Arkham Horror is the kind of game that is horrifying in both the right way, through its powerful theme that
mixes elements of horror and light comedy that can stem from the mayhem, and the wrong way via it's legion of cards, tokens and frequently confusing rulebook that aims to teach a complex and sometimes unintuitive set of rules, all of which manage to successfully hide that thematic strength for quite a while.
Not exact matches
It's a game in the style
of «BioShock,»
mixing first - person gameplay with
horror elements and environmental storytelling.
The grunge
elements were still there,
mixed with a heavy dose
of Western, so that the collection looked like the remains
of a Ralph Lauren collection at the end
of a Western - themed
horror film.
Nicholas McCarthy admirably tries to deliver both a terrifying tale
of horror while
mixing in more gritty
elements, but doesn't explain much as to why.
Even
horror - fantasy
elements are
mixed in, as if the very common occurrences within the film are the result
of witchcraft or meddling supernatural forces, further diluting an already farfetched film to the breaking point
of absurdity.
He is finally trying to rejuvenate the long dead Survival
Horror, which has now been replaced by more action - oriented titles with
elements of so called «
Horror» thrown in the
mix, and the «Survival
Horror»
of these titles is long gone.
It feels so different, and is in ways an art house
horror about children's social anxiety, among other reasons I would certainly recommend it as a simple piece
of Hollywood entertainment
mixed with
elements of a classic ghost story.
Marvel is said to like Gunn's sensibility and his ability to
mix comedy
elements with action and
horror, a quality he shares with The Avengersdirector Joss Whedon, who, with his exclusive contract with Marvel, is now a major architect
of the company's expanding universe.
Like «Night» it appears to be another
mix of compelling drama and
horror elements except set in a «Texas wasteland.»
Dougherty strikes a tone here unlike any
horror film I've seen before, playing on our nostalgia (intentionally or not) by
mixing elements of childhood
horror favorites like Are You Afraid
of the Dark?
It begins as a sci - fi, but has
elements of body terror, jump scares and clichés from average
horror flicks that are slowly
mixed in.
The results are
mixed in this painfully - middling survival
horror, mainly because it feels like every
element of horror is just aping past glories like Silent Hill 2 or 3 without really understanding what made them scary.
That is to say the
elements of a production environment are obsessively scrutinized and the sound
mixing, editing, creating and recording are twisted to a maddening level, the sound
of Giallo echoes, reverberates and
mixes all throughout Berberian Sound Studio and the screams and foul sound effects create an extremely uneasy tension and
horror that only the mind can depict.
Retaining the charm
of a classic
horror game with focus on survival and exploration, White Day attempts to bring Asian
horror elements into the
mix and presents an interesting story premise that urges you to uncover its mysteries.
Mixing elements of Gothic
horror and Film Noir with a healthy dose
of face - melting psychedelics, Conduit will have you questioning your faith in a higher power and your own ability to sleep tonight.
Mixing a trauma reckoning with dark, apocalyptic fantasy and notes
of psychological
horror, this commandeering novel's multiplicity is elusively complex yet never complicated: although the many gut - quivering story
elements are not clearly defined, they always speak to each other, and Smith wisely leaves much up to the reader.
Mixed Up has fiction to please everyone (crime, slice
of life, and some scifi, fantasy, and
horror) but here are ones with a fantastical or science fictional or supernaturally horrific
element for the genre awards circuit:
Its canny
mix of FPS, RPG and survival
horror elements remains among the most thoughtful and well - balanced in video game history.
Darkest Dungeon, which is already available on PC, PlayStation 4, and PlayStation Vita (with the latter two featuring cross-play support), is a turn - based RPG that
mixes elements of fantasy and Lovecraftian - style
horror.
Survival
horror games were notable for
mixing adventure
elements with those
of other genres such as action and role - playing.
Parasite Eve 2 is a interesting
mix of survival
horror and role playing
elements.
This was met with a
mixed reception, as many condemned the lack
of horror focused
elements.
Limbo is a great example
of a developer
mixing familiar gameplay mechanics with macabre
horror elements to make something that looks familiar, but feels different.
I just love how the game is presented and how it is set up to be kind
of like a silly playground
mixed with a dangerous puzzling maze with survival
horror elements (before it was even a genre!)
Last Light also offers a
mix of stealth and
horror elements that build sections
of great tension and all out action working brilliantly with the strong narrative.