Not exact matches
Developed by (but not credited to) those
masters of the bizarre at UPL, it took the basic single - screen shooty
formula and added detailed full - color graphics, varied enemy formations and movements, intricate and truly alien invader designs, and new
gameplay mechanics.
Focus Home Interactive's original Styx:
Master of Shadows offered an innovative take on stealth
gameplay — namely, take the usual stealth
formula but put it in a hard fantasy world with mostly melee combat and punishing detection.
It sticks to their well - known
gameplay formula, throwing you on a map with thousands of enemies, progressive goals, and a combo system that's easy to pick up and a joy to
master.