The phrase
"mechanic work" refers to repairing or maintaining machines, vehicles, or other mechanical objects.
Full definition
One is that the climbing
mechanic works well on buildings, but hits real problems when asked to deal with irregular cliff faces.
Most automotive service technicians and
mechanics work in well - ventilated and well - lit repair shops.
Conversely, quantum
mechanics works on the very small scale but does not explain the interactions of larger objects like stars.
The puzzle
mechanics work for the most part and are somewhat inventive, but the game sometimes goes out of its way to outright kill you.
The
gameplay mechanics work very well, rewarding skill but incorporating just enough chance to make the game accessible to new players.
All of its
core mechanics work, it doesn't actually do anything wrong and there were a few moments when I was even enjoying it a little.
The
fighting mechanics all work really well, the visuals are coming together as well, but there are far too many shortcomings to say it has arrived.
However, this is easier said than done... After all, games and game design require professionals who understand how the various elements of game and game
mechanics work together.
On the whole the
stealth mechanics work exceedingly well and provide another layer of depth to the mixture of action and platforming on offer.
The
melee mechanic works well for its first outing, and with a little tweaking it could really come into its own on the next generation.
Overall the game plays in a fun way but feels very unfinished with a lot of the basic
combat mechanics working well but being rather hard to figure out what there actually doing.
Another highlight of the game is how it thought of ways to make traditional gameplay
mechanics work within the game's narrative.
Once you play a couple of games it is pretty easy to see how the
stock mechanic works and develop a good strategy.
Players are briefly told how the
main mechanic works, and are then left to discover how to solve the puzzles using the mechanic.
The shooting and cover
system mechanics work well, allowing you to take advantage of the various objects that are spread across the world for cover.
The new guitar and
gameplay mechanics work really well together, and will have even hardcore fans start from scratch.
Since it's a standalone title, there's no requirement for lore or understanding
how mechanics work, making it accessible to a wide swath of audiences.
Offshore diesel
mechanics work with oil and gas companies and perform the job of installation, repair, and maintenance of engines that run on diesel.
Fortunately, however, Nex Machina features very precise controls and the now well - known twin stick
mechanics work flawlessly here.
This timelapse video shows a group
of mechanics working all the way through the night at the Bathurst 12 Hour to get a GT - R Nismo GT3 out in time for qualifying.
Clustertruck debuts on Switch retaining the «pure platform» vibe from the PC version, with the core
mechanics working like a charm in portable mode.
But while it does many things wrong the actual core stealth
mechanics work pretty damn well, including the newly introduced Swoop trick which lends itself nicely to daring raids on passing guards coin purses, which I must stress is not a euphemism.
The entirety of the gameplay was based around the «run and jump» mechanics, and it was the fact that those in - game
mechanics WORKED so well, that it became popular in the first place.
Maintenance mechanics work in many capacities including commercial, residential and official buildings, where their main job is to make sure that all repair and maintenance issues and requirements of the place are handled properly... Read More»