Sentences with phrase «make their games for nearly»

I have been making games for nearly 30 years, having built a top - five PC publishing house called Interplay around such major franchises as The Bard's Tale, Wasteland, Baldur's Gate, Fallout, Descent and more.
They've decided to embrace indie gaming, hiring nothing but indie studios to make their games for nearly the last decade.

Not exact matches

Super Mario 64, for instance proved Nintendo could make an appealing 3D video game, and sold like gangbusters, notching nearly 12 million unit sales.
Maybe this is why I am so against this push by the gay activists to make life even more confusing for kids: Lets be really clear: nearly every country on Earth has outlawed homosexuality in its not too distant past, and most of them won't allow such silly games as SSM.
I think of the steak dinners my parents make for us nearly every game day in the fall, the patchwork of crude drawings on our refrigerator, the last time I heard the swell of choir voices echo off cathedral walls.
Related: Jameis Winston gives strange post-BCS Championship game victory speech Related: Jameis Winston's touchdown pass to Kelvin Benjamin wins BCS Championship Related: Tre Mason flashes Heisman Pose after scoring late, go - ahead TD Related: Tre Mason scores go - ahead touchdown with 1:19 left Related: Florida State returns a kick for a touchdown to retake lead in 4th quarter Related: Couple makes out behind Kirk Herbstreit following BCS title game Related: Tim Tebow nearly predicts exact final score for Auburn - FSU title game Related: Jenn Sterger dressed as a cowgirl at the BCS Title game Related: Katherine Webb accused of being a racist after favoriting Dee Dee Bonner's tweet
They nearly blew the Temple game because instead of putting them away for good, they made a lot of unforced mistakes.
After losing so much and nearly all the games that matter, we have not been converted to «Seabiscuit», who after being made to lose for too long in training other thoroughbreds, hankers for competition and will not take a loss when allowed to compete (kindly note reference is to alleged true story of American racing horse «Seabiscuit»).
In two games work, he'll make $ 14,000 — nearly as much as he made for his entire season of work in the G League.
It nearly backfired on the Gunners as Debuchy was running on empty in extra time, but the manager got away with it and now has a decision to make about whether to keep the Frenchman in the side for the Chelsea game.
And when it was all said and done, and he'd repeated as the Player of the Year for both major Bay Area newspapers, and played in the U.S. Army All - American Game, Harris kept a commitment he'd made nearly 20 months earlier and enrolled early at the University of Alabama.
So the Prof is determined to make sure that his players do not take this game for granted, reminding them that Brighton nearly managed to give us a scare a couple of years ago.
They could make a trade for nearly any piece they wanted, and they have the cash to avoid playing that game if they want to just focus on free agency.
It's a strange statement to make but Bolton have actually won back - to - back games away from home this season but haven't won away from their home ground for nearly half - a-season, which is somewhat staggering.
The Banner Saga 2 absolutely deserves the time of gamers looking for a narrative experience with challenging gameplay, and true gravity behind decisions made during nearly every moment of playing.
What it lacks in game play, Telltale makes up for in excellent story - telling, real moral choices and a well crafted setting with polished characters that affect nearly every dynamic of the game.
The game's explanation for Quiet's mute, nearly - naked presence is inextricably tied to the game's convoluted story, and while her silence makes sense, her sexualized appearance doesn't feel earned.
Even now, after playing the game for many hours, I know that I'm still not making use of everything that the game's extensive menu options can provide for me and that my strategies aren't nearly as refined as they could be.
I give the team behind the new sports movie, «When the Game Stands Tall» a lot of credit for pulling - off something nearly impossible: they've made a film about the most successful high school football team of all - time that's about as exciting as a 0 - 0 tie in an NFL exhibition gGame Stands Tall» a lot of credit for pulling - off something nearly impossible: they've made a film about the most successful high school football team of all - time that's about as exciting as a 0 - 0 tie in an NFL exhibition gamegame.
This doesn't even make sense as far as i know its already out in japan so wouldn't they just need to translate the stuff to English (which they'll do for other consoles anyway) I mean yes the online of a company who's been online for nearly 10 years now is greater than someone who just joined the online community but, the GAME IS ALREADY ON THE SYSTEM!!!
The music is better, the animations are more fluid, and the story is deeper and more complex - which makes it all the more surprising that the game wouldn't officially leave its native Japan for nearly 16 years.
Moviegoers have been complaining about Hollywood's lack of originality for years now, especially with popular toys like Transformers and Battleship being adapted into big summer blockbusters, but everyone seems to forget that Paramount made a film based on the Parker Brothers board game «Clue» nearly three decades earlier.
The Globes will continue to nominate Slater for their crazy, all over the place supporting actor on television category (which combines supporting actors from dramas and comedies and limited series and made - for - TV movies), even when he's brushing aside nearly everybody from Game of Thrones in order to do so.
Cerny's been making video games for nearly as long as video games have been made.
All of these decisions you make, in both this game and the previous games, whether it's what to have for breakfast or which species gets to live, and nearly every mission you complete awards you with War Assets which feed into the Galaxy at War system, which is a fancy way of saying a bar that fills up indicating whether you'll get your arse kicked in the final battle with the Reapers or whether you'll do well.
At the time, I was overwhelmed by its awesome power, and the enormous strides that had been made since the inception of the PS3 all those years ago: I quite specifically remember loading up Far Cry 4 for the first time and very nearly crying at the sheer beauty of the game in tandem with the console.
Apparently the answer is to delete games we are no longer playing to make room for new ones, sure I can see the logic in that but in the world we live in today where everything must be had right now nobody wants to wait nearly half an hour for a game to install.
You then realise that Modern Warfare finally looks as it always should have looked and the pieces that your mind filled in due to the limitations of the engine nearly ten years ago are now subtly added to the game itself to make for what is unquestionably the definitive version of Modern Warfare.
Devs: Ease Of Development Rules, Outsourcing On Rise «Game Developer Research has released new data from its «State Of Development» survey of almost 2,000 creators, revealing ease of development as the most important factor for making games on a platform, and the fact that nearly half of all developers are outsourcing in some way.»
So after a year of hard work we sponsored and made nearly 50 games, creating the ideal community for Flash gamers.
No, I don't think his games are bad or anything, I just can't listen to him, like most other big names in games, masturbate on camera for the internet crowd by saying his game is awesome, revolutionary, the next step, or all sorts of other crap that won't be nearly as impressive if he just said, «Hey, we made a game and it's pretty good.»
This has resulted in global gamers downloading Unity - made games to nearly 2 billion unique mobile devices for Q1 2016 alone.
Nintendo's NES Classic Edition, which was nearly impossible to find from its initial release right up until the company stopped making it, proved gamers are hungry for nostalgia.
I have a ravenous hunger for an apparently unpopular style of game, thats extremely hard to make and balance, and does nt sell nearly enough to warrant making it.
Back then, the requirement to keep a gamer's attention was not nearly as high as it is today, so the grinding made sense — it lengthened your time with the game, and you were grateful for it.
Nearly every highly - anticipated game made good on its potential (except for you, Dragon Age II), making it nearly impossible to widdle this embarrassment of riches down to a solitaryNearly every highly - anticipated game made good on its potential (except for you, Dragon Age II), making it nearly impossible to widdle this embarrassment of riches down to a solitarynearly impossible to widdle this embarrassment of riches down to a solitary game.
You might be able to dust off your classic Xbox and play through the game's campaign, but «Rainbow Six» is built for multiplayer, making this disc nearly obsolete.
Left Behind brings new meaning to nearly everything that she and Joel go through in the main game's story, as it shows it's not just a story of a girl trying to save the world, it's a story of Ellie trying to make up for what she perceives is weakness in being unable to save those she loves.
Having played a batches of games on the Wii U and having had the system in my home for nearly a week, I can confirm that it is a good machine that makes one's console gaming life surprisingly more convenient and luxurious.
Spearhead Games are a developer that's making a real name for themselves by messing with accepted conventions within their game designs and plot and what they started with Stories: Path of Destinies, they've nearly perfected with Omensight.
Lengthy casting times, complicated menu systems and nearly impossible to find items for upgrades need not always apply to make a magic - heavy game fun.
Artist based in Alert Bay, British Columbia who has been making video games professionally for nearly 10 years, and not - so - professionally for a number of years before that.
When Konami first started making games for the Genesis, nearly all of its titles were watered down ports of SNES games (Sunset Riders, Teenage Mutant Ninja Turtles: The Hyperstone Heist) or new installments in established franchises.
Zen Studios has been making pinball games for nearly a decade now, and today is one of the most exciting pinball moments for our studio!
shines in gameplay for me, however, is Link's ability to traverse nearly the entire game unhindered, provided he has enough stamina to make it past his obstacles.
There were some obvious games — Bloodborne, The Witcher 3, and Metal Gear Solid V, for example - that didn't make this list, simply because I haven't played through nearly enough of them.
Like the other games in CHAMProgramming's series of arcade remakes, it is remarkable for closely emulating the original, the smooth gameplay and two game modes, the original «Classic» and the enhanced «Champ» mode.The «Classic» mode plays and feels like the arcade machine, with very similar graphics, sound and gameplay: You play a spaceship, moving horizontally at the bottom of the screen, and shooting up at a bunch of Space Invaders - like aliens, which attack you in waves becoming harder and harder with the game.The «Champ» mode is an upgraded version of the classic game with new enemy types — requiring more than one hit to destroy, or equipped with a cloaking device making them nearly invisible — and a variety of power - ups for the player, with create an entertaining variant of the original game.Finally, the game features a variety of options — one or two player modes, three difficulty settings, adjustable game speed, input by keyboard, mouse or joystick (Champ even released a «Champ cable» that allowed you to play the game with digital joysticks), and a high score table to round it all off.
Role - playing games, in particular, make up nearly 29 % while strategy accounts for 20 %.
While enhanced graphics make nearly every visual aspect of the game more beautiful, the flood looks extra horrifying with added detail — take my word for it, don't get too close.
Over the past few weeks, I've been asked for my opinion on the game a lot, which makes sense, given that I like sandboxes, it's a sandbox, and I even wrote optimistically about it nearly two years ago.
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