Sentences with phrase «marketed as a home console»

I think this is simply being caused by Nintendo choosing to market it as a home console.

Not exact matches

Snipperclips feels like the start of something great, Splatoon continues to shine and the option to play the best Mario Kart game to date on the go are all big plusses for a console that feels like a capable home machine as well as the most impressive handheld on the market.
During the nine months ended December 31, 2017, our industry saw major growth in the market for home video games, both in terms of software as well as hardware, due to greater penetration of the PlayStation 4 home video game console and the strong performance of the new Nintendo Switch game console.
Lets not forget that the 3ds has been an undeniable success, lets see if the switch can follow up on the 3ds while satisfying the home console market as well.
The fact is, both Sony & MS's new consoles are about equal in all facets in reality, both have a similar amount of great exclusives, even to the point of being in similar genres... And regardless of propaganda, media beatups (such as in Driveclubs & Halo's cases)... regardless of the OBVIOUS MAINLY U.S. based media favoritism of there own home grown console manufacturing giant, both machines are great, & so similar in all areas, that choosing between the 2, comes down to all these little bullshite bits & bops, such as marketing, corporate naming & such... as well as the more game related things, such as gaming preferences, controllers comfort, online infrastructure, etc, etc.... But, the point is, WHO REALLY CARES??? Who worries about this shite, over actually playing & enjoying such brilliant games?
The Nintendo 64 was the home of many great games that cemented the console's place in history as one of the most endearing and memorable entertainment devices Nintendo ever took to market.
I think last generation got some people confused, with playstation having the responsibility of carrying blu ray into every home; it took a huge stress on its market share as a game console (late launch and unique hardware).
Scorpio, as advertised, is a far more serious upgrade and would really represent an 8.5 generation console that one could argue will break the mould that's dominated the home console market for the past 20 years.»
As you can see, despite having had more days on the market during its first week than all its predecessors, the Xbox One managed to sell under half of the second worst performing home console in recorded history, the Xbox 360, and under one third of the sales of the PS3, which didn't have a stellar launch as welAs you can see, despite having had more days on the market during its first week than all its predecessors, the Xbox One managed to sell under half of the second worst performing home console in recorded history, the Xbox 360, and under one third of the sales of the PS3, which didn't have a stellar launch as welas well.
It would of sold if they hadn't ripped off everyone with memory cards and marketed this devices as a home console on the go which it had the mechanics but it couldn't fufill its potential because of Sony's finances.
The Japanese gaming market may be smaller than those in North America or Europe, but it still matters, as a lot of Japanese publishers continue to base decisions on how consoles sell in their home country.
This is on top of the fact that Americans continue to buy Nintendo home consoles more than their Japanese counterparts, while Japan has been buying more handhelds than any other region (a first for Nintendo since the Game Boy through the DS all had Japan trailing - the handheld market is shrinking worldwide, but in Japan it's not as bad as Western markets since the 3DS has already outsold the GBA there while in America it's still less than 50 % of GBA sales after almost 6 years).
It's good to see Nintendo prioritising the America market, where they are strongest with home consoles, but they will need to ramp up in other territories quickly to capitalise on upcoming game launches such as Mario Kart 8 Deluxe.
Gamers in China are more than happy to spend a small amount of money each time to play at an internet cafe or buy virtual items in their games where as a $ 400 + upfront cost for a home games console and paid game probably isn't viable for the mass market there.
Rather than become involved in the early 90s system wars, SNK Corporation in Japan jointly with SNK Corporation of America chose to refocus their efforts on the arcade market, leaving other third parties, such as Romstar and Takara, to license and port SNK's properties to the various home consoles of the time with help from SNK's American home entertainment division.
The PSP was never described or marketed as being an alternative home console: it was simply a device that offered the PlayStation experience on - the - go.
I guess handheld retail releases are becoming more akin to console games in response to the fact that, as Ian said, the technical gap between handhelds and home consoles has diminished (there's a natural impetus I'm sure to use that power to it's full extent), and also because the phone market now satisfies the role that handhelds used to occupy.
This milestone comparison didn't only include various handheld systems; the system also beat out everything in the home console market as well.
Japan continues to be a Mobile and Handheld orientated market whilst home consoles such as the PlayStation 4 and Nintendo Wii U account for less than 25 % of all software units sold this month.
It's somewhat amusing to me as Midway (then Williams) bought out Tradewest to get into the home console market and not rely on Acclaim to publish their arcade games.
The Nintendo Style Guide refers to the console as «simply Wii, not Nintendo Wii», making it the first home console Nintendo has marketed outside of Japan without the company name featured in its trademark.
However, as all of this went on, Nintendo and SEGA's rivalry all but vanished, as they had a new, more prominent competitor to deal with in Sony and their entry into the home video game console market, the PlayStation.
The series, at least in western markets, has typically appeared on handhelds but with Monster Hunter: World, the series is making the leap back to home consoles and will debut on the PS4 and Xbox One as well as the PC.
The Japanese gaming market may be smaller than those in North America or Europe, but it still matters, as a lot of Japanese publishers continue to base most of their decisions on how consoles sell in their home country.
We started off by seeing that Microsoft were going for more of a casual living room console that really would fit in well and centre your home entertainment centre, it was marketed as the Xbox all - in - one.
As a «hybrid console,» the Switch offers a form of play similar to that of its competitors — namely the Xbox One and PlayStation 4 — while acting as a bridge between Nintendo's home and portable marketAs a «hybrid console,» the Switch offers a form of play similar to that of its competitors — namely the Xbox One and PlayStation 4 — while acting as a bridge between Nintendo's home and portable marketas a bridge between Nintendo's home and portable markets.
The series, at least in western markets, has typically appeared on handhelds but with Monster Hunter: World, the series is making the leap back to home consoles and will debut on the PS4 and Xbox One as well as the PC.
«During the nine months ended December 31, 2017, our industry saw major growth in the market for home video games, both in terms of software as well as hardware, due to greater penetration of the PlayStation 4 home video game console and the strong performance of the new Nintendo Switch game console.
As for comparable competitors, the market for alternative home consoles has varied in the past.
Considering that there hasn't been a mainline Dragon Quest game on home console for about thirteen years, the team looked at what could be the best way to bring it to the overseas market, and they truly felt that the PS4 and Steam version would serve as the best outlet to that end.
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