It's a joyless, grace - free slog dominated by repetitive stop - and - pop shootouts, lifeless linear environments, and inconsistent weapon physics, not to mention full - stop gameplay pauses during certain actions (like detonating a robot with an EMP grenade), obnoxiously tacky dialogue,
missed audio cues, and overwrought enemy death screams that replay incessantly.
Not exact matches
I highly recommend playing this game with a set of decent headphones (a decent surround sound system would work nicely too but you may
miss out on some of the more subtler
audio cues) as this will give you the experience that this game was built to deliver.
Announcements, player stats and other
audio cues don't
miss a beat which really helps suck the player into the action.
There may be scares you
miss completely because you didn't react to an
audio cue or investigate a low - lit corner of a room.
Beyond this there are no important
audio cues that the hearing impaired may be
missing if they pick up this game.
Knuckles is in search of all the
missing pieces of the Master Emerald and to find them you must keep an eye on the colour of the closest piece (indicated on the screen) as well as to listen to the
audio cues, using the echidna's gliding and climbing abilities, and unearthing and finding every single piece in each level.
Studies show that motorists using any non-driving device have an increased potential of
missing crucial
audio and visual
cues necessary for avoiding a RI car crash.