Sentences with phrase «makes games like»

For one, the genetic algorithm which creates the kittens is concealed, which according to the CryptoKitties team «is what makes games like this fun.»
Just adding more content to a game can only go so far — what makes games like Rust, DayZ andMinecraft so sustainable are the social structures that emerge in the player base.
This makes games like Call Of Duty: WWII have a heightened sense of realism, detailing everything from flowing hair, rays of the sun and clothing fiber.
Haste is what makes games like «One Finger Death Punch».
Even so, no one else but Bioware makes games like this.
It is so challenging it makes games like Dark Souls look like a cake walk.
Face Tracking 3D — a veritable god - send for anyone (read: everyone) who owns a 3DS and abstains from the console's titular technology because keeping up with the limited range of 3D focii makes games like Smash Bros. in 3D a head - bopping, backflipping, console shaking mess.
Don't wander too far too soon, but do push the edges of the map a bit — an early encounter with something that might be just a bit too strong for you is what makes games like this incredibly fun.
Frantics might not be perfect but it captures what makes games like Mario Party great.
It's intense and strategic and makes games like CoD boring (for me, that is).
That is what makes games like Deadly Creatures, MadWorld, The Conduit and other more recent hardcore efforts important.
No one makes games like Vanillaware.
As for the trial and error portion, I feel like that's what makes games like Mega Man, and more recently Slime - San, so fun; they challenge you to memorize the layout, and eventually you'll beat that learning curve.
It's just my interpretation of the market, but it seems like there has been a shift in development resources away from smart devices, which is a very crowded space right now, to the types of e-shops where discoverability is less of an issue and we can work together to make games like Shovel Knight and one of my favourites Guacamelee!
Also, I am sure you have seen those toy games you can buy at major toy stores with a plastic fishing rod and magnetic plastic fish... well here are instructions for making a game like this yourself with natural... [Read more...]
I wish more developers made games like this.
The horrid framerate and numerous bugs make this game like tap dancing in a minefield, but the game itself is deep, with a quality narrative, superb voice acting and rich gameplay.
Quite simply they don't make games like this anymore!
It makes a game like this that relies on dexterity and precision almost unplayable, especially on missions without reflex mode enabled.
I bet it would be a hit if they made another game like the super mario galaxy series, but from my point of view.
Tearaway is unlike any game I've ever played before, and it's easy to diagnose why that is — nobody's really ever made a game like this before.
I just hope the bitching about that game hasn't put them off making another game like Other M, not in Gameplay terms since Prime is almost universally agreed to be better but in terms of a having a human Samus and a cinematic style.
Something other people who make games like this might want to copy.
Sumo Digital has made games like Outrun, and this plays very much like it.
No one make games like the big N.
IN ADDITION TO THAT, I»M GON NA TRY AND MAKE A GAME LIKE MARIO PARTY 8 AND DS THAT WILL BE AMAZING!!!!! What you said about Mario Party DS is true.
I don't think you could make a game like GTA V if you did not like single - player games and trying to expand their possibilities!»
«One of the reasons I started Certain Affinity was because I wanted to make a game like this — an action RPG with clever AI, fantastic physics and deep emergent gameplay that can be enjoyed with friends in the living room or halfway across the globe,» said Hoberman.
There is a lot of competition in this genre nowadays, which makes a game like Hard West a little harder to recommend than it used to be.
They're what make games like Infinity Blade look and feel incredible.
Episode games like hitman or RE: Revelations 2 do nt make sense because those episodes are already made before the 1st one is out so its pretty pointless just release the full package already and stop trying to make a game like a TV series.
Last gen the complaints were aboit memory so it's always something Uncharted 4 Halo 4 Witcher 3 Drive club Project cars Forza Mgs 5 Batman The order 1886 I am not a tech person these games look amazing so please keep making games like these (graphics and tech wise) There will never be a perfect console.
I'd say they're negatively impacting what we should expect and no one should support that, even if it means they make games you like do not buy a new copy, spend on used instead.
I suspect Nintendo no longer has the development expertise to even make a game like F - Zero anymore.
It's the best thing to happen for Rare because hopefully it discourages them from making another game like it
Once again I own Persona 5 day one and I'm telling you that I'm not going around telling designers to make their games like persona... It's a great game in my opinion it has an amazing setting in my opinion I love the game play in my opinion I love the story in my opinion So at what point does that translate into demanding other developers to do this in their games?
«The only way in which we can continue making games like this (or a sequel) is to have good sales,» Developer Carlos Bordeu wrote in the comments.
«By developing Battle Brothers we first of all have made a game we like to play ourselves.
When asked if Capcom's strategy of remaking old titles may influence SEGA's strategy with Sonic, Nishiyama replied with encouraging words, «One thing we could do is make a game like Mega Man 9; do a new Sonic, but in an old style.»
I think that many of the staff members do play many different kinds of games, open - world games like you mentioned, but I don't think there was one game that we really looked at and said we want to make a game like this.
man, this is going to be such a long and annoying next gen of consoles with people saying «the ps4 version looks almost as good as the pc version» when it will be an even larger mountain of difference between pc and console last gen, at least for the first year, the console versions of games look somewhat similar, obviously the pc versions had way better res and better anti aliasing but next gen, the ps4 and xbox1 are so far behind even a 3 year old pc, and the new stuff coming out just utterly obliterates the xbox1 and ps4 making them 100 % obsolete and to the people who say «devs will never use it» and «all that power is wasted» talk to me when you have played a game like the witcher 2, crysis 3, or metro last light in 2560x1600 at 60 buttery frames it makes a game like killzone shadowfall look like a freaking ugly launch psp game
I know LucasArts have said they'll probably make games like these again sometime, but when?
The designers and I carefully studied what exactly made games like Shinobi III so great and incorporated as much of that as possible, but at the same time we looked at what things people didn't like so much and found ways to improve upon those, as well as adding in the great features expected in modern games like achievements and unlockables.
We've always wanted to make this game and it's only now we've got the right team in place to make a game like this and make it the best it can be.
If game companies want people to stop downloading their games, a good first step is to make gamers like them.
I'm still surprised we managed to pull it off because making a game like that is crazy.
They don't make games like this any more.
I'd love to see you attempt to make a game like Broforce.
The response of the camera to movement will make games like Just Dance 2014 and Fighter Within less of a pain than previous Kinect titles but probably equally cumbersome in anything but a huge living room.
Quite simply they don't make games like this anymore!
a b c d e f g h i j k l m n o p q r s t u v w x y z