Sentences with phrase «many types of enemy»

It's more enjoyable than zombies since there is considerably more variety, both in terms of the types of enemies and the differentiation in character classes.
Most quests follow the same format of kill a bunch of certain types of enemies then return to the person who gave you the quest.
This game with bad graphics, low FPS, stupid AI and 3 type of enemy.
There are several types of enemies that keep you busy throughout the combat phase and each one can infiltrate your defenses quite easily if you leave a worn down barrier up.
The type of enemies helped me decide as to where my towers would work well and which weapons I can use in order to make an efficient blockade.
The different types of enemies — faster zombies, smarter zombies, and paramilitary soldiers — helped break the monotony, but I was still just mashing buttons to kill them.
As explained by Josh from Crescent Moon, you'll travel down a path in various environments and encounter evil knights and other types of enemies as you collect gems along the trail.
Like movement, gathering items, types of enemies, crafting, etc..
Kirby can still inhale enemies, and depending on the type of enemy, Kirby can absorb their abilities to use.
The game has many weapons, a different type of enemies, etc..
They might appear as a generic type of enemy, and of course there are a few of them in the Castlevania series.
You will often spend a lot of time looking at the same screen and fighting the same types of enemies, and the remarkably catchy music goes a long way in increasing your enjoyment of the game.
You have to be wise about which weapon to take along, and which to drop based on the types of enemies appearing in a level.
After a while I learned which type of enemy was a true threat and had to be dealt with quickly and which ones I could allow to linger while I collected geoms.
Throughout the game, players will travel to numerous locations and fight a variety of enemies including soldiers, mummies, various types of tanks, planes and helicopters as well as a special type of enemy in the end stage that I will not mention in the interest of not spoiling the 15 year old game.
Cheat Codes Vigor Combos Use the following Vigors in the listed order on any type of enemy at any time to perform the corresponding combo.
Players fought several types of enemies with different behaviors, patterns and abilities which made any given level a bit of an action - puzzle.
Multiple heroes strong or weak against certain types of enemy, each with their own distinctive personality and weapon set, each working well or not so well with other agents; even in the current build, you can unlock gun and character skins to show off your abilities.
Everything from the map, to the types of enemies, to the weapons that can be found differ with each playthrough, assuring that no two experiences are alike.
It brings two new sectors filled with new asteroids, improved space clouds, new gorgeous sun flares, ocean planets and a new swarm type of enemy.
There's various types of enemies, including Rachel.
There's a small assortment of enemies (mutant piranha plants, apes, monsters, all sorts of stuff) and each type of enemy attacks and moves in its own peculiar way.
To further help keep things interesting there's several different types of enemies to fought, such as incredibly fast ninja robots whose sole purpose it to slice up your face with their deadly blades or massive minigun toting behemoths intent on turning you into a lovely bullet - ridden corpse.
Your warships and submarine, all of which you gain as you progress, come with stats that make them better at taking on certain types of enemy, but it doesn't really seem to make much different what type you send them against as they just plough through them with ease, usually.
Of course the other type of enemy in stealth titles tend to be the kind that are utterly incompetent at detecting intruders, but suddenly turn into omnipotent beings with terrifying accuracy when they do finally cotton on.
Different types of enemy drones and an upgrade tree all attempt to spice up the drone based combat, giving you access to a fast firing cannon and rocket system that powers up as you dodge attacks but also loses power for every hit you take, meaning that you rather strangely get access to a powerful attack system that can turn the tide of a battle when you least need it.
In this mode, you can get up next to the enemies with a very short range but very powerful sword that is also capable of cutting through some types of the enemies bullets.
This title is set across 71 different missions, allows you to wield 135 pieces of equipment and face down 93 individual types of enemy.
There's an introduction of a lot of new types of enemies, particularly within the Red Legion.
Of course that strategy only works on one type of enemy.
This game has tons of different types of enemies.
Maybe it's because by the end I had about twenty hearts and every weapon worth wielding, and I've had enough practice with various types of enemies leading up to the fight.
I agree that there were too many options before but I like having a few choices to make depending on my playstyle and the types of enemies.
Everybody is mad that games like last of us and undead nightmare aren't on the list well the list is called top 10 zombie games on PC those games were only on consoles and minecraft isn't a zombie game its a survival game that has zombies as one of the type of enemies to fight having creepers doesn't make it a creeper game
He's the type of enemy that you can only attack at certain moments when he makes himself vulnerable for attacks.
Each location you invade around the world has around six waves and these attacks gradually build in scale, both in their ferocity and the type of enemies that you have to defeat in that location.
Rolf is your main and an all - around powerhouse, Rudo has one of the strongest attacks in the game, Anna's slashers can hit multiples of the same type of enemy at once, and Amy is the only significant healer (Nei and Rolf have healing powers, but they're limited).
On the field of mystical island you shall find: • 4 basic towers and 24 upgrades • 36 improvements for towers, spells and main hero • 15 challenging levels on 7 different maps, where every bridge and cleft is not just an image, and will play their role in battle • 3 difficulty levels: from an easy walk to the battle with titans • 28 types of enemies • A difficult A boss battle to remember • 40 unlocks that are not easy to obtain
But what seems to set The Surge apart — it's hook, I guess you could say — is its setting and the types of enemies you will be facing.
It's not the quantity of missions that we have a problem with, it's the fact that they're the standard Destiny affair - run around and kill three types of enemies and report back to your quest giver.
Features: * 20 levels procedurally generated by pure evil, ensuring unique experiences with every playthrough * 26 types of enemies, also generated by pure evil * Over 15 weapons with which to destroy those enemies (phew!)
In the later stages, you'll have to contend with three or four types of enemies at once, but at that point you've been trained to look out for each one and likely have developed strategies for dealing with them, so when you do lose a life it feels more like you made a mistake and less like a cheap death.
There are different types of enemies too, ranging from melee and long ranged confrontations, all the way to support class gunners and mages that can do large amounts of damage whilst suffering from having low amounts of health.
There are 6 different types of enemies and each has its own strengths and weaknesses.
When you finally do, fire and ice are only effective against certain types of enemies.
Tangling with limited types of enemies may feel a little stale towards the end, but the game clearly maximizes their potential.
In How to Survive there are five different types of enemies ranging from the slow mindless walkers we've come to know and love right through to the Resident Evil - esqe figures that clamber around on all fours only at night.
Every type of enemy behaves differently and learning how each enemy works is key to survival.
From my point of view, one of the biggest changes is that the game now contains a lot of new types of enemies: from elite soldier, flying drones and various mutants to unique bosses.
There are only about five types of enemies, much fewer than is usual for a 2D platform game.
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