their own moves and special attacks.
- Ophilia and Cyrus have been announced as the last two playable characters - Cyrus is a scholar working at the royal university who is an incredibly curious and knowledgeable person - Cyrus» Path Action is «Explore» which lets him find out hidden details and information about other characters - during combat, Cyrus can reveal the weaknesses of enemies and exploit them using fire, ice and lightning magic - Ophilia is a priestess and her Path Action is Lead, which allows her to guide characters to certain places by having them follow - in combat, she's a classic white mage - type who can heal allies, buff their stats and use light magic to attack the enemy - Ophilia can also call upon the character she's guiding to aid her in battle - character's special abilities are called Talents - Olberic can take hits in place of other characters in battle - Primrose, like Ophilia, can call upon the character she has charmed and have them aid her in battle - Tressa can sometimes find money simply by walking around the overworld - Alfyn can mix items to damage enemies or heal allies - Therion can unlock treasure chests - H'aanit can capture beasts during combat - your active battle party can consist of four characters, but you can swap them out with the other four characters at any time - even after you've met up with the other playable characters, you can still pursue each character's individual story - you do this by making them the «main» character of your current party
Fights will take place in an open arena instead of a 2D plain, similar to the likes of the Naruto Ultimate Ninja series, allowing players to duke it out either up close or at a distance with projectile attacks, as well as insane special moves that truly make fights a visual treat, including Mega Evolution.
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