Sentences with phrase «manipulating objects in this game»

When it comes to manipulating objects in this game it becomes annoying.

Not exact matches

Whether or not Mickey is a gamer, Disney Research in Pittsburgh is developing a new technology called Aireal that would enable users of hands free, motion - controlled devices such as the Microsoft Kinect or Leap Motion to actually feel the virtual objects they're manipulating.
If an older child has received a degree of special treatment such as foster care or a especially assigned and paid for caretaker within the institutional setting, this may certainly facilitate a smoother transition to an American home but it is so very important that newly adoptive families understand that they are a very different experience to the older post-institutionalized child who may view them as objects of indiscriminant attachment or people who can be easily manipulated into giving all the things which they never had: food, clothing, toys, games, socialization and unconditional love in the absence of structure or consistency.
In addition, playing with puzzles, building toys, blocks, and games helps preschoolers practice and build math skills as they count, manipulate objects, and work with different shapes, spaces, and sizes.
Sadly, a fair amount of the mini games were not so fun; mini games that require manipulating objects in a 3D space or using the Vitas (crappy) camera for augmented reality based mini games left me with plenty of frustration.
The game is played from the first - person perspective, and players can interact with the world via crafting, destroying, looting and manipulating the environment and its objects, all attached to working physics system which keeps things in check, such as unstable buildings.
The game achieves this through its new user interface which turns the bottom screen of the Nintendo 3DS into top - down floor planner where the player can easily manipulate objects in the room using the stylus.
Have your «docents» start conversations, pose questions, do brief talks, bring objects to touch or manipulate, or start games in the gallery.
Portal — a pioneering type of single player action game that rewrites the rules for how players approach and manipulate their environment — much like how Half - Life 2's Gravity Gun reinvented the way gamers interact with objects in the game.
The game is played from the first - person perspective, and players can interact with the world via crafting, destroying, looting and manipulating the environment and its objects, all attached to working physics system which keeps things in check, such as unstable buildings.
Introduced at the start of the game as a means to unlock Runes - special abilities Link can use to manipulate objects to solve puzzles - they later reward Link with Spirit Orbs, which can be traded in for permanent Stamina and Heart Container upgrades.
The game also offers a level creator mode, but before you can start creating levels similar to the ones in the first game, you have to go through several tutorial levels teaching you how to manipulate objects and the environment.
The game is designed to change the way players approach, manipulate, and surmise the possibilities in a given environment; similar to how Half - Life 2's Gravity Gun innovated new ways to leverage an object in any given situation.
Both games are played from a first - person perspective, aided only by a lantern, in an ominous environment filled to the brim with interactive objects and contraptions to examine and manipulate.
When you stop time, Ethan and the rest of the world is suspended in limbo while you act upon the game's world... colored objects can be manipulated, and this results in plenty of exciting sequences where you have to rapidly freeze and unfreeze time to move the right pieces into place to stay alive.
It's a simple, natural control scheme that works well in both physics - based games that require you to manipulate virtual objects, and in menus where you can simply point at items with your finger to select them.
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