Changed the method for rendering the world from Item Frames (1.8.x) to diamond hoe damage values (1.9.x) Added collision detection Added walking animations New control
mechanism - select hotbar slot, then right click to run action (allows single
pushes and
button holding) Converted the Pokédex and other static menu items from maps to textures Results: Significantly reduced file size, elimination
of ~ 25,000 command blocks (mostly from the Pokédex), more responsive controls