Not exact matches
Aside from a strangely vacuous multiplayer mode, which sees you battling other
players for control of a map but never actually
engaging in any gameplay beyond tapping the screen, Liberation offers little else to
keep you occupied once Aveline's
mission is complete.
In such a new development in the game's featured design, all side -
missions and supplementary fetch quests
engaged alongside the title's main campaign will count towards
player experience well beyond the conclusion of the central narrative, encouraging
players to
keep playing even after the final credits have rolled.
Daily
Mission System Dizzel
keeps its
players engaged with its all new Daily
Mission System.
edit: here's a wise idea for you gbx to
keep players engaged with the few remaining characters theyve yet to max out and don't enjoy playing: give us a story
mission.