Sentences with phrase «missions over enemy»

The object of Corncob Deluxe is to fly missions over enemy territory and destroy enemy tanks, planes, buildings,...
Airman Robert Bozdech stumbled across the tiny German shepherd - whom he named Ant - after being shot down on a daring mission over enemy lines.

Not exact matches

Attempt more than 80 intense missions in a modern - day global conflict: Players take the fight to the enemy in aerial battles all over the world and face massive, challenging missions with interlocking sub-missions.
With randomly generated missions, over 50 unlockable items and the potential for rare enemy loot drops, commanders will face a new crusade with every play through.
Judging by the images, once players picked a faction, they would be able to help their gang complete missions and take over enemy territory:
The opening mission introduces us to three of a titular twelve potential agents you can choose to team up over the course of the game; the all - rounder in the shape of Hollywood, who's as quick with the quips as he is with his weapons, the heavy and wonderfully named Ishmael «Hardtack» Funderburke who has quite the walloping shotgun and a teleporting harpoon special to boot, and finally the speedy scout, Fortune, who has the ability to deploy a drone capable of stunning enemies around her.
Each mission while packed with over the top enemies also has a select number of hidden items and secret locations.
While the colors of the enemy uniforms change over the course of the campaign, the tactics required to defeat them don't, and the vast majority of missions require the player to do nothing more than defeat a set number of troops across a relatively compact map.
Whichever faction you choose, you'll have to quickly and forcefully take over the level's resources on the harder difficulty settings, and in later missions in the game, because the enemy A.I. is unrelenting.
Changeable before the start of each mission and also via mobile armouries unfathomably littered throughout the game, three cores are available each with their own abilities that you can unlock and upgrade to gain the advantage over your enemies.
Even though it's a little too padded with filler missions featuring the same roaming enemies over and over, laying into Aragami with massive hammers and swords that could cut dumpsters in half generally makes for some good times.
One side mission, for example, lets you kill enemies by running them over with a bike.
Stationed at the aerodrome at Saint - Dizier, Pierre and Robert had been tasked with flying a reconnaissance mission over the German front, from where the massed ranks of enemy armor menaced the supposedly impregnable defenses of the French Maginot Line.
There are over 400 stages to play that include different types of missions (i.e. focusing on one color), various enemies, and difficult boss fights.
Attempting to hunt down bugs within a time limit is another rather dull task, and another mission riding around on a motorbike attempting to run over enemies is downright annoying thanks to clumsy and unresponsive controls.
The game also provides simple objectives — «Shoot 10 Enemies» and the like — that you have to complete before the mission or the time limit is over.
After the campaign is over, you'll want to jump into the Arcade mode, which lets you play through the missions with an increased enemy count as you attempt to push your combo counter and high score up the leaderboards.
Your mission is to liberate peaceful villages from evil forces, eliminate enemies and win over dangerous bosses.
There are over 40 weapons which can be upgraded after completing the second mission as the chief engineer Minikin is capable of upgrading the damage, accuracy, codex count, magazine size and reload speed for varying amounts of in - game currency referred to as credits that can be collected from areas throughout the spaceship and are randomly dropped by some enemies too.
This allowed for fire teams to quickly transition between missions, this allowed us to open fire and send a barrage of bullets down the nearest corridor or over the nearest rocks while squad mates zipped past on their sparrows only to use their supercharged abilities; dispatching any enemies in the fray.
Considering the first mission in the demo I had over 600 kills there are plenty of enemies to clear.
The Gundam versions» mission objective is to take over bases and bring the enemy morale down, which makes the leader show up.
not enough weapons and attachments games maps etc, the snipers are ridiculously overpowered but the scopes are useless theres virtually no recoil on assault rifles so people spray you from far away you get spawn killed over and over again because each spawn has like 2 exits so enemy snipers lock them down also on the mission based online mode defending is pointless out of about 30 games i think the defenders won once or twice as theres so many areas for enemy snipers that you get pinged almost right away.
Missions are the usual Assassin's Creed fare — tail this person, assassinate that one, find a useful object in a fortified location — but they take place over much larger areas and throw way more enemies at you.
Destiny 2's campaign is a tremendous improvement over the rote, repetitive missions of the first game, offering huge set pieces and fun enemy encounters that channel the best parts of Bungie's Halo games.
Fight over 50 enemy types on 8 worlds in 32 story missions and unlimited stages.
+ Challenging tactical gameplay + Different sets of abilities spanning over 5 playable characters + Japanese essence embedded within all of the game's features + Quicksave hotkey (F5)- High rate of enemy respawn could be exasperating - Missions could take quite some time to beat, especially for tactical newbies - Forgetting to press F5
The enemies get tougher over time and each mission found Andy and I running from the behemoths carrying a wrecking ball.
While fighting the plethora of enemy types never gets old, being asked to do the same kind of mission over and over again does.
In Mission 3: Uprising, find the yellow cab on the side of a small cliff (in the area overlooking a lot of parked cars) that is over two enemy solders.
To beat each mission you basically have to take over the enemy's base.
Fights can be over quickly by taking out weak enemies in each mission you're given, or end up dragging out for longer than they should because of the unbalanced attacks and inconsistent A.I that you're pitted against.
You must manage your units correctly as you navigate the mini battlefield missions, use your footsoldiers to take over various buildings to generate income and allow you to create new units whilst using you initial heavy units, such as tanks or scouts, to attack any enemies who try and stop you.
The exploration aspect is also fantastic, as players get to freely move through Philadelphia's districts while avoiding the KPA in order to reach new missions, find supplies, and take over sections in order to build rebel support and eventually cause riots in the streets to significantly lower enemy presence.
There are two main areas in the game, the underground and the overground, the overground is where you send your creatures in order to progress the mission — up here you control your creatures like a real - time strategy game (RTS), you can select all of them or just a few, command them to attack enemy units, take over mining areas or destroy hero spawning camps.
HeroCraft has announced the release of new DLC for Warhammer 40,000 Space Wolf — The Saga of the Great Awakening — which includes 10 story missions, new enemies, new weapons and equipment, as well as new development levels for the main character and his squadmates, improved graphic quality, and added over 25 special achievements.
Another example, and one of the more frustrating one is later on in the game you are set with defending a base, don't worry I don't put spoilers in my reviews, from hordes of enemies trying to destroy certain objects that you need to defend, and it is one of the worst missions in the game simply because the game mechanics kept fighting against me with everything it got, but after quite some time, and numerous retries I finally managed to complete the first 4 or 5 parts of the mission, and the game had me then racing up a mountain chasing a plane which I then had to try and get onto, which again, is fine, but when the game freezes up on me and blue screens and puts me back to the dashboard, only to have me reboot the game and starting that mission all over again, that was almost the last straw for me.
There are just a little over 20 enemies in this mission — so make sure to search every body and pick up everything you find to get the «Heavy - Handed» achievement.
In a vast open world stretching from the infamous Death Road to the iconic salt flats, over mountains and through jungle valleys, you must engage the enemy in whatever manner suits your mission
Your mission is to fly over the ocean and islands, and shoot down all enemies you can see.
So good luck with the mission of taking over different installations from your enemies on few different planets.
Gamers will collect currency and loot from fallen enemies, destructible environmental pieces or treasure chests, and will earn experience points after completing each mission, making their heroes stronger over time.
Now that the story missions are over all i would be doing is revisiting the same places over and over again, just with more difficult enemies.
Rocking Pilot comes loaded with 42 missions, 4 worlds and a huge number of enemies over 16 missions.
I've easily spent over five hours in one mission, sneaking around, biding my time to set up deadly traps, marking enemies, and both sniping from afar and sneaking up for a silent kill with my blade into the base of my enemy's skull (which also gets an X-ray kill cam animation).
Sub-missions are short missions that have a solid amount of variety such as having to ride a motorcycle through a city to run over enemies while dodging spike traps or cars and another where you have to light all the lanterns before your health depletes so that you can remove the curse from a Japanese doll.
There's a story here that basically pits an initially small force of troops and hired mercenaries against a powerful nation's military after their president's plane is shot down over enemy territory and the mission is to find out if he, along with a great military hero traveling with him are still alive.
They can invite up to three friends into their Backyard Battleground to do almost anything they want — take on daily quests, complete missions for Crazy Dave and Dr. Zomboss, interact with some of their favorite Plants vs. Zombies characters, ignite an all - out war by crossing over enemy lines and much more.
FC3 is a bit better about it since you don't actually need to take over the second island if you don't want to (enemies don't attack you on sight there) so you can just blast through the story missions.
It counterbalanced its more action - oriented levels with stealth missions, where you would sneak over enemy camps using active camuflage.
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