The status menu is reasonably complicated too with a large
number of symbols and
numbers littering the screen to denote things such as your merits (only briefly explaining merits replace experience points to level up), the happy face denoting your virtue (still not entirely sure what virtue affects since many people still don't trust me despite having
maximum virtue), the happiness levels
of each territory (I assume this means citizens will revolt when unhappy but again, not very clear) and much more.