It's too bad we can't use the money we are wasting on
meeting arbitrary numbers and divert it to where it will do more good, such as rewarding our best teachers with the pay they deserve.
I'd rather play a brilliant game for five hours — particularly as my spare time is becoming increasingly limited and valuable — than go through the boring process of retracing my steps, collecting items through the same levels for another five, just so the developer can
meet some arbitrary number of hours or fear being told their game is too short.