Not exact matches
Details remain scarce, however, the first info on this «full - fledged, standalone sequel» will be revealed
in a 12 - page cover
story in GameInformer's April issue; the mag will be shedding light on «new gameplay
mechanics, storyline, and some surprising new
twists,» they say.
Zombi gathers
mechanics from a litany of zombie games, but creating new ones that offer a new
twist in story - telling and brain - splattering.
Help the Sausage King make friends and discover what happened to the Tumblecrown
in the 40 - hour
story campaign featuring twelve worlds, each with a unique
twist on the core
mechanic.
Ingold said the glyphs are a puzzle
mechanic «with a narrative
twist,» because every inscription
in the game tells part of the
story, but it's all subject to your translation.
The
story loops,
twists and contorts, and these shifting narrative perspectives also affect the gameplay, to the point where entirely new
mechanics strong enough to carry an entire game are added 20, 30 or 40 hours
in.