Sentences with phrase «maps on both difficulty levels»

You can earn a total of 50 Orbs by clearing all the maps on both difficulty levels (available until March 5)- first Daily Special Map is now available: «Daily — Part 1».

Not exact matches

Additionally players can use the 3DS» bottom screen as an auto - mapping function, and engage a COMP hack to change difficulty levels on the fly and fill out maps without walking through.
The guide offers pictures < maps, directions and difficulty levels for your off shore excursion CLICK HERE FOR MORE INFO ON GRAND CAYMAN SCUBA DIVING
It includes the usual 5 maps, that net you 1 Orb when cleared on each difficulty level (no end date)
While the main campaign is situated on a hub overworld, players can also the map to face an elevated level of challenge in So Many Me's Chrono Castle, which raises the difficulty to nerve - rattling levels.
On the field of mystical island you shall find: • 4 basic towers and 24 upgrades • 36 improvements for towers, spells and main hero • 15 challenging levels on 7 different maps, where every bridge and cleft is not just an image, and will play their role in battle • 3 difficulty levels: from an easy walk to the battle with titans • 28 types of enemies • A difficult A boss battle to remember • 40 unlocks that are not easy to obtaOn the field of mystical island you shall find: • 4 basic towers and 24 upgrades • 36 improvements for towers, spells and main hero • 15 challenging levels on 7 different maps, where every bridge and cleft is not just an image, and will play their role in battle • 3 difficulty levels: from an easy walk to the battle with titans • 28 types of enemies • A difficult A boss battle to remember • 40 unlocks that are not easy to obtaon 7 different maps, where every bridge and cleft is not just an image, and will play their role in battle • 3 difficulty levels: from an easy walk to the battle with titans • 28 types of enemies • A difficult A boss battle to remember • 40 unlocks that are not easy to obtain
You can choose between several difficulty levels, which have an influence not just on the strength of enemies, but also the number of maps you have to go through, and the number of ally teams you can deploy.
Skirmish is also on offer from the campaign, currently allowing you to fight as either the Orcs, Humans or Elves with maps to do battle on and varying difficulty levels.
* A New Way to Experience the Critically - Acclaimed Ghost Recon Series o Eye - popping 3D cutscenes and in - game effects, where enemies and objects appear to be jumping out at you o Use the Touch Screen for quick and easy mini-map navigation * Try to Thwart the Ultranationalists» Evil Plans in a Deep and Credible Tom Clancy Scenario o Explore various environments with an Eastern European flavor o Story mode with 37 missions for more than 30 hours of gameplay o Unlock 20 challenging «skirmish» missions with 3 levels of difficulty * Train and Manage the Best Special Ops Unit o Choose among six unique classes, each with their own special skills: Commando, Sniper, Recon, Engineer, Gunner and Medic o Unlock new skills and equipment by progressing in the game o Equip your ghosts with the most advanced combat gear - and even drones * Challenge Your Friends — Eleven one - on - one duel maps on a single 3DS that let you determine who the real special ops squad leader is.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
- the eight protagonists won't have similar stories to each other because the team wants players to enjoy different experiences - the other six protagonists will have jobs different from Orberic (Swordsman) and Primrose (Dancer)- Orberic and Primrose were chosen for the demo because their starting points are closer to other party members - each protagonist will have different starting points, so there may be a gap in the progress difficulty - the team is trying to even things out, but they don't want every character to have the same difficulty, as that would be boring - the demo has surpassed 1 million downloads worldwide - a demo was released because they thought simply publishing screenshots and trailers wouldn't convey this game's fun factor - more than 80 % of the overseas player base found the game interesting - there was one player who won against a high - leveled NPC in a Duel, and another who defeated all bar customers - the team had expected the former, they didn't expect the latter - the music was received very well, which comes from composer Yasunori Nishiki - overseas players complained of hard - to - read text, because the UI was based on the Japanese version, which will be adjusted - the biggest complaints were about slow map movement, and the lack of fast - travel - both of these features have been implemented, with faster movement and fast - travel between cities - players also found the screen too dark, so devs are adding waypoints for paths and also bigger roads - there will be an Event Skip feature, as well as the ability to freely watch events that have been already seen.
There are multiple downloadable content packs available comprising of a free costume and a couple of free optional boosts, additional quests each consisting of 5 missions on varying difficulty levels for # 0.79 each, an additional map consisting of 5 missions for # 3.29 and 9 costumes for # 0.79 each or a costume set for # 4.99, while there are also some optional boosts for improving statistics and levelling up which mostly cost between # 0.39 to # 0.79 each other than simultaneously levelling up every team member by 3 levels which costs # 2.49, although it is important to note that such optional boosts can be completely earned in - game without any additional purchases and do not require long grinds in order to earn them.
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