Not exact matches
It includes a preview of an upcoming Adventure Mode level which introduces parkour - style rotation mechanics, a visual
upgrade to the jet flame and booster visuals, and a few
minor tweaks to
gameplay.
Aside from some
minor upgrades to
gameplay, graphics, facial animations, etc., it looks like a normal progression for the franchise, similar to the jump from Fight Night Round 3 to Round 4.
Primary
gameplay is set into bite - size sections, and your goal is essentially to get from point A to point B. You'll be given a score after each section and points earned allow you to purchase
minor upgrades.