Not exact matches
Curry: Yes, but injured KD: Yes, but he's also got the three position
switch that flips to Iso -
mode Klay: not
really, he's just streaky, luckily his floor is pretty good Draymond: Yes, but he's built up a season's worth of bad habits Looney: No JaVale: I doubt it West: probably, but maybe it's a little old and rusty Zaza: No Bell: No Jones: No Livingston: No Young: maybe, god, I hope so McCaw: No, and he's injured Cook: No Andre: Yes
This means that unless I am traveling, I
really don't feel the need to
switch to battery
mode.
It is
really easy to
switch from forward to backward - facing
mode and with 3 reclining positions you get 6 positions in total.
Switching from
mode to
mode is
really easy.
Hope your Christmas
mode is
switched on by now Mine not
really to be honest xo Stefanie / / Photography by Lofote I'm wearing Dress:...
It's a
really cute game, and the colors are vibrant and the game's performance thankfully doesn't suffer at all from being on the
Switch in portable
mode.
The GLC's electric - assist steering is totally numb in Comfort
mode, but it
really comes alive when you
switch into Sport.
Mercedes» Dynamic Select toggle on the center console lets the driver
switch between a similar suite of driving
modes — Comfort, Sport, Sport +, Individual or Race — and during the sort of back - road blasting I'm enjoying during a warm California afternoon, Sport +
really strikes the best balance.
It rides very firmly when the adaptive dampers are
switched to angry
mode, crashing loudly over sharp bumps, and there's
really not a whole lot of new stuff here.
If you
switch the stability control to its midway point (called MDM
mode), the rear - biased four - wheel drive system
really lets you have some fun; get it on track and it will slip into tail - out oversteer like the great M5s of old.
The default
mode for AWD Highlanders is
really front - wheel - drive, with slip sensors to send power aft as needed, but four - wheel - drive also can be locked in via a
switch on the console.
Driving along at 20 mph and
switching between the normal and Eco
modes is like day and night; you can
really feel the vehicle resist speed when going into Eco and then almost lurch forward as it rolls more freely and accelerates more readily in normal
mode.
What
really helps is the addition of adaptive dampers for the first time, which let the driver
switch between Green, Comfort and Sport driving
modes.
I
really like how fast and robust everything is, compared to a ton of budget tablets, the Galaxy Tab quickly
switches between different orientation
modes, the apps load very fast, and over all its a very responsive device.
Finally when you read anything but TXT files you can not
really switch the device from landscape to portrait
mode.
There are bags of options within the camera app - ISO, exposure adjustment, timer, anti-shake, light metering options, 13 scene
modes and four filters - but what we
really liked was the Outdoor Visibility
mode which puts the screen up to maximum brightness so that you can see what you're shooting even in bright sunlight (even if it does
switch itself off every time you come back to the app) and the fact that the shutter delay is as short as you'll find on any smartphone.
A short nudge of the power
switch merely puts it in and out of a power - saving sleep
mode, the prolonged hold
really cuts / reinstates power.
To
really get the full glory of the video, hit the play button below,
switch it to 1080p and go to the full screen
mode.
It's
really hard to
switch from «couples vacation
mode» to the mindset of uncoupling after a breakup... and you need to take time to process the shock.
The long loading times are a huge problem especially when playing in multiplayer
mode, because most other multiplayer games on the
Switch load
really quickly and I may have to pick those over Moon Hunters if I have a short time with my friends.
Playing it in handheld
mode on
Switch though, it looks
really good.
During this part of the demo, the employees
switched from TV
mode to tabletop
mode, and it
really does change instantly.
We also want to make sure you get a
really good sense of what the full game will be like, so we're making all 21 heroes and all maps and game
modes available in the Open Beta — that way you can
really start to get a handle on the game's central concepts, like roles, counters, and hero -
switching, in a variety of different map types.
It was when the team
switched to the teamwork - focused «Nuke»
mode that things
really started to heat up though.
Now, normally I prefer to play
Switch games in handheld
mode, for clearer graphics and better controls, however since this game has little gameplay
really, other than walking around and solving puzzles, I found the pro controller more than adequate.
Handheld
mode is probably the most annoying: do you
really want to be shaking the crap out of your whole entire
Switch?
One aspect of the story
mode which remains unresolved and awkward, however, is that
switching characters ensures only that you have little idea of what you're doing from fight to fight - unless you
really are one of those rare savants that knows every character (and there are 29 of them) intimately.
The only
really clever mechanic is the ability to
switch between 2
modes of ship configuration.
Since you're going to be using your GamePad quite a lot in handheld
mode to
really help recreate that
Switch experience, you're going to need to invest in a bit of kit that will make that sometimes clunky peripheral a lot comfier to use.
This
mode can be
switched to at any time in the pause menu, and is intended for
really young players.
I
really look forward to any game that brings multiple game
modes, so everyone can enjoy the thing that he likes most and just
switch between them to have a different experience.
But while the Wii U was limited by the fact it could
really only offer this, the
Switch offers a handheld
mode that allows us to revisit some classic console games in a refreshing, convenient way.
While it works well across all of the
Switch's
modes, it's in handheld
mode that Skyrim
really shines.
As to why neither the French nor the English seem to realize that you keep
switching sides all the time is not
really clear, but it helps make the entire main
mode's story and premise of the game pointless and boring.
If your Lumia 550 is
really low on battery,
switch your phone into flashing
mode by turning your phone off first and press power button and then volume up until you see a lightning bolt on your phone's screen.
The monochrome
mode the watches
switch to for battery conservation doesn't
really help with this, and that's too bad.
That functionality has been added to the noise - cancelling button which is handy, because you can
switch to ambient
mode or turn noise - cancelling off
really easily.
The mute
switch has three push steps, the first step is the normal
mode, the second step is enabling only priority notifications and the third push will put your phone in silent
mode, it
really saves your time.
But, if you
really need your phone to last until you get to a bar to let your mates know where you are, then I'd suggest
switching on the
mode when your battery is starting to drop.
Some of the smart thinking that goes into this UI is
really appreciable, like this one - If you are watching a video in full screen and you get that annoying notification, which has a double rectangle icon on the notification that can be tapped to
switch to split screen
mode, smart!