P.S. I love watching this team and having them play
meaningful games down the stretch will go a long way in preparing for when we are expected to make noise.
Not exact matches
There's a sense it's a little too late for the Bucks to make a
meaningful comeback, especially with the defense the Celtics have been playing all
game, but Brad Stevens calls a timeout after Milwaukee cuts the lead
down to 14.
I was thinking maybe someone like Nate or Tony who have nasty submission
game from their back can do something and catch him in a submission, but the thing is Khabib dismantles you when he takes you
down, the guy at the bottom is often trapped, not being able to even move both his legs or hands, making it close to impossible to do anything
meaningful.
A new generation of hardware was struggling for
meaningful content, and Capcom — practitioner of the most popular and influential zombie
games on the planet — turned
down a fresh Resident Evil entry in favor of an improbable chimeran fabrication; Dynasty Warriors, photography, casual murder, and humiliating the living dead all in the same place at the same time.
It is hard to nail
down just what the
meaningful differences would be from having an American studio work on Zelda rather than only Japanese ones, but Miyamoto himself was vague in telling Wired what he thinks the difference may be: «People often say that videogames made by Western developers are somehow different in terms of taste for the players, in comparison with Japanese
games.
Remember all those times when Niko or CJ or Marston had to sacrifice
meaningful character development for the sake of some mission where you gunned
down thirty dudes because, really, what else are you going to do in an open - world
game?
Back in the olden days, role playing
games used to focus on character interactions that didn't boil
down to an exchange of bullets to the face, choices that impacted in -
game communities in more
meaningful ways than you dropping by to unload the loot like a one - man coat drive, comprehensive character development, team building, stories with actual endings, and all the things that had something to do with playing a
meaningful role (get it?)
Like the original BioShock and its
game - breaking vita chambers, without a
meaningful penalty for death, it all comes
down to a war of attrition.
Rather than have a deep and
meaningful story full of twists and turns, the
game instead boils
down to the following: «go and find the crystals to stop the big bad king and save the day»... Maybe I should have put a spoiler warning there, because that is 99 % of the story in one sentence.