Your goal is to
maneuver around the battlefield while mashing buttons to defeat the monsters.
Not exact matches
It features a modified version of the Active - Time Battle system, allowing players to
maneuver their party members
around the
battlefield when it's their turn to attack.
- you can manually
maneuver your characters
around the
battlefield - if you have an energy wave that shoots forward in a straight line, you can now move into the best place to strike - environments you visit in The Lost Sphear will offer more diversity when compared to I Am Setsuna - the world is composed of different cultural regions - one is based on machinery, while another is focused on magic - the imagery of the moon is still a consistent visual theme tying the game together - the team is aware I Am Setsuna's skill system created problems for some players, and it is working to tweak it here - the game will have inns where you can rest to restore your health and magic - there are more unannounced features to be revealed
In terms of action on the
battlefield the video shows players can make full use of 3D
maneuver gear to fly
around freely and battle titans.
The enemy will not just sit
around the
battlefield waiting for your characters to wander into aggro range or trigger a script — the AI will actively
maneuver and seek out ways to get at your most vulnerable characters.
Hyrule Warriors used the equipment of the Zelda series as well as unique boss battles, Fire Emblem Warriors adapts the weapon triangle and tactical orders, and Attack on Titan lets you zip
around the
battlefield with
maneuver gear.