Resident Evil 4
makes escort missions, and timed button mashes work well, and Lost Planet makes getting out of vehicles work well.
Not exact matches
Races,
escort missions, and more focused platforming
make for great additions, and turn the assassinations themselves into more exciting tasks as you really have to work towards them.
In Dead Rising, the
escort missions ask you to find survivors scattered around the mall during various time - activated checkpoints,
making Otis, one of the maintenance guys, call you on the world's most annoying walkie - talkie ever.
Thankfully, the engaging quests
make up for all the backtracking, with everything from wyvern hunts and ambush - laden
escort missions to searching for lost treasure in subterranean temples and a four - day investigation that has you collecting evidence on an accused merchant.
Said
missions range from exhilarating (riding a berserk mutant or gunning down waves of robots) to boring (
escorts and fetch quests), with a fairly consistent variety — but they're
made far more exciting by an increasingly nutty suite of environmental threats that break up the pace and keep you engaged.
Asobo Studio
made it clear they do not want A Plague Tale: Innocence to feel like a long
escort mission, so he will have his own tools.
pyramid schemes Programmer explains how AI goals helped Ubisoft Montreal stop
making annoying
escort missions.
And the strangest thing about it all: here I am enjoying a game
made entirely out of
escort missions.
One level has you running various side -
missions in order to
make money, including a very cool quest to
escort a diplomat through hostile territory.
The campaign is
made up of various
mission styles, including enemy wave - based
missions,
escort objectives, follow the leader, and more.
Naughty Dog worked to ensure that The Last of Us didn't turn into a giant
escort mission, but the big cheat for accomplishing that appears to have been
making all allies invisible to enemies until Joel is actually spotted.