Sentences with word «medkit»

A medkit is a bag or box filled with medical supplies that doctors, nurses, or other medical professionals use to treat and care for injured or sick people. It is like a small emergency hospital in a portable form. Full definition
The near absence of medkits and the crestfallen usability of snacks and soft drinks make life a treasure to safeguard.
After selecting weapons and additional items like medkits, players are tossed into a wasteland and must start building up an impromptu series of defenses around a central base.
The regenerating health system has been swapped with a health bar and usable medkits scattered around each level, as in the very first Call of Duty.
The silent protagonist who uses a varmint rifle is in a game that is located on the shelf at Gamestop next to a game that features a silent protagonist who uses medkits to restore health.
Everybody lies (Bronze) Use a large medkit to heal an injury of 5 % or less.
Stock up on medkits, grenades and dynamite to be best prepared.
The Heroes & Generals team talk about the upcoming Medkits and the Hacksaw Ridge bundle that's forthcoming!
After the player becomes established with their food stash, upgraded weapons, and ability to both loot and create medkits, they're good to go and they just need to grind through floors of exploration and turn - based combat.
The Assault class is now a hybrid of the Assault and Medic classes from Battlefield: Bad Company 2, given a position of killing power but also the ability to deploy medkits and defibrillate dead players back to life.
The second is that your squadmates offer assistance via a meter that loads as you play, allowing you to request medkits, ammo and more.
The game also strips back the healing system where you pull out disgusting bits of metal and poke out bullets in the games of yore, replacing it with a panacea medkit.
Do mini tasks like repairing vehicles, dropping medkits, supplying ammo, etc for bonus XP.
Series purists should welcome the return of health packs, though there are times on harder difficulties where you can get in trouble by reaching a tough section short of medkits.
You have a few attack types: A tazer, mace, bare firsts, chain knuckles and boots (to start with) but also some other elements that make it more dynamic, like medkits to recover health, police badges that damage you and Rage (which is used to add a multiplier to your damage output)
Medkits scattered throughout the levels or dropped by some foes are used to restore health when the player is injured.
@Freiheit (also R.) in some countries automobile is legally recognised as a source of increased danger and must have a medkit and fire extinguisher to be street legal, so some people may not list those because they're basically a part of automobile.
You can carry two of these as well as a variety of explosives (shock, frag and incendiary grenades as well as proximity mines) and medkits.
So, for example if a player is willing to forgo grenades and medkits, they will have more points to spend on weapons.
«One annoying thing I found trying to carry on and re-level is you loose your medkit blueprint which is obtained through the first mission.
-- Many hours of game play with story mode and a lot of aside missions - Character upgrade facility, try out superhuman fighting abilities in an intense battle — Tons of weapons of mass destruction - Useful gadgets — flash lights, medkits, battle drones... - User friendly control schemes with auto - aim option available!
In addition to medkits and healing food and drink, you can also gain health points drinking from sinks, water fountains, and coolers.
The game's squad - building mechanics are supposed to have impact, but they mostly mean having a dude sometimes toss you a medkit.
Every character has only a very limited health pool, medkits are rare and taking cover during encounters is a key aspect, as both shooting and controlling them is a rather clumsy, passive endeavour.
Gone is the mediocre voice acting singing about Zeds and medkits, gone is the female trader who subtly jeers at you over the radio, and seemingly, gone is lackadaisical fun.
It doesn't help much when your enemies also have phenomenal aim and can soak up your bullets like a sponge, often forcing you to use a medkit to stay alive.
Well there goes another medkit.
The bulk of the enemies in the game are «mimics»: rudimentary tetrapods composed of strands of writhing darkness, so - called for their habit of morphing into replicas of mugs, chairs or medkits and leaping onto any hapless lifeform that strays near.
Remember how in the previous Dead Space games, the only way to buy new weapons, armour, ammo and medkits was to stomp on the gooey remains of malformed mutants and catch the credits that they had stashed in their internal
Within the Inventory sub menu there is an option to view your current pouch which includes various items such as Grenades, Consumables, Ammunition, Access keys (Lock picks and Darkzone), Medkits and Crafting.
You might be able to take on two or three zombies at once, but once you attract five or six, you'll have a hard time surviving without burning through all your medkits.
Can I figure out the magical crafting system and make a medkit out of two sticks?
Each one — such as Zussman's ability to chuck you medkits and Pierson's trick of revealing enemy positions - appears depending on the mission you're in and can be regenerated by killing enemies.
As one trudges through the experience, medkits can be found to add «Plus One Health,» though there are no actual health bars on display — it's all regenerative.
Players killed in the Dark Zone now drop ammo, medkits and grenades.
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