Sentences with phrase «mobile gaming space with»

Sony is set to jump into the iOS / Android mobile gaming space with the announcement five smartphone games slated to hit both platforms by mid 2018.
The company has also entered the mobile gaming space with Miitomo (the company's first mobile game) landing in March.
With Nintendo's jump into the mobile gaming space with apps like Miitomo and the upcoming Fire Emblem and Animal Crossing games, not to mention Pokemon Go, it would make sense for a handheld device to link to the NX console for on - the - go gaming.
The company has also entered the mobile gaming space with Miitomo (the companies first mobile game) landing in March.
BlackBerry is making lots of noise in the mobile gaming space with easy - to - enable gamepad solutions and support for the Unity 3D engine

Not exact matches

In the mobile gaming space, which the Japanese company entered as late as 2015 with a partnership with DeNA, Nintendo found success in 2016, first with the successful launch of the Niantic - developed Pokemon Go mobile game.
Most of China's tech giants, including instant messaging and gaming company Tencent, mobile handset maker Xiaomi, portal and microblogging giant Sina, and the country's video streaming sites YoukuTudou, iQiyi, and LeTV, all have rushed into the rapidly growing space, joining upstarts such as Panda TV, an e-sports streaming app owned by Wang Sicong, the son of Wang Jianlin, China's richest man, a real estate mogul with aspirations in media and entertainment.
Mobile gaming is still the biggest platform at 42 % of the market, and looks to be taking a bite out of the PC space, with PC revenues declining across browser games (down 9.3 %, as casual PC gamers leave for mobile), and boxed / downloaded games (down 1Mobile gaming is still the biggest platform at 42 % of the market, and looks to be taking a bite out of the PC space, with PC revenues declining across browser games (down 9.3 %, as casual PC gamers leave for mobile), and boxed / downloaded games (down 1mobile), and boxed / downloaded games (down 1.3 %).
Both PC and Mobile gaming are growing fast and with many already owning a smartphone or PC, the evolutionary consoles from Sony and Microsoft are somewhat necessary to stay relevant in the gaming space.
Nintendo has owned handheld gaming for a long time (with the exception of mobile phone and tablet games), which obviously is a distinctly different space from that which the Xbox and other consoles occupy.
For those of you not in the know, Kabam was once a huge player in the mobile gaming space, having acquired a number of other mobile studio upstarts and established a strong presence in the mobile and casual gaming space with hits across Facebook and smartphones.
A 3 - screened phone would certainly hold up to be a fantastic content consumption device, and when paired with an interface like Razer's own «Serval» Bluetooth game controller, you could have a mobile gaming platform like no other being born into the space.
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