Sentences with phrase «mechanic work»

The phrase "mechanic work" refers to repairing or maintaining machines, vehicles, or other mechanical objects. Full definition
One is that the climbing mechanic works well on buildings, but hits real problems when asked to deal with irregular cliff faces.
Most automotive service technicians and mechanics work in well - ventilated and well - lit repair shops.
Conversely, quantum mechanics works on the very small scale but does not explain the interactions of larger objects like stars.
This game mechanic works really well for keeping the community in mind.
The puzzle mechanics work for the most part and are somewhat inventive, but the game sometimes goes out of its way to outright kill you.
The gameplay mechanics work very well, rewarding skill but incorporating just enough chance to make the game accessible to new players.
The game mechanics work really well and it's a very nice concept.
The equations of quantum mechanics work very well; they just don't seem to make sense.
It has a unique graphical style that I'm not sure I like yet, but the overall mechanics work great.
All of its core mechanics work, it doesn't actually do anything wrong and there were a few moments when I was even enjoying it a little.
I could mention that the shooting mechanics all work as they should, but the cover - based mechanics tend to get in the way.
The shooting mechanics themselves work fine, but they don't do anything you haven't done before in a third - person cover based shooter.
The fighting mechanics all work really well, the visuals are coming together as well, but there are far too many shortcomings to say it has arrived.
However, this is easier said than done... After all, games and game design require professionals who understand how the various elements of game and game mechanics work together.
On the whole the stealth mechanics work exceedingly well and provide another layer of depth to the mixture of action and platforming on offer.
The cover mechanics work fairly well and the shooting is solid.
The melee mechanic works well for its first outing, and with a little tweaking it could really come into its own on the next generation.
The web rush mechanic works really well in this version and is extremely useful in combat.
Can old school mechanics work in a VR world?
Overall the game plays in a fun way but feels very unfinished with a lot of the basic combat mechanics working well but being rather hard to figure out what there actually doing.
Another highlight of the game is how it thought of ways to make traditional gameplay mechanics work within the game's narrative.
The policy mechanics working on the manifesto do not like talking about it.
Once you play a couple of games it is pretty easy to see how the stock mechanic works and develop a good strategy.
Players are briefly told how the main mechanic works, and are then left to discover how to solve the puzzles using the mechanic.
Let's face it, the environment mechanics work in, is not the safest place in the world.
Our skilled mechanics work diligently to secure a date and time that fits within your busy schedule.
This basic gameplay mechanic works perfectly and is incredibly addictive.
The shooting and cover system mechanics work well, allowing you to take advantage of the various objects that are spread across the world for cover.
Good graphics, great story, and the whole mask mechanic works really well.
A generator mechanic works under the supervision of regional manager.
The game's mechanics work in perfect harmony with the actions at your disposal.
The game mechanics all work well, the move sets are simple and the character design is really well thought out.
The basic fighting mechanics work, but the movement is very clunky.
The level design and mechanics all work together to form a gameplay experience that is fast, fluid, and frustrating.
The new guitar and gameplay mechanics work really well together, and will have even hardcore fans start from scratch.
The web rush mechanic works really well in this version and is extremely useful in combat.
Since it's a standalone title, there's no requirement for lore or understanding how mechanics work, making it accessible to a wide swath of audiences.
Offshore diesel mechanics work with oil and gas companies and perform the job of installation, repair, and maintenance of engines that run on diesel.
Fortunately, however, Nex Machina features very precise controls and the now well - known twin stick mechanics work flawlessly here.
This timelapse video shows a group of mechanics working all the way through the night at the Bathurst 12 Hour to get a GT - R Nismo GT3 out in time for qualifying.
This also makes mechanics work harder to get cars finished.
Clustertruck debuts on Switch retaining the «pure platform» vibe from the PC version, with the core mechanics working like a charm in portable mode.
But while it does many things wrong the actual core stealth mechanics work pretty damn well, including the newly introduced Swoop trick which lends itself nicely to daring raids on passing guards coin purses, which I must stress is not a euphemism.
At the macro level of trees and rocks, Newtonian mechanics works just fine.
Moving around and using the unboxing mechanic works surprisingly well and makes for some decent exploration.
The entirety of the gameplay was based around the «run and jump» mechanics, and it was the fact that those in - game mechanics WORKED so well, that it became popular in the first place.
Maintenance mechanics work in many capacities including commercial, residential and official buildings, where their main job is to make sure that all repair and maintenance issues and requirements of the place are handled properly... Read More»
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