This is complicated by several factors: 1) the monsters» cues have stopped being obvious, often requiring one to lose units to
massively powerful attacks before the pattern can be discerned; 2) you have to time your commands to the beat, and the monsters» patterns are often slightly off the beat, resulting in their attack catching your units just before they Defend or Retreat; 3) the monsters deal ridiculous amounts of
damage, resulting in many a cheap
defeat.