Not exact matches
Maybe some freelancers will get tossed a couple bucks for a
story or two, but E3 and
video games in general are a far cry from being taken as seriously as other areas of technology and entertainment.
So, back to the revolutionary thing in
video games, I think the biggest change offered in Metal Gear Solid V: The Phantom Pain is not the sandbox component —
maybe Kojima could have dealt with it more properly, when it came to
story?
I suspect he's trying to claim that instead of «books» they should be some kind of interactive
stories, more along the lines of
video games (or
maybe «choose your own adventure» books writ large).
Live - action and
video games usually don't mix, but Her
Story was a surprise success last year, so
maybe we're finally ready for the future we were promised in 1992.