Sentences with phrase «microtransactions in the game»

The video opens with an announcement about the inclusion of microtransactions in the game.
The Belgian Gaming Commission has officially recognized loot boxes and other similar microtransactions in games as gambling.
The Belgian Gaming Commission has officially recognized loot boxes and other similar microtransactions in games as gambling.
The fact that EA hasn't managed to take full advantage of the Star Wars license is one thing, but the publisher's stance on linear or single - player games is what's really worrisome, especially when it comes to company's push for more microtransactions in its games.
Those who pay for microtransactions in the game remain at an advantage.
The controversy was big enough to prompt EA to turn off microtransactions in the game entirely, but that couldn't quiet the many voices that cried foul.
The development team made sure to clear up rumours of loot boxes and other similar microtransactions in their game in short order.
Codemasters are also promising that there will not be even a single microtransaction in the game.
I find microtransactions in games to be distasteful, and adding them to a game after reviews have been published and after many people have bought the game to be extremely distasteful.
I love reading about developers and their weird explanations about microtransactions in their games.
In T3's review of the game, we noted that Turn 10 has placed microtransactions in the game.
Just as Battlefront II launched, EA announced it would be temporarily taking microtransactions in the game offline.
The company got too carried away thinking they can get away with it, integrating microtransaction in every game possible.
On the next page we'll look at how TAKE - TWO INTERACTIVE SOFTWARE, INC Common Stock (NASDAQ: TTWO), Electronic Arts Inc. (NASDAQ: EA), and Activision Blizzard, Inc. (NASDAQ: ATVI) use microtransactions in their games and how much money they're currently raking in from them.
A lot of gamers absolutely abhor loot boxes as a form of premium microtransactions in games.
I know that some of you don't like the mere existence of microtransactions in games (particularly $ 60 ones), but in this case, they aren't as nefariously implemented as they are in other titles.
The controversy was big enough to prompt EA to turn off microtransactions in the game entirely, but that couldn't quiet the many voices that cried foul.
Prior to your remark, I have already looked for microtransactions in this game (really, it's Capcom; Capcom learns all the wrong things about business practices), but there weren't any.
Speaking of unlocking new warriors, there are no microtransactions in the game!
I asked Bandai Namco about this concern, and the publisher's response was clear: «There will be no microtransactions in the game
I still want to think that there are microtransactions in this game, because it's a present - day Capcom title.
But now it seems many have accepted that microtransactions in games both large and small, paid and free, are here to stay — and despite recent protests, I'm inclined to agree.
Other key questions that were left unaddressed included inquiries around whether EA would lower the number of microtransactions in the game, or why the company had opted for loot boxes that affected gameplay, rather than being purely cosmetic.
Any microtransaction in a game that has a short campaign is a slap in the face to any gamer.
We've announcements of yet more microtransactions in games where they don't belong, the promise of more microtransactions in games where they don't belong, Sega doubling down on its pre-order chicanery...
Worth noting that, currently, its «lootboxes» are just a daily login bonus that can't be purchased with money, and the contents aren't random either; players aren't able to purchase traditional lootboxes in SWBF2, as no microtransaction in the game seems to have any element of chance anymore.
Outside of this preview, however, some speculation regarding the potential inclusion of microtransactions in the game's online multiplayer counterpart Metal Gear Online has surfaced.
Lest I give the wrong impression, I want to emphasize that there are no microtransactions in this game.
I played a few rounds and it was kind of fun but there's a part of me that just believes that Expedition mode largely serves as a way to shovel in microtransactions in a game that otherwise doesn't feature any direct player vs player modes.
This makes the microtransactions in games like Dead Space 3, AC: Unity and Syndicate look like nothing by comparison, the idea of never being able to permanently own songs for me definitely negates any amount of fun to potentially be had from actually playing the songs.
Rockstar Games recently delayed Red Dead Redemption 2 until the Spring of 2018 in order to further polish the title, so we'll still have to wait a while until we learn just what to expect from the microtransactions in this game... Especially if it follows GTA V's suit and the multiplayer component is launched a month after the initial release.
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