Sentences with phrase «mobs of enemies with»

As much fun as taking down mobs of enemies with friends can be, a distinct lack of variety wears things down.
The action quickly transitions to visceral hand - to - hand combat, in which Spider - Man dodges bullets and beats on mobs of enemies with slick acrobatic attacks.

Not exact matches

Story number 2: Speaking of insects, Cyprian honeybees kill their enemy the oriental hornet by mobbing it and frying it with their collective body heat.
The honeybees sting some enemies, but others have a hard cuticle that the stingers can't get through, so the bees mob most of them and cook them to death with their collective body heat, but the hornet is more heat tolerant, so the ball of bees smothers it.
But by offering an intense 2D sandbox expierience that offers a multitude of mobs, an old - school RPG expierience, tons of biomes with secrets located in the skies and underground, and an evergrowing slew of updates providing diverse new items, power - ups, weapons, and enemies, Terraria delivers with astounding gameplay that still leaves me addicted to this date.
That's a viable way to play, but Kat's stasis - field projectiles are a really powerful weapon, particularly for dealing with mobs of soldiers or other small enemies.
The brother of a US senator, here played by Benedict Cumberbatch, Bulger was also a notorious FBI informant who formed an «alliance» with the bureau to bring down his enemies, most notably the Italian mob, while at the same time furthering his own business interests.
Also, it's important to note that despite the relatively simple battle system, you can not expect to bowl over mobs of enemies by mashing the attack button (ok you can, but only after some serious grinding); there are too many enemies with special abilities such as knockbacks and healing spells.
THE PASSION OF THE CHRIST (Grade: C --RRB-: Mel Gibson's arty, controversial chronicle of the last 12 hours in the life of Jesus Christ has turned out to be every bit as gory and contentious as its pre-release enemies feared: It's basically two hours of watching a guy we never really get to know as a character being tormented by a blood - thirsty Jewish mob and tortured by Roman sadists, interspersed with occasional, fortune - cookie sound - bites about «loving your neighbor» or whateveOF THE CHRIST (Grade: C --RRB-: Mel Gibson's arty, controversial chronicle of the last 12 hours in the life of Jesus Christ has turned out to be every bit as gory and contentious as its pre-release enemies feared: It's basically two hours of watching a guy we never really get to know as a character being tormented by a blood - thirsty Jewish mob and tortured by Roman sadists, interspersed with occasional, fortune - cookie sound - bites about «loving your neighbor» or whateveof the last 12 hours in the life of Jesus Christ has turned out to be every bit as gory and contentious as its pre-release enemies feared: It's basically two hours of watching a guy we never really get to know as a character being tormented by a blood - thirsty Jewish mob and tortured by Roman sadists, interspersed with occasional, fortune - cookie sound - bites about «loving your neighbor» or whateveof Jesus Christ has turned out to be every bit as gory and contentious as its pre-release enemies feared: It's basically two hours of watching a guy we never really get to know as a character being tormented by a blood - thirsty Jewish mob and tortured by Roman sadists, interspersed with occasional, fortune - cookie sound - bites about «loving your neighbor» or whateveof watching a guy we never really get to know as a character being tormented by a blood - thirsty Jewish mob and tortured by Roman sadists, interspersed with occasional, fortune - cookie sound - bites about «loving your neighbor» or whatever.
There are some challenges when you are swarmed with a group of mobs, and flying enemies can be a pain to kill if you're moving between elevations in the terrain (and questionable hit boxes).
Some areas are crowded with more and better - armed mobs of enemies, placed with just a bit more eagerness to ambush.
including the now infamous «Vidmaster: Endure» achievement, as much as the five available Strikes are repeated over and over with varying levels of difficulty (and increasing rewards), I never got bored of memorising attack patterns of different enemies and spawn locations of certain mobs.
As someone who has fond memories of Firefight from ODST, including the now infamous «Vidmaster: Endure» achievement, as much as the five available Strikes are repeated over and over with varying levels of difficulty (and increasing rewards), I never got bored of memorising attack patterns of different enemies and spawn locations of certain mobs.
It's a true struggle to survive the endless stream of enemies, but with full reign of an entire shopping mall, Frank can use any items he can find to fight off the flesh hungry mob and search for the truth behind the nightmarish epidemic.
Despite being pulled away from sniping, it is fun coordinating with teammates on where to place trip wires and which dead enemies you should plant mines on to slow the mob of soldiers zeroing in on your location.
But by offering an intense 2D sandbox expierience that offers a multitude of mobs, an old - school RPG expierience, tons of biomes with secrets located in the skies and underground, and an evergrowing slew of updates providing diverse new items, power - ups, weapons, and enemies, Terraria delivers with astounding gameplay that still leaves me addicted to this date.
Drawing several parallels from Link, Linkle is armed with two crossbows as she takes on mobs of enemies.
The enemies had a similar feel, too — while I didn't see a vast selection (mostly due to me getting killed before I could reach the demo's end), the citizens of Yharnam have been plagued with an illness, turning them into a crazy, mindless mob.
It's mildly frustrating occasionally — I can't count the number of times I got into a random encounter with trash mobs, auto - battled, missed at least once, and then had both enemies curb - stomp one of my demons — but it's made the game a lot more tense.
It's so easy to get riled up when confronted with a mob of fifteen enemies because you know your combo attacks are more than capable of taking them out.
My biggest gripe with the visuals is how the enemy mobs look on screen (they're shadowy figures that represent the type of monster you'll be battling).
Another huge problem is that you cant hit enemies in the backline with many attacks until you clear out the frontline mobs, and while using some sort of AOE attack would the the best way to do that, you don't get any AOE skills until well beyond the halfway point of the game.
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