Sentences with phrase «mobile games industry experience»

He is a sales and finance executive with 12 years of video and mobile games industry experience of which he has spent 8 in China.

Not exact matches

Matthews added that taboos surrounding mobile game development and the stereotypes of throwaway experiences had long - since faded, and that mobile was actually leading the way in the game industry.
Whether you're new to the mobile games industry or an experienced veteran, join us on our exciting journey.
With many years of experience in the games and mobile industry, Deeming was previously head of product development for the BAFTA award - winning Ideaworks Game Studio, and worked on notable game franchises such as Metal Gear Solid, Final Fantasy, Need for Speed and Call of DGame Studio, and worked on notable game franchises such as Metal Gear Solid, Final Fantasy, Need for Speed and Call of Dgame franchises such as Metal Gear Solid, Final Fantasy, Need for Speed and Call of Duty.
Recognized for having some of the richest, most engrossing storytelling in the industry, throughout the years, Assassin's Creed has succeeded to position as a true entertainment license, transcending video games to offer new and immersive experiences on comic books, mobile games, and novels and even movie with the worldwide release of the feature film «Assassin's Creed ®» which opens in theaters on December 21, 2016.
JB manages Virtuos Mobile Studio in Paris.JB has 17 + years of experience in video game industry.
He brings to this position a wealth of experience in the game industry, particularly in B2C and mobile startups.
Japan's number one game magazine Famitsu enjoyed experiencing the latest trends in gaming and pop culture in a «cheerfully designed» setting and in a «relaxing atmosphere,» and industry service Mobile Entertainment Analyst concluded that GAMEHOTEL «was all we expected it to be and much, much more.»
;) By having a limited scope to the game experience on mobile devices, it's allowed the small guy to take on the big guns in the industry.
Marby is a game artist from London with over 10 years of experience in the game industry, and is especially grateful for the comforts of mobile game development.
Whether mobile, console, or free - to - play online, our team of industry veterans brings their unique experience to the goal of making every game we produce an innovative, entertaining experience that you can't put down.
Niantic certainly has a ton of experience in this area, and that, combined with the popularity of the Harry Potter franchise, could be as much of a game changer for the mobile AR industry as Pokémon GO was in 2016.
LOOT Interactive is staffed by veterans of the game industry, with experience in full - blown retail releases for PS4, Xbox One, and mobile games — tackling everything including development, porting, and publishing.
Dave Rohrl Mobile Game Doctor, Game Design Consultant Dave Rohrl is a game industry veteran, with 23 years of experience in game design, production, and studio leadership, holding senior positions at Pogo, PopCap, Zynga, Playdom, and othGame Doctor, Game Design Consultant Dave Rohrl is a game industry veteran, with 23 years of experience in game design, production, and studio leadership, holding senior positions at Pogo, PopCap, Zynga, Playdom, and othGame Design Consultant Dave Rohrl is a game industry veteran, with 23 years of experience in game design, production, and studio leadership, holding senior positions at Pogo, PopCap, Zynga, Playdom, and othgame industry veteran, with 23 years of experience in game design, production, and studio leadership, holding senior positions at Pogo, PopCap, Zynga, Playdom, and othgame design, production, and studio leadership, holding senior positions at Pogo, PopCap, Zynga, Playdom, and others.
We all have professional game industry experience and have worked on some really interesting and high profile titles for consoles, desktop computers, and mobile phones.
PlayRaven is a boutique game development studio employing an international team of hand - picked industry veterans with years of experience from famous companies in both mobile and AAA console development.
With this collaboration, as well as providing new gaming experiences to users held both companies aim toboost the entire mobile game industry.
With a broad set of experience from various corners of the media industry in animation, design and programming coupled with a fiery passion for the world of video games and all that is associated with it we aim to set the bar for what is expected from a mobile gaming experience; relatable characters, rich graphics, infectious sound design and most importantly of all - addictive, refreshing gameplay that, for any audience, is easy to pick up yet hard to put down.
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