He is a sales and finance executive with 12 years of video and
mobile games industry experience of which he has spent 8 in China.
Not exact matches
Matthews added that taboos surrounding
mobile game development and the stereotypes of throwaway
experiences had long - since faded, and that
mobile was actually leading the way in the
game industry.
Whether you're new to the
mobile games industry or an
experienced veteran, join us on our exciting journey.
With many years of
experience in the
games and
mobile industry, Deeming was previously head of product development for the BAFTA award - winning Ideaworks
Game Studio, and worked on notable game franchises such as Metal Gear Solid, Final Fantasy, Need for Speed and Call of D
Game Studio, and worked on notable
game franchises such as Metal Gear Solid, Final Fantasy, Need for Speed and Call of D
game franchises such as Metal Gear Solid, Final Fantasy, Need for Speed and Call of Duty.
Recognized for having some of the richest, most engrossing storytelling in the
industry, throughout the years, Assassin's Creed has succeeded to position as a true entertainment license, transcending video
games to offer new and immersive
experiences on comic books,
mobile games, and novels and even movie with the worldwide release of the feature film «Assassin's Creed ®» which opens in theaters on December 21, 2016.
JB manages Virtuos
Mobile Studio in Paris.JB has 17 + years of
experience in video
game industry.
He brings to this position a wealth of
experience in the
game industry, particularly in B2C and
mobile startups.
Japan's number one
game magazine Famitsu enjoyed
experiencing the latest trends in gaming and pop culture in a «cheerfully designed» setting and in a «relaxing atmosphere,» and
industry service
Mobile Entertainment Analyst concluded that GAMEHOTEL «was all we expected it to be and much, much more.»
;) By having a limited scope to the
game experience on
mobile devices, it's allowed the small guy to take on the big guns in the
industry.
Marby is a
game artist from London with over 10 years of
experience in the
game industry, and is especially grateful for the comforts of
mobile game development.
Whether
mobile, console, or free - to - play online, our team of
industry veterans brings their unique
experience to the goal of making every
game we produce an innovative, entertaining
experience that you can't put down.
Niantic certainly has a ton of
experience in this area, and that, combined with the popularity of the Harry Potter franchise, could be as much of a
game changer for the
mobile AR
industry as Pokémon GO was in 2016.
LOOT Interactive is staffed by veterans of the
game industry, with
experience in full - blown retail releases for PS4, Xbox One, and
mobile games — tackling everything including development, porting, and publishing.
Dave Rohrl
Mobile Game Doctor, Game Design Consultant Dave Rohrl is a game industry veteran, with 23 years of experience in game design, production, and studio leadership, holding senior positions at Pogo, PopCap, Zynga, Playdom, and oth
Game Doctor,
Game Design Consultant Dave Rohrl is a game industry veteran, with 23 years of experience in game design, production, and studio leadership, holding senior positions at Pogo, PopCap, Zynga, Playdom, and oth
Game Design Consultant Dave Rohrl is a
game industry veteran, with 23 years of experience in game design, production, and studio leadership, holding senior positions at Pogo, PopCap, Zynga, Playdom, and oth
game industry veteran, with 23 years of
experience in
game design, production, and studio leadership, holding senior positions at Pogo, PopCap, Zynga, Playdom, and oth
game design, production, and studio leadership, holding senior positions at Pogo, PopCap, Zynga, Playdom, and others.
We all have professional
game industry experience and have worked on some really interesting and high profile titles for consoles, desktop computers, and
mobile phones.
PlayRaven is a boutique
game development studio employing an international team of hand - picked
industry veterans with years of
experience from famous companies in both
mobile and AAA console development.
With this collaboration, as well as providing new gaming
experiences to users held both companies aim toboost the entire
mobile game industry.
With a broad set of
experience from various corners of the media
industry in animation, design and programming coupled with a fiery passion for the world of video
games and all that is associated with it we aim to set the bar for what is expected from a
mobile gaming
experience; relatable characters, rich graphics, infectious sound design and most importantly of all - addictive, refreshing gameplay that, for any audience, is easy to pick up yet hard to put down.