Sentences with phrase «many side missions»

"Many side missions" refers to additional tasks or activities that are available to complete alongside the main objective or goal. Full definition
24 players, split into two teams, battling for victory across three evolving objectives and a host of side missions in one action - packed match.
Of course, your playtime will likely be four to five times longer than that due to the abundance of side missions in the world.
Driver is a well made game and even though I sometimes got bored of doing side missions, overall it was better than I expected.
Along with your main mission, each system and its planets are loaded with side missions for you to take on as well.
It's a simple game, which never becomes too difficult and the campaign is pretty lengthy, with plenty of side missions for a game of this price.
In addition, there will be four side missions as well as an exclusive mission for each console.
There is a whole host of side missions which are excellent and offer a very nice distraction from the main game.
Players can head from story mission to story mission or take a break with optional side missions allowing them to further level up their ships, abilities, and technology.
Between each wave, there will be a short period where you can reinforce your defenses or go on side missions to obtain crucial items.
I didn't feel like I was basically doing the same few side missions like I did in the first game, especially near the end.
There are so many side missions I didn't do that I could easily spend 100 more hours on this game.
Quite a few side missions fit into the main story, and features events and people encountered earlier on in the story.
Even the silly debt does not stop you from doing more side missions and exploring.
Once this mission is complete new side missions open up to save civilians.
It's also a great way to come across various side missions in the game.
You do a bunch of other side missions and as a reward you get: experience, guns, armor, mods, money.
Many of my favorite moments are off - script or even side missions where my plan executed perfectly.
In addition to the story line there are various side missions available and can be completed at any time via save points.
But they also have several side missions to take on.
The campaign length is described in the magazine as «13 - 15 hours long» without playing side missions.
Assassin's Creed was plagued with repetitive side missions and overall dull main quest.
There are so many other small side missions out there to do.
Players could take on jobs within cities, learn some fun skills or just walk around taking in some fun side missions if they'd like.
You will then be able to play a series of special side missions.
These little side missions prove it can be done.
There are six types of collectibles that can be found across the map, each attached to their own side mission.
Did you not do a certain side mission at all?
You have the option of accepting quests and side missions along the way.
In addition to the main missions there are dozens of different side missions you can complete for moral and money.
You'll find side missions like this as your explore the world.
I only changed a few times, and that was usually because of certain character - specific side missions forcing it upon me.
+ A lengthy campaign supplemented by entertaining side missions and other playable characters.
The single player is broken up between side missions and main missions.
Explore mode lets you revisit previously completed areas, where you'll gather resources and tackle side missions.
Some battles can be repeated after certain side missions, to ensure that a specific character can be saved.
I had so much fun in just undertaking side missions, unlocking cars and basically being a jerk that hacks everything in sight.
There are also a handful of excellent side missions that give you more chances to explore the game's mechanics and the base itself.
You'll have to complete a particular side mission to have access to it.
Side missions provide a seemingly endless amount of content to enjoy.
Players will take on both story based missions that contain a set of objectives to move the overall storyline forward but there are countless side missions and jobs they can perform along the way.
Great storyline, awesome characters, fun side missions are just some to be mentioned.
The (disappointing) story is kinda straight, except for even more annoying side missions.
There are so many other small side missions out there to do.
You can take on the 10 story and 70 + side missions by yourself or with members of your online team, and either choice will earn experience points for the team.
There is a staggering amount of content and in some instances, you can start multiple side missions and revisit them later after completing a main story objective mission.
All four districts of the city (which is admittedly quite large and houses side missions to race through for extra cash) look the same.
The central experience present here is solid, and there are a number of exciting side missions which best demonstrate the game's mechanics, but everything else is lackluster at best.
There are very brief side missions centered on freeing slaves, but these are quite repetitive and frankly, they are not fun.
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