Sentences with phrase «mission types»

"Mission types" refers to the different categories or classifications of tasks or objectives that someone or an organization is aiming to accomplish. It helps identify the specific focus or purpose of their activities. Full definition
Main story missions introduce new mission types at a regular pace, so that gameplay doesn't get stale.
Even though it is set in one city, this game is HUGE and there are a large number of mission types.
Although it has a ton of positive points, the multitude of different mission types, crafting, tools, and techniques require a lot of instruction the game doesn't really provide.
There is also enough variability between same mission types so that each one feels unique.
The campaign itself is extensive, with multiple mission types and an acceptable story, but it won't blow you away.
Looking for a school in your area or want a school by specific mission type?
A good supply of diverse mission types and objectives was a welcome touch too, but ultimately, the whole ordeal is over far too soon.
They have their own abilities, their own primary and melee weapons, and their own mission types.
At $ 10 it has a lot of value for the amount of play time packed into it with familiar missions types but all new weapons and story plot.
There isn't much more to say about this since it is virtually identical to the past games, but with era appropriate mission types.
Fight off increasingly difficult waves of enemies over a variety of combat mission types.
This includes new kill and egg hunt mission types that come with various secondary objectives.
The rest of the side mission types were all pretty mundane, but I took the most exception to the dead drop missions.
In addition to the new mission type, daily and weekly missions have already been added to the game.
So despite some different mission types, none of the levels really does anything to alleviate the repetition.
The single player campaign is a series of missions that are drawn from a pool of mission types.
As long as Ubisoft have some more variety in mission types up their sleeve there is no reason that this will not be another huge hit for the publisher.
Game Features: — 24 + real - life planes including supersonic jets and military aircrafts — 10 + mission types from pilot training to master class — Realistic flight physics and 3D graphics
Now Warhammer 40000: Inquisitor — Martyr is set in the Caligari Sector, a secluded region of the Imperium with many star systems, even more planets which contain a wide variety of mission types for players.
Mission types vary from eliminating ground targets such as tanks and AA weapons, to aerial targets such as bombers, helicopters and other fight planes, there's even the occasional naval target.
The game also includes a wide variety of story - based and side missions including new mission types such as burglary, pimping, and more.
Of course there are other mission types such as collecting items from around Radiator Springs, stunt challenges and of course towing missions which you don't even need Mater for.
Today we're unveiling the second installment, which introduces you to the various mission types in Unit 13 and gives you advice on how to best approach them.
Comet is ride - share compatible, easy to work with, and customizable for many mission types and size.
Other mission types include drug busts where speed is important as the bad guys will try to destroy the goods.
I guess Konami is doing something about that by adding a new co-op mission type this month.
The storyline can be a little underwhelming and some can argue that once you reach the end game there's not too much to do besides run the same few mission types over and over on higher difficulties.
Indeed, the Ensign Edition just has a handful of basic mission types.
The other mode is called Coalition where you can group with up to 3 other players via ad - hoc and take on different mission types like capture all the bases, defend your base, one hit kills, etc..
Game Features: - 24 + real - life planes including supersonic jets and military aircrafts - 10 + mission types from pilot training to master class - Realistic flight physics and 3D graphics
These side missions should present ample opportunity for some interesting mission types outside of the bland lot we see in the storyline and cool rewards, or at least that's what you might expect, but sadly they're a fairly tedious bunch, falling firmly into the «grind» category of mission style.
The storyline can be a little underwhelming and some can argue that once you reach the end game there's not too much to do besides run the same few mission types over and over on higher difficulties.
Still, it's a credit to developer Rare that no two voyages are ever the same, despite those repeating mission types.
You basically repeat the same three mission types until your eyeballs fall out of your head, and it's fair to have concerns over the game's longevity.
The «Resistance» Ongoing Voyage mission type will pit you and your crew against a Borg Cube.
One of the more infamous mission types is brought back from Hyrule Warriors: death battles where both the player and enemy die in a single hit.
ACB was way more repetitive since it had far less mission types than AC2.
Monster Hunter World's next limited - time event mission launches tomorrow, April 18 at 5 pm Pacific and introduces both a new Elder Dragon and the 16 - player Siege mission type.
The missions come in a few sizes, with hunts returning from the main game but also alongside a new mission type known as Defend.
Iron Man was plagued with the usual assortment of boring mission types and bland graphics.
These different mission types do an effective job of spicing up the gameplay, providing different ways of scoring so that player's can try varying strategies.
Mostly just mission types similar to what you've already done in the campaign, but accessing hidden tombs, and finding the returning viewpoints helps pass the time.
Different mission types lead to upgrades or perks, such as adding a nitro boost to cars, and there are side missions for almost everything in the game, from wingsuit courses to boating challenges.
ACO feels different from other AC games; they've removed some of the more annoying mission types (like the ones where you have to follow a couple of NPCs while staying hidden) and they've added a ton of loot and RPG aspects.
They don't change mission types significantly or at all, but give you small goals to complete in the early scavenging period of each match.
I mostly ended up with two core mission types (and enemy types, for that matter): shooting challenges and movement challenges (cryopod rescue).
We'll likely further limit the number of ships and mission types planned (they can always be patched in later if the game is going well).
One of the most insane mission types are the «Timed Escort» missions that require two players.

Phrases with «mission types»

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