Sentences with phrase «many traditional control»

Flat and bossless structures work by building, evolving and finessing a working configuration of the right people, process and technologies — relaxing certain traditional controls but making sure to harness that autonomy to useful effect.
Some people will love this, others will prefer traditional controls.
That would be really cool because in Skyward Sword there where times I didn't want to make a motion or point at the screen and I would have preferred traditional controls then again I did really like Motion controls so having the option would be nice.
You can use touch - drag or more traditional controls, and although maps have been designed to fit smartphone screens, you'll need to be tactical and leverage terrain to achieve victory.
Players will also have the choice of playing with the Wii U Pro controller if they prefer a more traditional control scheme.
At Sony's E3 press conference today, the company showed off Uncharted: Golden Abyss gameplay, showing how traditional controls and touch controls factor in.
The Legend of Zelda, Zelda II: The Adventure of Link, The Legend of Zelda: A Link to the Past (with GBA enhanced visuals), The Legend of Zelda: Ocarina of Time (3DS remake / remaster), The Legend of Zelda: Majora's Mask (3DS remake / remaster), The Legend of Zelda: The Wind Waker (Wii U HD Remake), The Legend of Zelda: Twilight Princess (Wii U HD Remaster), The Legend of Zelda: Skyward Sword (with added traditional control options), The Legend of Zelda: A Link Between Worlds
Unlike the Wii, thankfully, it has a much more traditional control scheme.
If you're dead - set on an HR - V and its class - leading practicality, it's best to forgo the EX-L's extra features and choose the base LX model, which has more traditional controls and can be had with a stick.
The result is an average increase of 20 % in acceleration on exiting curves compared to a traditional control system, greater stability, and ease of steering even under race conditions.
Still, aside from the system's «wow» factor, there's nothing that InControl Touch Pro Duo does that couldn't be more effectively accomplished via traditional controls.
So Audi came up with ingenious ways to integrate these features into the car without traditional control interfaces.
For those who prefer a more traditional control scheme, there's the usual chrome COMAND wheel as well.
A six - speed manual remains for those preferring the traditional control of a stick - shift sports car.
It» Windows RT, not Windows 8... though the only difference is that there's no desktop or traditional Control Panel in Windows RT..
Traditional control methods, he says, are akin to «bailing the ocean with a thimble.»
I'm honestly not sure who would even go back to the traditional controls at this point when you have motion and touch as vastly superior options.
I say it specifically because of your comment that they should «focus on traditional controls», when we already know there'll be GamePad functionality which is one of the few new features of this remake.
It's an innovative entry that uses traditional controls while also taking some inspiration for the classic that started it all.
I think traditional controls can hold back game series as well at the end of the day I like having fun with the game wether it's waving my arms or sitting down.
The thing that doesn't make a whole lot of sense to me is that the video ends with the question of «do you want Nintendo to keep innovating with Zelda or should they go back to their roots and make a Zelda game with traditional controls
Nintendo could have had this beautiful motion controlled game and then included an option for traditional controls as an «easy mode» where the sword automatically swings the right way, for people who absolutely do not enjoy motion controls.
If they make a TPHD, IF it's a remake of the GC game, with those traditional controls, and NOT the Wii port with the Wiimote controls, then I'd be excited to get it.
I think traditional controls edge out motion for me (nothing beats Gyro aiming though), my only concern is when one archetype of a button layout becomes the industry standard and every game suddenly plays the same.
It seems to me that even if it worked halfway, if someone was mute and / or had difficulty with a traditional control scheme, they'd be quite disappointed to see this option leave.
Point, if he had JUST LEFT THE DAM OPTION for traditional controls in, things may very well would have turned out much more positively than they did.
Tell you what: let's wait for the patch to come in to incorporate traditional controls, then I'll play it.
Also, Nintendo (Or whoever made the call) Didn't HAVE to remove (provided they weren't really even considered / implemented in the first place) the traditional controls, they could have given the player the option / preference, like they have for practically every other game they produced.
It does not have traditional controls.
What they actually meant was, He's really pushing for the forced gimmick, and were asked to remove the traditional control option.
WAS a plan for an option to include Traditional Controls, WAS NOT implemented.
Traditional controls didn't work for the Wii unless you had a classic controller, which still lacked features.
The motion controls were accurate, though sometimes too sensitive, and traditional controls continued to be the most reliable for making sure you beat your friends.
This is just motion control for motion control's sake, which doesn't make it better than Traditional Controls.
I wouldn't mind the motion control in DKCR if (a) I had any reason based on previous Nintendo games that the feature would work correctly every time I needed to use it OR (b) Nintendo provided a traditional control scheme alternative for those that want the precision of buttons over the inaccurate flailing of motion controls.
There's nothing but sheer arrogance and disinterest that keeps Nintendo from just having more traditional controls as an option in their games.
(b) Nintendo provided a traditional control scheme alternative for those that want the precision of buttons over the inaccurate flailing of motion controls.
The traditional control options are great, and tilt controls are available for those who feel inclined.
It feels tacked on and forced because you have no option for a traditional control scheme.
A few gripes: Tag Mode is gone (though you can still tell opponents to shoot and pass), the traditional controls don't have the exhilarating feel of the Wii's motion - based ones and the team didn't implement quite as much password record - keeping as was in the arcade classic.
The mix of motion controls and traditional controls in Splatoon 2 feels really great to me.
Those who prefer not to have motion sillyness in their core games however can rest easy; traditional controls are very much the main focus for the still - stealthy actioner, it was stressed.
The good news for players in my camp is that Nintendo included support for traditional controls.
In this talk we analyze Super Meat Boy's traditional controls and Super Meat Boy Forever's two button controls with respect to each game's level design philosophy.
According to Famitsu, the Switch version will do away with the touchscreen controls present in the 3DS and mobile versions and instead use traditional controls.
No release date was mentioned beyond 2011, but more importantly it was confirmed that the game can be played with traditional controls despite supporting Playstation Move.
I liked Excite Truck, but felt like the motion controls held it back, so a more fleshed out sequel with traditional controls would be awesome!
Putting the PlayStation Move and the PlayStation 3 together, we've created a fast - paced, fun - filled action title that wouldn't be possible with traditional controls or even a lightgun.
Movement, exploration, and combat are handled with traditional controls but the UI doubles as touch controls for things like reloading firearms, swapping stuff in and out of your backpack, and using health packs.
I love how it mixes traditional controls with touch controls.
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