Sentences with phrase «mode switch really»

Not exact matches

Curry: Yes, but injured KD: Yes, but he's also got the three position switch that flips to Iso - mode Klay: not really, he's just streaky, luckily his floor is pretty good Draymond: Yes, but he's built up a season's worth of bad habits Looney: No JaVale: I doubt it West: probably, but maybe it's a little old and rusty Zaza: No Bell: No Jones: No Livingston: No Young: maybe, god, I hope so McCaw: No, and he's injured Cook: No Andre: Yes
This means that unless I am traveling, I really don't feel the need to switch to battery mode.
It is really easy to switch from forward to backward - facing mode and with 3 reclining positions you get 6 positions in total.
Switching from mode to mode is really easy.
Hope your Christmas mode is switched on by now Mine not really to be honest xo Stefanie / / Photography by Lofote I'm wearing Dress:...
It's a really cute game, and the colors are vibrant and the game's performance thankfully doesn't suffer at all from being on the Switch in portable mode.
The GLC's electric - assist steering is totally numb in Comfort mode, but it really comes alive when you switch into Sport.
Mercedes» Dynamic Select toggle on the center console lets the driver switch between a similar suite of driving modes — Comfort, Sport, Sport +, Individual or Race — and during the sort of back - road blasting I'm enjoying during a warm California afternoon, Sport + really strikes the best balance.
It rides very firmly when the adaptive dampers are switched to angry mode, crashing loudly over sharp bumps, and there's really not a whole lot of new stuff here.
If you switch the stability control to its midway point (called MDM mode), the rear - biased four - wheel drive system really lets you have some fun; get it on track and it will slip into tail - out oversteer like the great M5s of old.
The default mode for AWD Highlanders is really front - wheel - drive, with slip sensors to send power aft as needed, but four - wheel - drive also can be locked in via a switch on the console.
Driving along at 20 mph and switching between the normal and Eco modes is like day and night; you can really feel the vehicle resist speed when going into Eco and then almost lurch forward as it rolls more freely and accelerates more readily in normal mode.
What really helps is the addition of adaptive dampers for the first time, which let the driver switch between Green, Comfort and Sport driving modes.
I really like how fast and robust everything is, compared to a ton of budget tablets, the Galaxy Tab quickly switches between different orientation modes, the apps load very fast, and over all its a very responsive device.
Finally when you read anything but TXT files you can not really switch the device from landscape to portrait mode.
There are bags of options within the camera app - ISO, exposure adjustment, timer, anti-shake, light metering options, 13 scene modes and four filters - but what we really liked was the Outdoor Visibility mode which puts the screen up to maximum brightness so that you can see what you're shooting even in bright sunlight (even if it does switch itself off every time you come back to the app) and the fact that the shutter delay is as short as you'll find on any smartphone.
A short nudge of the power switch merely puts it in and out of a power - saving sleep mode, the prolonged hold really cuts / reinstates power.
To really get the full glory of the video, hit the play button below, switch it to 1080p and go to the full screen mode.
It's really hard to switch from «couples vacation mode» to the mindset of uncoupling after a breakup... and you need to take time to process the shock.
The long loading times are a huge problem especially when playing in multiplayer mode, because most other multiplayer games on the Switch load really quickly and I may have to pick those over Moon Hunters if I have a short time with my friends.
Playing it in handheld mode on Switch though, it looks really good.
During this part of the demo, the employees switched from TV mode to tabletop mode, and it really does change instantly.
We also want to make sure you get a really good sense of what the full game will be like, so we're making all 21 heroes and all maps and game modes available in the Open Beta — that way you can really start to get a handle on the game's central concepts, like roles, counters, and hero - switching, in a variety of different map types.
It was when the team switched to the teamwork - focused «Nuke» mode that things really started to heat up though.
Now, normally I prefer to play Switch games in handheld mode, for clearer graphics and better controls, however since this game has little gameplay really, other than walking around and solving puzzles, I found the pro controller more than adequate.
Handheld mode is probably the most annoying: do you really want to be shaking the crap out of your whole entire Switch?
One aspect of the story mode which remains unresolved and awkward, however, is that switching characters ensures only that you have little idea of what you're doing from fight to fight - unless you really are one of those rare savants that knows every character (and there are 29 of them) intimately.
The only really clever mechanic is the ability to switch between 2 modes of ship configuration.
Since you're going to be using your GamePad quite a lot in handheld mode to really help recreate that Switch experience, you're going to need to invest in a bit of kit that will make that sometimes clunky peripheral a lot comfier to use.
This mode can be switched to at any time in the pause menu, and is intended for really young players.
I really look forward to any game that brings multiple game modes, so everyone can enjoy the thing that he likes most and just switch between them to have a different experience.
But while the Wii U was limited by the fact it could really only offer this, the Switch offers a handheld mode that allows us to revisit some classic console games in a refreshing, convenient way.
While it works well across all of the Switch's modes, it's in handheld mode that Skyrim really shines.
As to why neither the French nor the English seem to realize that you keep switching sides all the time is not really clear, but it helps make the entire main mode's story and premise of the game pointless and boring.
If your Lumia 550 is really low on battery, switch your phone into flashing mode by turning your phone off first and press power button and then volume up until you see a lightning bolt on your phone's screen.
The monochrome mode the watches switch to for battery conservation doesn't really help with this, and that's too bad.
That functionality has been added to the noise - cancelling button which is handy, because you can switch to ambient mode or turn noise - cancelling off really easily.
The mute switch has three push steps, the first step is the normal mode, the second step is enabling only priority notifications and the third push will put your phone in silent mode, it really saves your time.
But, if you really need your phone to last until you get to a bar to let your mates know where you are, then I'd suggest switching on the mode when your battery is starting to drop.
Some of the smart thinking that goes into this UI is really appreciable, like this one - If you are watching a video in full screen and you get that annoying notification, which has a double rectangle icon on the notification that can be tapped to switch to split screen mode, smart!
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