The update also includes new
melee weapon unlocks, the iconic Australian Owen Gun, a brand new community - made map, which they've named Rhineland, a much improved ranking system, and bunches more.
Not exact matches
If you enjoy chaotic play and have invested in the Warrior end of the skill tree, you'll want to
unlock to carry two
melee weapons and switch between them at will, so you've got a heavy
weapon to bash through tower shields and something more suited to crowd control.
Deadpool can purchase new guns and
melee weapons such as hammers and laser blasters, to augment his combat capabilities, as well as
unlock a couple of new combos upgrade his health and damage output in various different ways.
There are ten perk classes with new perk skills
unlocked when levelling up to rank 5, 10, 15, 20 and 25 such as the Berserker perk class being able to
unlock Dreadnought to increase total health by 75 % or Skirmisher to move 25 % faster, sprint 25 % faster when using a perk
melee weapon and regenerate two points of health per second.
You can
unlock a six - part dash and massive damage boosts to launch thugs across the room with
melee weapons.
Time slows down for a second when you pick up a new
weapon, but all that matters in the end is your trusty
melee stick and the dozen abilities that you
unlock throughout the game.
The controls are well mapped to the DualShock 4 controller with the default control scheme consisting of pressing R2 to fire a
weapon; pressing L2 to aim down sights; pressing R1 to throw a grenade or use lethal equipment; pressing L1 to use tactical equipment; pressing X to jump or mantle; pressing square to reload or use an object such as opening an
unlocked door, breaching a locked door or entering a vehicle; pressing O to crouch, go prone or dive; pressing triangle to switch between your primary and secondary
weapons; pressing up on the d - pad to activate a morale ability; pressing down on the d - pad to perform a specific action; pressing right on the d - pad to use a first aid kit; pressing left on the d - pad to use a
weapon skill; pressing L3 to sprint or use sharpshooter; pressing R3 to perform a
melee attack on an enemy; changing the direction of the left analogue stick to move forward or backward and strafe left or right; changing the direction of the right analogue stick to look up or down and rotating left or right; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
For every level gained, Attribute Points are earned, and these are dispersed among seven categories that improve Nick's
weapon handling,
unlock melee moves, aid agility, toughen his posse members, and much more.
When you start the game you'll have the ability to equip one
melee and two ranged
weapons, and more slots will
unlock as you level up until you have the ability to carry one of each (or, if you prefer, several of the same class).
It's a good thing that you can use skill points to
unlock the ability to switch between two
melee weapons and two ranged
weapons at once.
This pack will also
unlock the Trench Raider Elite class, Ribeyrolles 1918 and new
melee weapons.
There are no combos to learn, no extra moves to
unlock, you can't jump which means there's no aerial combat, and there are no other
melee weapons to
unlock.
In a convention that breaks what to expect from the Metrovania genre, Rabi - Ribi puts the
melee attacks of Erina's hammer in second place and instead suggests that the players focus on the various sub
weapons that can be
unlocked.