As a result, we increased our previous 2016
mobile revenue estimates for China from $ 10.0 billion to $ 11.2 billion.
Not exact matches
Unlike in 2012, the Menlo Park, California - based company now generates most of its
revenue from
mobile devices and has
estimated that
mobile advertising generated more than 86 percent of its $ 40.7 billion total
revenue in 2017.
The
mobile carrier beat
estimates on
revenues and earnings but its net adds were lower than expected.
Facebook ad campaigns that promote
mobile apps can be incredibly lucrative, with some
estimates suggesting that
mobile app install ads, specifically, account for over half of Facebook's
mobile revenue.
T -
Mobile US — T -
Mobile reported quarterly profit of 78 cents per share, 7 cents a share above
estimates, with the wireless carrier's
revenue also above forecasts as it added more subscribers.
Pokémon Go offers in - app purchases and is
estimated to be the fastest
mobile game to reach $ 1 billion in
revenue.
Its earnings per share of $ 1.31 were below
estimates, but Cheng Cheng, an analyst with Pacific Crest Securities, thinks
revenues and EPS will only accelerate thanks to its increased focus on
mobile.
The Cupertino, California,
mobile giant on Tuesday reported fiscal third - quarter earnings that were better than analysts
estimated, and its
revenue was largely in line with expectations — but it wasn't the blowout Wall Street has gotten used to.
Recently, a market research firm has
estimated that
mobile ad
revenue could reach to $ 32.9 billion over the next four years.
U.S. wireless carrier T -
Mobile US Inc, which is buying smaller rival Sprint Corp, topped Wall Street
estimates for
revenue on Tuesday as it added more phone subscribers who pay a monthly bill.
Analysts also
estimated the company would report its
revenue at $ 9.84 billion, but T -
Mobile reported its total
revenue actually rose to $ 10.18 billion.
Juniper Research
estimates that
revenues from the global
mobile dating market will grow to ~ $ 1.4 billion by 2013.
Mobile dating
revenue is expected to nearly double over the next five years, from an
estimated $ 251.2 M in 2013, according to IBISWorld.
The U.S. market for
mobile dating apps generates an
estimated $ 212.6 million in
revenue.
The US market for
mobile dating apps generates an
estimated $ 212.6 million in
revenue.
STAT $ 295 million -
Estimated revenue generated by Nintendo's
mobile free - to - play game Fire Emblem Heroes in its first year, almost five times the amount made by Super Mario Run.
The
revenue estimates consist of both end users buying applications from
Mobile App stores and the advertising
revenue generated from the applications themselves.
In spite of attempts by Google and others, Apple's iOS App Store should still represent the majority of
mobile app
revenue three years from now, IHS iSuppli
estimated on Tuesday.
The new
estimates are part of DFC Intelligence's regularly updated forecast service which looks at game
revenue for PC, dedicated console systems and
mobile platforms across over 35 countries and 5 major regions.
It's
estimated that the game has already generated more than $ 40 million in gross
revenue in just two weeks, a number that is generally unachievable unless you're Supercell or another big
mobile publisher.
Chinese
Mobile Games Market Revenue Expected to Reach $ 2.9 Billion in 2014, Up 93 % Over 2013 An estimated 38 % of Chinese mobile gamers spend money in games in 2014 SAN JOSE, Calif. - August 4, 2014 - Niko Partners, the leader in Asian Games Market Intelligence ™, today announced the availability of Chinese Mobile Games Market Report -LS
Mobile Games Market
Revenue Expected to Reach $ 2.9 Billion in 2014, Up 93 % Over 2013 An
estimated 38 % of Chinese
mobile gamers spend money in games in 2014 SAN JOSE, Calif. - August 4, 2014 - Niko Partners, the leader in Asian Games Market Intelligence ™, today announced the availability of Chinese Mobile Games Market Report -LS
mobile gamers spend money in games in 2014 SAN JOSE, Calif. - August 4, 2014 - Niko Partners, the leader in Asian Games Market Intelligence ™, today announced the availability of Chinese
Mobile Games Market Report -LS
Mobile Games Market Report -LSB-...]
Turning our focus to
mobile games, 2017 saw their global consumer spend increase approximately 30 percent year - over-year to an
estimated $ 48.3 billion, which represented nearly 82 percent of all app
revenue.
Blizzard's hit digital card game Hearthstone has doubled its
mobile revenue since its seventh content expansion, Kobolds and Catacombs, launched on December 7, grossing an
estimated $ 5.2 million worldwide within five days on the App Store and Google Play, according to Sensor Tower Store Intelligence data.
This of course talks about the
revenue generated from
mobile apps this year, with the firm's
estimate also inclusive of not just the Play Store, but other third - party Android app stores as well.
The report finally delved into
mobile gaming
revenue, which increased 30 percent year - over-year to an
estimated $ 48.3 billion — or nearly 82 percent of all app
revenue.
T -
Mobile crushed its
estimated profit and
revenue for the fourth quarter, and celebrated by sweetening its One unlimited plan.