Sentences with phrase «mechanics feel smooth»

The combat mechanics feel smooth and fast, which makes each encounter satisfying to button - mash your way through.

Not exact matches

The same great fighting mechanics have been included in this game with some very nice improvements to make the game feel a lot smoother.
Uncharted 4's gameplay feels smoother than ever, so it's just kinda lame that there are missing gameplay mechanics that were in all (or almost all of) the previous games in the series.
Its smooth and the mechanics are spot - on not to mention the upgrades to these super powers feel significant.
For all the bright colours and smooth gameplay mechanics that the team at Invicible Cat have brought, it really does feel like it is lacking in any real purpose.
«Meanwhile, Batman's signature strike - and - counter brawling and stealthy predator fights feel better and smoother than ever, and of course they've been upgraded with dozens of powerful and interesting new mechanics and subtle tweaks that give us more to experiment with and master.»
All in all the non-dungeon gameplay mechanics are a nice light relief from the dungeon grind and help to break things up where needed, but it ends up not feeling anywhere near as smooth as how its implemented in the Persona series it's obviously trying to emulate.
Signature Halo 2 mechanics such as dual - wielding weapons and jacking enemy vehicles feel just as good now as they did in 2004, and the whole experience is smoother now that the game runs at a buttery 60 frames per second.
Defeating enemies and throwing Koopa shells feels natural and smooth, along with all your running and jumping mechanics.
The graphics look much better, the controls are tighter, the new drafting mechanic is useful and well - implemented, the framerate is smooth as silk, and everything just feels more refined.»
The combat mechanics refined again from Tales of Destiny, featuring smoother graphics and better AI but remaining true to it's LMBS roots so far; the combat controls in Tales of Eternia feel like you are playing a fighting game and not a JRPG with time sensitive button presses and combos, and a basic co-op combat so your friends can fight with you.
If I HAD to choose though, I would choose Robotnik by far, I just hope it «feels» like we're back on the Genesis, silky smooth controls and some nice game - play mechanics.
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