Sentences with phrase «mechanics of the game remain»

However, the mechanics of the game remained same, which made the game dull.
The basic mechanics of the game remain, horizontal and vertical attacks, kicks and guard.
The core mechanics of the game remain relatively unchanged: You pilot a claw shaped ship using the right stick and shoot the oncoming deluge of spawning geometric shapes with the left, adjusting your playing style in accordance with the designs of the shapes, for instance, adding a little wiggle in your firing trajectory in order to land a hit on those annoying green squares.

Not exact matches

But I digress, for those bugs do not take away from my overall impression of King Arthur's Gold, which is a great multiplayer game that stands out from the crowd by being something that embraces lunacy and remains grounded with simple mechanics that allow for a variety of strategies.
Developed by American - based Blue Castle Games, it loses a bit of the quirkiness that came from its original Japanese development team, but nonetheless remains faithful to the first game's stellar zombie - killing sandbox mechanics while expanding them thoughtfully.
While the allies mechanic isn't technically new, this iteration borrows the best elements from some of the best Kirby games that came before it, forming an experience that remains entertaining throughout its short campaign.
The core gameplay and mechanics of Wild Hunt still remains which in my books was quite flawless but the developers have added some additional elements into the game which include Runewords and Glyphwords which do you give you some bonuses for your weapons and armour.
The general mechanics of the game have remained mostly the same, including combat and demon negotiation.
None of the game's environmental puzzles require much brain power to solve but thanks to the various mechanics at play they remain interesting.
Combat broadly remains as gratifying and borderline repetitive as it has ever been in Dynasty Warriors, with players that delve into the game's combo mechanics able to employ wide - reaching attacks that will allow you to take out ranks upon ranks of enemies.
As The Silent Chief reports, this means that all the content is finished and pieced together, with remaining dev time devoted to making the mechanics work seamlessly and ridding the game of any bugs.
Because the mechanics of each level vary so often and you hardly see the same mechanic twice, each level feels unique and the gameplay remains fresh throughout the game.
Works with game designers, engineers and artists to help make the design vision come to life; helps balance and tune the game play mechanics to suit the target audience and age Maintains the vision and ideals of Retro's software products Maintains constant communication about development status with the Design Supervisor, Creative Director, and other Design Staff Remains current with competitor's products to ensure the best quality product from Retro's development team Develops concepts, writes treatments, flow charts and game scripts Participates in developing prototypes Performs game design revisions to achieve highest quality Helps bring the creative vision and technical specifications for assigned video games
Battlefield's progression system remains a point of contention for me, as unlike many other games it's sticking rigidly to a linear levelling up mechanic rather than allowing players to unlock which weapons and gear they want.
At this juncture in time it seems almost redundant to criticise the Lego games for failing to innovate or change very much in the formula, and yet it does remain a true and valid criticism, so here we go; LEGO The Hobbit plays it safe, refining a couple of areas and adding a few new little mechanics, while infuriatingly still failing to fix problems that have plagued the series for years.
This came as a huge sigh of relief to many fans following a rash of censored games on Nintendo platforms including Fatal Frame, Xenoblade Chronicles X, and the PR disaster that was the Fire Emblem Fates localization, which removed an entire gameplay mechanic, deleted hundreds of lines of dialogue, and what dialogue remained was criticized for being poorly written and rife with meme jokes.
In our review of the game, our man Rory says: «None of the game's environmental puzzles require much brain power to solve but thanks to the various mechanics at play they remain interesting.
He goes on to say «None of the game's environmental puzzles require much brain power to solve but thanks to the various mechanics at play they remain interesting.
The core gameplay and mechanics of Wild Hunt still remains which in my books was quite flawless but the developers have added some additional elements into the game which include Runewords and Glyphwords which do you give you some bonuses for your weapons and armour.
But for all the gaming developments that have expanded and fostered the mecha scene, Shogo still manages to stand out from the pack by remaining the only mecha title, and one of the few games overall, to seamlessly blend Eastern cultural elements with quintessentially Western game mechanics, which results in the game possessing a unique «spark» derived from the essence of both its mecha anime and first - person shooter influences.
still manages to stand out from the pack by remaining the only mecha title, and one of the few games overall, to seamlessly blend Eastern cultural elements with quintessentially Western game mechanics, which results in the game possessing a unique «spark» derived from the essence of both its mecha anime and first - person shooter influences.
The fighting mechanics of Street Fighter II were always deep and intricate, and that all remains true here (though so do the original game's shortcomings, namely stiff character movements and many moves taking a good chunk of health, making for some disappointingly short matches).
The only question remaining was what could be added to the collecting and battling mechanics — since little had changed in gameplay terms between the first two sets of games, would Ruby and Sapphire merely be updated and expanded versions of the same thing?
They may lack refinement, but even if you can't «feel» your tyres warm up in Turn 10's game, the model here remains an unquestionable accomplishment within the realm of console driving mechanics.
It has charm and humour, but of a different kind to Portal, so one shouldn't go into it expecting exactly the same sort of game, but it remains a very polished game with creative level design, wonderful graphics and interesting mechanics.
While the overall spirit of the game and its mechanics remains intact, some of the individual evolutions and additions may be surprising to some of you who have played the game in the past.
Its good looks may have been surpassed by more recent games, but God Of War III still remains one of the better brawlers out there in terms of mechanics and unrelenting violencOf War III still remains one of the better brawlers out there in terms of mechanics and unrelenting violencof the better brawlers out there in terms of mechanics and unrelenting violencof mechanics and unrelenting violence.
You'll get a sort of HD visual experience on the next - gen consoles, but the mechanics and the immersion of the game remain the same; you can still hack away at practically every little thing to your heart's content.
The combat mechanics refined again from Tales of Destiny, featuring smoother graphics and better AI but remaining true to it's LMBS roots so far; the combat controls in Tales of Eternia feel like you are playing a fighting game and not a JRPG with time sensitive button presses and combos, and a basic co-op combat so your friends can fight with you.
Featuring the best of the best in platforming mechanics, it also introduced several new things, unarguably the most important being Yoshi, Super Mario World remains a hallmark of the Gameboy Advance and a highlight in the catalogue of Mario games.
The mechanics of Dark Souls II remains similar to that of previous games in the series.
This immediately got some concerned that the timed - button press mechanics would be a focal point for the final game and its (presumably) many confrontations, but Insomniac Games» Twitter clarified that this was strictly part of «a set - piece blockbuster moment» and that the meat of the final game will remain «combat and traversal.»
Whilst the exploration, puzzle solving, and enemy - avoiding mechanics may feel familiar to some gamers, the way in which they are presented was unique; it certainly helped mask the fact that the game doesn't really offer anything that you wouldn't have seen before, but it also ensured that it remained a lot of fun too.
Even though a few compromises had to be made in terms of control mechanics, PUBG Corporation and Tencent did their best to remain true to the game's nature.
The core mechanics of the game still remain intact: it's a top down twitch shooter that has players eliminating enemies on meticulously designed levels, and it feels just as hard to put down as the last one.
Much of the same game mechanics the series is known for remains intact, though this time around, the title allows three playable characters to go through within the game, all of which have their own goals.
While the basic mechanics remain the same as before, the game consists of five mostly new levels, though some of them are reminiscent of stages in the arcade version.
So in steps What Remains of Edith Finch, a game centered solely on characters and story with little - to - no gameplay mechanics to be found.
Each game is a bit different in terms of mechanics and controls, but the basic premise remains the same.
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