There are
some minor design issues and an annoying bug at the moment, but don't let these put you off.
Not exact matches
Two, either the dress didn't sit as intended on me, or else there was a
design / manufacturing flaw, but the pleats did not lay down symmetrically all the way around; a
minor issue, but it would have bothered me had I bought it.
Many of the
issues in that earlier report appear to have been resolved, but I'm still dubious about
minor ergonomic aspects of the Pathfinder's
design.
Granted, for many people, this is a
minor issue, since the Kindle Fire has always been
designed to be a consumption device, rather than a creative one.
It's usually a small amount, and
designed to resolve
minor issues without them turning into large
issues.
But aside from these
minor issues, we love this toy for its durability and its fun
design.
In October, 2012, the ARL introduced a program called Kennel Companions, which is
designed to improve kennel presentation, quality of life and overall adoptability among dogs with
minor behavioral
issues.
Our vet fund is
designed to assist our current families with vaccinations and
minor ailments such as ear and skin infections, small wounds, stomach
issues and such.
There were some
minor issues with selecting certain dwellers in some areas of the game, but I think this is more
design of the app than the phone.
While there are occasional graphical
issues and
minor design flaws, they do not impair the gameplay, or the atmosphere created by the events that place.
On one occasion during No Man's Wharf the entire area starting flashing incessantly at me until I died, so there are a few noticeable bugs with the graphics engine but nothing too major, with most of these
minor issues allayed by the intelligent and stunning
design of the environments themselves and the mitigating factor of being
designed for systems that are bordering on being nine years old in terms of architecture.
The
minor issue some might have is that there tends to be some overuse at times alongside the overuse of certain enemy
designs, but since this game is from a smaller developer it's an
issue most will likely be able to overlook.
Overall, Outlast is a fantastic looking game, reveling in it's gory and grizzly glory; these
minor technical
issues, while affecting the games immersion in a few instances, are more than the likely the result of
designing for new hardware, and have little effect on the game's enjoyment overall.
One
minor issue some long - time fans might have is that the new demon
designs are radically different from the previous mainstay demons and some of the pre-existing demons act different than their previous incarnations.
«In the grand scheme of things, these are
minor problems to overcome providing that the dev kits
issued by platform holders are well
designed.»
I would like to have seen some more game options, a bit more variation in the character
designs as you progress past each boss and more songs in the soundtrack, but these
issues are only
minor and don't detract too much from the game at all.
For about the 3rd time, I don't have an
issue with your red herring questions (OCSI either version) and (notwithstanding some
minor confusion /
issues) the way they are
designed.
Similar to the New Vantage I, this is a senior life insurance policy
designed for those with some
minor health
issues.
They're
minor to be sure (save points are occasionally too scarce, controlling the camera with the right stick takes a bit of getting used to), and are certainly just the result of game
design conventions gradually changing over time, but taken as a whole these
issues prevent Okami HD from earning a perfect score.
I admit these are
minor issues and nitpicking on my part since the M8 brings important
design improvements to the HTC One franchise.