Sentences with phrase «mobs of enemies as»

It brings to mind the mindless brawlers of old, like Dynasty Warriors and Final Fight, where the thrill lies in fighting mobs of enemies as a one - person fighting force.

Not exact matches

... [Americans] have become a nation that may defy every foe but that most dangerous of foes, herself, destined to a majestic future if she will shun the excess and perversion of the principles that made her great, prate less about the enemies of the past and strive more against the enemies of the future, resist the mob and the demagogue as she resisted Parliament and King, rally her powers from the race for gold and the delirium of prosperity to make firm the foundations on which that prosperity rests, and turn some fair proportion of her vast mental forces to other objects than material progress and the game of party politics.
Some great Zelda - infused mechanics, such as collecting and using items in battle to counter certain enemy attacks, a few giant boss monsters like King Dodongo and Gohma, and of course massive hoards of petty mobs to chew through.
Also, it's important to note that despite the relatively simple battle system, you can not expect to bowl over mobs of enemies by mashing the attack button (ok you can, but only after some serious grinding); there are too many enemies with special abilities such as knockbacks and healing spells.
THE PASSION OF THE CHRIST (Grade: C --RRB-: Mel Gibson's arty, controversial chronicle of the last 12 hours in the life of Jesus Christ has turned out to be every bit as gory and contentious as its pre-release enemies feared: It's basically two hours of watching a guy we never really get to know as a character being tormented by a blood - thirsty Jewish mob and tortured by Roman sadists, interspersed with occasional, fortune - cookie sound - bites about «loving your neighbor» or whateveOF THE CHRIST (Grade: C --RRB-: Mel Gibson's arty, controversial chronicle of the last 12 hours in the life of Jesus Christ has turned out to be every bit as gory and contentious as its pre-release enemies feared: It's basically two hours of watching a guy we never really get to know as a character being tormented by a blood - thirsty Jewish mob and tortured by Roman sadists, interspersed with occasional, fortune - cookie sound - bites about «loving your neighbor» or whateveof the last 12 hours in the life of Jesus Christ has turned out to be every bit as gory and contentious as its pre-release enemies feared: It's basically two hours of watching a guy we never really get to know as a character being tormented by a blood - thirsty Jewish mob and tortured by Roman sadists, interspersed with occasional, fortune - cookie sound - bites about «loving your neighbor» or whateveof Jesus Christ has turned out to be every bit as gory and contentious as its pre-release enemies feared: It's basically two hours of watching a guy we never really get to know as a character being tormented by a blood - thirsty Jewish mob and tortured by Roman sadists, interspersed with occasional, fortune - cookie sound - bites about «loving your neighbor» or whateveof watching a guy we never really get to know as a character being tormented by a blood - thirsty Jewish mob and tortured by Roman sadists, interspersed with occasional, fortune - cookie sound - bites about «loving your neighbor» or whatever.
including the now infamous «Vidmaster: Endure» achievement, as much as the five available Strikes are repeated over and over with varying levels of difficulty (and increasing rewards), I never got bored of memorising attack patterns of different enemies and spawn locations of certain mobs.
As someone who has fond memories of Firefight from ODST, including the now infamous «Vidmaster: Endure» achievement, as much as the five available Strikes are repeated over and over with varying levels of difficulty (and increasing rewards), I never got bored of memorising attack patterns of different enemies and spawn locations of certain mobAs someone who has fond memories of Firefight from ODST, including the now infamous «Vidmaster: Endure» achievement, as much as the five available Strikes are repeated over and over with varying levels of difficulty (and increasing rewards), I never got bored of memorising attack patterns of different enemies and spawn locations of certain mobas much as the five available Strikes are repeated over and over with varying levels of difficulty (and increasing rewards), I never got bored of memorising attack patterns of different enemies and spawn locations of certain mobas the five available Strikes are repeated over and over with varying levels of difficulty (and increasing rewards), I never got bored of memorising attack patterns of different enemies and spawn locations of certain mobs.
Considering the game's love of large mobs of enemies, though, dodge is easily the more favorable option as it allows for some mobility, whereas blocking tends to get you swamped quickly.
Drawing several parallels from Link, Linkle is armed with two crossbows as she takes on mobs of enemies.
Whilst you've got simple things like the HP counter that pops above enemies as you beat them down, you've also got traditional RPG hallmarks such as also the experience points earned by defeating them (which you use to level up), the focus on utilising tactics to take down enemy mobs, as well as the wide range of skills each character has.
As soon as that crazy ass boss bites the dirt, you will be mobbed by the first enemies of the next stagAs soon as that crazy ass boss bites the dirt, you will be mobbed by the first enemies of the next stagas that crazy ass boss bites the dirt, you will be mobbed by the first enemies of the next stage.
As much fun as taking down mobs of enemies with friends can be, a distinct lack of variety wears things dowAs much fun as taking down mobs of enemies with friends can be, a distinct lack of variety wears things dowas taking down mobs of enemies with friends can be, a distinct lack of variety wears things down.
As the Chicago Tribune reports, a federal court document unsealed last week shows that Lombardo «decided how everyday mob business would be handled — and which of his organization's enemies would be hit.»
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