Over-sexualized characters and male nudity is actually fairly commonplace for a Hideo Kojima game (Metal Gear Solid 2: Sons of Liberty even had a playable sequence where Raiden was captured by the enemy and had to escape in his birthday suit, covering his genitals with his hands as the player
maneuvered him around the enemy -LSB-...]
Splitting your party into two allows you more room to
maneuver around enemies and confuse them, while the actions that you take while controlling your Lumini will allow you to gain new and surprising powers.
While you will mostly want to evade and
maneuver around the enemies you can encounter in this game, you will be able to fight back and take them down if necessary!
Not exact matches
The amount of weaponry that is enlisted in this PSP game is just absolutely fantastic, and even with the lack of the second analog stick still is able to
maneuver around and take out
enemies with relative ease.
The races take place on
enemy territory, so players will be dodging
enemy fire and
maneuvering around and through obstacles during each course.
How many games have you played that feature a mission where you need to daintily
maneuver your car
around various obstacles, complete the objective at hand, and then just gun it and blow up
enemy cars on your way out?!
He can not
maneuver while using his ranged attack, and is vulnerable if there are several
enemies around, or if his attack misses.
Soaking up
enemies and
maneuvering around the map feels great.
Of course when you are shooting and laying down the hurt on the aliens, you can always see which side you're shooting from, but when you get EMP'd or are avoiding a nova bomb or asteroids and have to do dodging
maneuvers around a whole ton of
enemies, you just may end up turned
around and accidentally firing at the wall while they destroy you.
With the up close fighting style I usually take, the
enemies looked great and were tactfully
maneuvering around me to break down the barriers.
Not only will it help you
maneuver around the field, but it can also help you keep track of where your
enemies and teammates are.
The amount of weaponry that is enlisted in this PSP game is just absolutely fantastic, and even with the lack of the second analog stick still is able to
maneuver around and take out
enemies with relative ease.
Flying
around at my own pace and taking in the sights, and
maneuvering around between trees fighting
enemies is something I'm looking forward to.
Light Attack: You're more maneuverable than Marines or Predators, and I've actually found the light attack useful in a situation where I can out -
maneuver my opponent — dash
around something, get behind your
enemy, and let out a flurry of quick attacks.
The
enemy will not just sit
around the battlefield waiting for your characters to wander into aggro range or trigger a script — the AI will actively
maneuver and seek out ways to get at your most vulnerable characters.