RICO is a first - person, buddy cop shooter inspired by
modern action cinema.
Developed by Ground Shatter, RICO is an arcade - style, first - person shooter inspired by
modern action cinema.
RICO is an arcade - style, first - person shooter inspired by
modern action cinema.
That The Italian Job»03 is lacklustre is no surprise: a lack of heart is the malady of
modern action cinema in general and unnecessary remakes in particular.
These battle scenes feel more akin to
modern action cinema and while they may be the main event to historians and war buffs, they're also more routine and less entertaining for the average viewer.
The kaiju - inspired arcade game helped write the book on open - world action games and
modern action cinema.
Not exact matches
by Walter Chaw Arriving right smack dab in the latter half of a decade in American
cinema that saw digital «reality» supplant filmic «reality» (and appearing the same year as James Cameron's Forrest Gump: Titanic), Hong Kong legend John Woo's high - camp Face / Off directly (and presciently) addresses issues of identity theft, terrorism, and the digital corruption of reality and indirectly addresses Woo's émigré influence on the
modern action film.
The advanced techniques of the Hong Kong
action cinema translated from the period kung fu and wuxia film to the
modern world of cops and robbers, from swordplay to gunplay, not for the first time (it was preceded into the present by Jackie Chan's Police Story from the previous year, as well as
Cinema City's highly profitable Aces Go Places series of comic adventures and a whole host of films from the Hong Kong New Wave like Tsui Hark's own Dangerous Encounters - First Kind, not to mention earlier films like Chang Cheh's Ti Lung - starring Dead End, from 1969), but better than anything before it.
If you go into Your Highness thinking of it as lesson in
modern - day
cinema, you'll leave with these three conclusions: 1) Danny McBride is still not much of a screenwriter 2) David Gordon Green still hasn't found is stride directing «
action comedies» and 3) Justin Theroux is an incredibly underrated comedic actor.
LMD: You have been a part of every important era in
modern Hong Kong
action cinema since the 1960's, very notably in the 1970's, in your own starring films throughout the 1980's, and recently in movies like SHA PO LANG, IP MAN and THREE KINGDOMS, you're seeing another new age in martial arts filmmaking.
Modern cinema's
action sequences rarely find a way to be new and interesting, but those in the film's first half are a bit above the mundane.
Beneath the
action and the «pop culture for pop cultures sake» (which does feature heavily in this movie) are a few messages that shine through at poignant times in the progress of both
modern day
cinema and gaming.
In
modern cinema, edits move
action forward.
Occupying a space between sculpture,
cinema and drawing, his work's historical importance has been internationally recognized in such exhibitions as Into the Light: the Projected Image in American Art 1964 - 77 at the Whitney Museum of American Art, New York (2001 - 2); The Expanded Screen:
Actions and Installations of the Sixties and Seventies at the Museum Moderner Kunst, Vienna, Austria (2003 - 4); The Expanded Eye at the Kunsthaus Zurich, Switzerland (2006); Beyond
Cinema: the Art of Projection at Hamburger Bahnhof, Berlin, Germany (2006 - 7); The
Cinema Effect: Illusion, Reality and the Projected Image at the Hirshhorn Museum, Washington, DC (2008); The Geometry of Motion 1920s / 1970s at the Museum of
Modern Art, New York (2008); and On Line at the Museum of
Modern Art, New York (2010 - 11).