Sentences with phrase «mode takes around»

The story mode takes around 2.5 hours to beat, with the extra content lasting a little while longer.
The career mode takes around 70 hours to complete.
The career mode takes around 70 hours to complete.
Story mode takes around a half hour to complete, with optional challenges expanding solo play time.
On the short side, the story mode took around four hours to complete, but after all that, there was still the arcade mode that has players taking on short levels with the goal of getting the highest score possible, as well as the duel challenge where players take on a string of showdowns in a row using only five lives.

Not exact matches

One board member, who had run a large marketing agency, took things into her own hands and spent a year going around campus in stealth mode, talking to deans and other board members to see what they thought about the institution's brand.
«The question is going to be, with the animal spirits having sort of disappeared here and the classic risk taking mode, whether we're going to continue to see this gapping around, which I think will look more like recent sequential quarters than it would like the healthy first quarter we saw last year,» he said.
The video features Abt taking his Abt Audi Sport Formula E car in 170Kw race mode around the Varano circuit in Italy.
Lewis Hamilton insisted his pole lap had nothing to do with engine modes and took the opportunity to joke around with Sebastian Vettel
Thicke's bass notes are all taken from the mixolydian mode; the Gaye bassline is based around the pentatonic minor scale,» Bennett notes in his analysis.
What we need in higher education is a place to take bright ideas and see whether they're viable, to explore new modes of instruction, new ways of collaborating around the arts and performance.
When we eat we go into absorption mode, and our body and mind are ready to take in everything around us.
In the end, however, no amount of nostalgia can absolve the game of its ropy gameplay, patchy plot, substandard production, generic (and sometimes poor) level design and thin content; the campaign takes around eight hours to complete and that's the only mode on offer.
Playing through the single - player campaign sees you assume control of the American allied forces, while taking the action to the Skirmish mode lets you tinker around with both German and American sides.
After Take - Two nicked the Red Dead Online domain around the time of the game's announcement, as well as a promise that the game will contain an «all new multiplayer experience», it's pretty obvious that RDR2 will feature an online mode not unlike the one that came with GTA 5.
The main campaign mode will take most players around 15 to 20 hours to successfully complete and this will dependent on the chosen difficulty level.
Co-op mode lets you team up with friends and players from around the world to take on various missions.
Besides that there's those all - important multiplayer modes, with both quick and custom matches letting you take on players from around the world — if they work.
Director Sean Baker works in an observational mode, simply letting the camera follow Moonee and her friends around, or framing them in long takes against the artificial backgrounds of Orange World, Tillie's Twistee Treat ice cream, and the Giant Wizard Head gift shop, allowing the ambient noise of the highway to nearly drown them out.
It might take you around an hour each for clearing the story mode of every faction and then there is side content to tackle if you feel like it.
Compete while flying around floating islands, ancient temples and desert canyons, with a fleet of unique planes to take through a variety of game modes.
There are a handful of base - defense missions that take a direct cue from Call of Duty's own zombies mode, since you're running around putting up barbed wire to keep enemies out and manning gatling - gun turrets to mow them down as they try to get in.
Features Include: — Fight as 25 Street Fighter characters (three new characters and six more coming as free updates)-- Higher resolution graphics and wide screen support — Intuitive virtual pad controls allow players to execute full move sets including Unique Attacks, Special Moves, Focus Attacks, Super Combos and Ultra Combos — Take your game to the next level with a MFi controller like the Gamevice — Battle head - to - head against players from around the world via Wi - Fi — Single player «arcade» and multiplayer modes — Unleash super moves with a tap of the «SP» button — Four levels of difficulty
Not only is there tons of content to go through this time around, Capcom has also added a new «Capcom Heroes» mode which is a hilarious take on the game with focus on giving Frank powers of each of the Capcom classic characters.
Variety is most definitely the key word here, and though some of these challenges ultimately require more luck than skill — since the outcome is based solely around what gems you're given to work with — Quest mode is still an addictive, increasingly challenging mode that will likely take you more than a few hours to fully accomplish.
The new additions this time around are a completely revamped career mode that seems to have been developed after taking the fan's feedback into consideration.
Sure it's a visual jaw - dropper, it's got a ton of cars (many I haven't even heard of), the career mode will probably take you around 100 hours to complete, and the multiplayer aspects remain a blast but what kind of true revolutionary innovation is brought to the table this year?
Nope, the AMG adaptive sport suspension keeps things nice and tidy around corners when you take corners and the sport plus mode is used.
In Sports mode, the response is that much more eager and upshifting takes place at around 6500 RPM (upshifts happen at 6000 RPM in D mode).
Four of the V8's cylinders can take a rest and the engine can operate in an economical V4 mode from around 40 mph up to near 70 mph.
- The paint scratches a little more easily than other vehicles I've owned - It sometimes takes around one second to start driving when it has shifted to electric mode while stopped
While the A5 offers a sportier drive than its A4 predecessor, the S5 has the added benefit of a «dynamic racing mode» racing profile, meaning you can set it free on long stretches of road or take it around a track to see what it's really made of!
The transmission also takes on a different character in Sport mode, letting the tachometer needle run rampant around its dial.
He raised taxes at a time when the average family was near or in starvation mode, he confiscated all of the nation's privately - owned gold and then promptly devalued the dollar by 40 % (reducing the buying power of any saved dollars by almost half overnight), he raised bank reserve requirements numerous times (taking yet more cash out of the real economy so it could be hoarded in vaults), he actively supported a trade war with tariffs that created massive global imbalances (some would argue ushering in the rise to power of fascist regimes that would have had no chance in times of prosperity), and perhaps most damning, rather than plowing most of those raised tax dollars back into the stalled economy, he instead bought gold on the global markets for the government and sequestered it, keeping it from backing new dollars (monetary expansion, which most understand is required to turn a recession around) and instead further crushing the economy — and not just the US economy.
One is to shop around online and conduct a market research, taking into account such aspects as price, mode of payment, security and other policies concerning the paper itself.
Lead Game Designer Steve Masters has previously said the single - player mode will take around 12 hours to push through, while the co-op prologue has been said to offer 6 hours worth of gameplay.
The gameplay just needs something more to keep it engrossing for the considerable time it actually takes to get through the games three modes, and while the mechanics are definitely satisfying and fun they did begin to drag around the five or six - hour mark.
If the comparison to Super Smash Bros hasn't really clued you in, then what we're talking about here is a bunch of cartoon characters squaring off in a 2D fighter involving plenty of pain and special moves The only real bummer is that the game doesn't have an online mode, so you won't be able to take on your friends from around the world, instead you'll have singleplayer and split - screen only.
For those who don't know, Annihilation mode is a competitive multiplayer mode where you zip around and see who can take out the most Titans.
The reason it took me so long to get around to playing this is because on day one when the game released it had a bug that prevented the audio from working on the GamePad when you were using Off - TV mode and it took them nearly a year to finally fix it via patch.
I noticed not one bit of lag in the entire play through I did with my friend and that's always nice (take notes Nintendo, when you're going to build a game around co-op, start including online modes and you'll be more likely to get my money!)
To help try to differentiate itself from the faceless masses, Mass Effect 3's co-op mode throws objectives into the mix ever few waves, tasking you and your team with doing certain things to advance, such as taking out high - priority targets or uploading data at certain points around the map.
(In some respects, S - ranking individual fights in Furier is easier than Furi mode, since they eased up on the «Time» and «Hits taken» requirements so much that as long as the player can get through without dying once (and I guess does not intentionally stand around not - attacking for several minutes), then they automatically achieve max rank and unlock the full concept art).
Even the part where he takes a gun from an enemy, the player looks around in aim mode first, as if they knew once you get out of aiming, you will drop the gun.
The campaign mode is a little short at around five hours, give or take.
Once the official training levels are completed, the game jumps forward to 2019, taking players around the world to France, Japan, Morocco, the U.S. and more to kill extremely high - profile targets ranging from supermodel spies, bio-engineers, banking CEOs, indie rock singers and many more colourful characters in the main story mode, which spans six main episodes.
Dead alliance is a basic first person shooter with zombies elements in the gameplay for no other reason than to call it a zombie game, the survival mode contradicts itself and the multiplayer constantly has lag, you don't get a campaign even though they sell a single player expansion and at a price of # 20 / # 30 / # 35 depending how you buy it, I think it's a complete waste of your money and time, take a look around the internet to see what other think before you take my advice but quite simply put, if you're a fan of first person shooters then don't waste your time with this one.
Now onto the Single player mode or the «single player upgrade» if you've purchased the multiplayer edition, this is basically the same as a private match in multiplayer, you play one of the multiplayer selections against AI on top of that you have survival mode which was rather confusing, my idea of the game was a normal FPS game with zombies implemented so you can't camp, when you're playing the survival mode the full area has some sort of gas which will kill you if you don't get out of it, you get sent to different air pockets which open up in a set area per round, this meaning you have to camp in the air bubble and take on the hordes of zombies approaching, I've played a few zombie fps games in my days and always wanted to move around, create a train and take them out, on top of that ammo drops or weapon drops are in said bubbles and lack in quality, I wasn't impressed with the survival mode implementation and wouldn't advise any horde fans to even look at it.
The Standoff mode itself just in its raw form was pretty fun, but took a surprising turn for the entertaining when the level designers on the team batted it out of the park by placing all of the environmental hazards around the AIs, to make it so super thrilling to kill them in slow motion.
If you get bored of just trawling through lots of single events, the game offers a new mode of «London Party» where you can walk around the streets and take part in various mini games.
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