As rumoured, Telltale Games, developer of the brilliant Walking Dead adventure series, is
making an episodic Game of Thrones title.
Not exact matches
When you do
episodic games one of the first, or rather, main objectives is to create a story compelling enough to
make you want to play the
When you do
episodic games one of the first, or rather, main objectives is to create a story compelling enough to
make you want to play the rest of the season.
Let us know in the comments what series you would like to see get the
episodic treatment, or what full fledged
games Telltale should
make!
The
game itself is already dived up into chapters, so it could easily be
made in
episodic form.
=) «I'm unhappy about how little the content is per episode» You're getting multiple hits per ep and the location count and even hit count is still around the same as a normal Hitman
game so I'm not entirely sure I can say that is based on being
episodic as Metal Gear Solid is
made in this same format in terms of being in parts, in fact MOST
GAMES are
made with that layout so I can't really say until more releases.
It's miles away, and has
made a fatal mistake by launching in the same week as the new
episodic Hitman
game.
For The Walking Dead, the developer has partnered with creator Robert Kirkman to
make a «multi-year, multi-platform, multi-title»
episodic game.
Due to the
game's
episodic nature, speculation and questions about possible post-release content for Remedy's upcoming Alan Wake being released have
made the rounds before.
However, with
episodic content rumored for GTAIV and already rolling out for Mass Effect, we can only hope that DLC will become an integral part of how all
games are
made in the future and how we experience them and the worlds in which they exist.
I know everyone wants to complain about the
episodic format but putting that aside, this is the best hitman
game ever
made.
Where the best of
episodic games manage to
make each chapter feel fulfilling on its own while still contributing to the overarching story, Bear With Me Episode One feels incomplete.
You've probably heard the rumours, and Telltale Games have now confirmed at The
Game Awards that they are
making an
episodic series of Marvel's Guardians of the Galaxy.
And with the rise in
episodic gaming, developers have the ability to not only have the ability to provide a gaming experience that can be purchased in installments — allowing for
gamers to bail out if the
game is not to their liking — but many nagging issues can be addressed and improvements can be
made with each subsequent episode.
I really like the idea of Dontnod's
episodic game choice drama - em - up Life Is Strange, but really it just ended up
making me wish it would shut up and let me experience it instead.
SEGA could possibly
make a pretty successful
episodic game out of this, bouncing between themes and comic books to fight off evil.
All of these excellent pieces culminate to
make a great story, which I would argue is the most important part of these
episodic games.
Doors of Silence — the prologue is the 1st
game in an
episodic series that aims to
make for an immersive scarefest with a few different styles of gameplay that keeps this from being just another walking simulator.
All I could think of plodding through the
episodic game long before I excruciatingly
made it past the first chapter and was well into chapter two, was that Man, I wish someone would take the survival concept from Dead Island and apply it to the Jurassic Park Franchise for a first person
game.
The Player Choices feature is quite reminiscent of the My Choices feature found in Telltale's previous
games such as both seasons of The Walking Dead
episodic games by providing an entire listing of your choices including the statistical analysis regarding the percentage of players who have
made the same choice as you for each moral decision as well as a variety of decisions that are scattered throughout the chapters of each episode such as backing away from a fight when the opposing Fable has been stunned, who you have decided to place suspicion upon, who you have arrested and much more besides with the feature being directly available from the main menu and at the end of each episode.
I also don't think the
episodic release idea is necessarily a bad thing — sure, it'll
make Final Fantasy VII Remake a ludicrously expensive
game, but I don't think the
game would have a chance in hell of capturing the whole Final Fantasy VII story otherwise.
This
game flows more like a
episodic anime rather than an otome
game, meaning that you
make ALMOST no choice aside from picking a side.
One of the unique things that I love about Quantum Break is how they incorporate live - action
episodic content that greatly gets affected depending on the choices you
make in the
game.
Yet now people are complaining that a
game with a 7 that could very well cost 150 - 200 million to
make, is
episodic and thinking that the
game is going to be expensive... when there's no reason to believe that, and even if it was, it'd be cheaper and probably a better experience than what we paid for.
Known for its
episodic release schedule,
Game of Thrones: A Telltale
Game Series will be
making its way over for retail release.
Meanwhile, French studio Dontnod — which
made 2013's Remember Me — teamed up with publisher Square Enix to release Life is Strange, an
episodic adventure
game starring an otherwise ordinary teenager who discovers the ability to travel in time.
The
episodic part of the
game put me off at first but as they keep pumping out content for it I totally stand by the decision the developers
made when they turned this Hitman
game into the
episodic game we now are slowly but surely seeing.
Meanwhile Kevin Spacey returned with House of Cards on Netflix which
makes me wonder why can't we get more
games with
episodic story - telling to equal The Walking Dead episodes?
The success of Telltale
Games»
episodic format
games made Seifert realize that IO Interactive had to be daring and he believes the risk paid off.
You've probably heard the rumours, and Telltale Games have now confirmed at The
Game Awards that they are
making an
episodic series of Marvel's Guardians... [Read full story]
With an
episodic game, you have to
make a good impression faster than you do with a larger
game and if you mess up that first impression that can spell doom for your series before it has a chance to really excel.
Episodic games allows us to get feedback from our community (the Order) much quicker than traditionally, which will allow us to improve the quality of subsequent episodes which we feel should
make for a better product.
All that could be about to change following a decision by film and television studio Lionsgate to
make a «significant» investment in Telltale
Games, the developer of
episodic adventure
games based on The Walking Dead and
Game of Thrones.
Over the years, the team at Telltale Games has really
made a name for itself through a series of
episodic game releases, including ones based on hot properties like Jurassic Park, Back To the Future, The Walking Dead, The Wolf Among Us, Borderlands and, most recently, HBO's Game of Thrones, which is gaining huge accolades from f
game releases, including ones based on hot properties like Jurassic Park, Back To the Future, The Walking Dead, The Wolf Among Us, Borderlands and, most recently, HBO's
Game of Thrones, which is gaining huge accolades from f
Game of Thrones, which is gaining huge accolades from fans.
But when you
make the
game EPISODIC DLC instead of just giving us the entire
game, it shows you're still greedy pigs only in it for the money.
There are, of course, all six parts of the
episodic title and its prologue, plus three bonus missions, the
game's soundtrack, the Requiem Blood Money Pack (which gives access to exclusive in -
game items for Agent 47), a documentary on the
making of the project and more.
Secondly, we've decided that instead of releasing separate «
games» and later combining them into a story mode, we will
make Glitch Strikers an
episodic game with the story told along the way.
In a surprising twist, the developer announced this morning that they're teaming up with Mojang to
make an
episodic Minecraft series based on the wildy popular, voxel - based exploration
game.
If you're not familiar with the series, they are
episodic games that mainly focus on narrative, decision -
making, and quick - time events.
It
made sense for a
game that was bought as a single item, with the disc structure chosen only by data needs, but for a
game sold on an
episodic basis, FF7 Remake will be split up more sensibly.