These new game controls should keep the Zelda franchise fresh for veteran fans, but may also
make the Zelda game more inviting for new players as well.
«We ourselves are Zelda fans as well, so we had to ask ourselves the question of what is it that
makes a Zelda game, and how many of those elements do we need to include,» he said.
As to what these elements are, Hayashi said there's not just one thing that
makes a Zelda game, but that he felt certain things were «required», including the little animation when you open a treasure chest.
Hmm how come the producer (or the director I do nt know the guy who is responcible to
make zelda games) said that it took them (him and his zelda team) to make wind waker hd for 6 months and trough that they got to know the console more better so since they finished that work they went back to help the rest of the stuff and make the new game faster and more better.
We have enough cartoony and colorful Zelda games as it is and now is the time for a Zelda game for a more mature audience (I dream of having Dark Souls» developer
making a Zelda game for Wii U) but at the same time, it's a bit unfair to not give a game a chance just because it aimed at a younger audience.
This should come as no surprise, given how long it takes to
make Zelda games, but in the brand new Master Works book for The Legend of Zelda: Breath of the Wild, series producer Eiji Aonuma confirmed that the next Zelda game is currently in development.
The thing that doesn't make a whole lot of sense to me is that the video ends with the question of «do you want Nintendo to keep innovating with Zelda or should they go back to their roots and
make a Zelda game with traditional controls?»
So we wrote down all of the stress points, the things that
make Zelda games less enjoyable, and we replaced them with new ideas.
Actually, I wanted to
make a Zelda game, but after seeing Breath of the Wild I'm not sure I can top that, I don't think there's anything I can contribute!
-- Nintendo previously
made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
Though future installments would continue to build upon and refine these simple beginnings, The Legend of Zelda started us with the basic elements of what
makes a Zelda game, elements that remain in each new installment today.
Nintendo should
make a Zelda game that follows the story of this manga, just for the hell of it.
So should Nintendo allow Rain Games to
make a Zelda game, odds are they'd be allowed access to the sprites and of course adjust them just enough, as to make sure they had both a touch of Nintendo and Rain Games to them and now onto Exhibit B!
Because this is something I would now love to see happen, I actually took to Twitter today to start a poll, to see who our followers would like to see
make a Zelda game and you can see the poll for yourself here:
While Nintendo would never
make another Zelda game like this one again, it was popular enough to start a little cottage industry of Zelda 2 - inspired games.
Justin Last: We all know that Nintendo is great at
making Zelda games.
Just
make another Zelda game (and no SJW Linkle or Zelda you pandering idiots).
Eiji Ounuma, the game's producer, revealed during the presentation that he had always aspired to
make a Zelda game with a vast open world.
While many of the things that
made Zelda games «Zelda games» weren't there such as hookshots, and other crazy weapons nothing ever felt wrong.
«I want to take all of the joy and warmth I'm feeling right now receiving this award and put that back into
making Zelda games, to continue to try and surprise all of you,» Nintendo's Eiji Aonuma said in his acceptance speech.
Breath of the Wild bucks series convention with a modern take on so many of the mechanics that
make Zelda games unique.
Not exact matches
Nintendo will stop
making its NES Classic Edition console, a retro gaming device introduced in November that reprised older
games like Super Mario Bros. and The Legend of
Zelda.
Being able to casually update «The Legend of
Zelda: Breath of the Wild» while playing the
game makes using the Switch a delight.
The Switch has benefited from several popular
games made by Nintendo, including Super Mario Odyssey and The Legend of
Zelda: Breath of the Wild.
The
game's aggregate score on Metacritic
makes it the fourth - best reviewed
game of all time, behind Grand Theft Auto 4, Tony Hawk's Pro-Skater 2, and the previous benchmark
Zelda game, Ocarina of Time.
The
game adores a fantastic physics engine, solid graphics, and
makes the world of
Zelda much bigger.
The
game makes extensive use of a mechanic reminiscent of the best 2D
Zelda titles and familiar sounding riffs feature in the music from time to time.
Zelda 64 is at least the best
game ever
made.
I loved this touch — it
made the
game feel a little less like
Zelda grafted onto Dynasty Warriors and more like a classic Nintendo adventure.
Nintendo has announced that Hyrule Warriors: Definitive Edition will see release on Nintendo Switch in May, the over-the-top action
game set in The Legend of
Zelda universe
making a return on the portable home console.
Nintendo has recently announced that the new Legend of
Zelda game for the Wii U, would not be
making an appearance at E3 2015, quite possibly their biggest title currently in development for the Wii U. Shigeru Miyamoto the father of Mario himself stated some time ago that the company was planning on bringing Mario in a new way for their next console, perhaps as an innovative launch title.
Kirby Star Allies is another solid addition to the Nintendo Switch, and it does everything it has to as a Kirby
game, I just hope that in the future, Nintendo will try to expand upon what already
makes Kirby so great as they have with titles like The Legend of
Zelda: Breath of the Wild and Super Mario Odyssey.
Retro's untested with
Zelda, so I think if they were to ever
make one, it'd be a handheld title first, but Capcom has three actually pretty good
Zelda games under their belt.
Also inside... - Retroinspection: SNES - Perfect 10
games - Classic Moments: The Legend Of
Zelda: A Link To The Past - Ultimate Guide to Axelay - Spotlight On Street Fighter II Turbo - The
Making of Super Metroid - Classic Moments: Wild Guns - Mode 7 heaven - Classic Moments: Contra III: The Alien Wars - The
Making of Super Mario World - Classic Moments: Super Turrican - RPG heaven: The greatest SNES RPGs of all time - Classic Moments: The Legend Of The Mystical Ninja - Spotlight on Super Mario Kart - The
Making of Super Star Wars trilogy - Classic Moments: F - Zero - Top 25 SNES
games
These times its not just enough to
make games in traditional girl colour palette as they have done with Super Mario U, Pikmin 3, W101 and soon
Zelda and the cute kittens in the new Mario.
As our ridiculously long review explains, this isn't just the best Switch launch
game, but it's also a competitor for the best
Zelda game ever
made and even, possibly, one of the best
games ever outright.
I'd like to think, that Nintendo and even Tecmo Koei felt that
making a DW
game around the
Zelda universe, may help it hit that one million mark (at least, Tecmo Koei was hoping so, which was discussed a few months ago I believe that was news on a few websites).
There was a time when Nintendo said «We
make games, not movies» today they should say «we
make lottery (Mario Kart, Mario Party) and movies (
Zelda), not
games»
Mario and
Zelda made the leap from 2D in groundbreaking fashion, but the contrivances of a Metroidvania
game were not nearly so malleable.
The Wind Waker was one of the finest
Zelda games ever
made and by not tinkering too much Nintendo are preserving that experience.
Items in the
game should be very familiar to Legend of
Zelda players, with common items such as swords, bombs, and the hookshot all
making an appearance.
It's a temple - style stage, played in a top - down view, where you move from room to room, similar to a dungeon in the first Legend of
Zelda — which
makes sense, considering the level was
made as a tribute to the
game's 25th birthday.
Every
zelda game should have their own art style thats what
make the series awesome!
As my first
Zelda game, Wind Waker HD never
makes me bored.
Today's Nintendo news: latest episode of Nintendo Minute,
making of video for the Kirby Fighter statue from First 4 Figures, updated cover for the Legend of
Zelda: Breath of the Wild — Master Works book, holiday trailer for the Nintendo 3DS, latest episode of the Yoiko x Minecraft: Nintendo Switch Edition webshow, trailer for the CoroCoro gear in Splatoon 2 (+ latest Splatoon Koshien 2018 report), Cappy papercraft (Super Mario Odyssey), latest The Guessing
Game video, latest Tool Assisted Speedrun video, and video message for the
Game Awards!
This
game isn't really geared towards Legend of
Zelda fans, so it
makes sense you aren't too excited about it.
Hyrule still has the edge there, however, since while Fire Emblem's world feels more immediately fitting for this army - based action, it's how the conventions of
Zelda are twisted to fit this format that
makes the
game so enjoyable.
Many of the
games cite its hack - and - slash, Dynasty Warriors-esque gameplay as reasons why they aren't totally enthralled, but say the ultimate polish of the
game, the sizable roster of characters and its roots in the
Zelda universe
make it an experience you'll still want to check out.
The
Zelda - themed brawler is
making the jump to the Nintendo Switch with all the content and DLC from the original Wii U and 3DS port of the
game.
When
making an adventure
game, being inspired by the iconic
Zelda series can only be a good thing, especially when a title like this does it justice.