«These games were completely re-built to offer a robust 3D experience that offers more
modern gameplay while still keeping true to the original,» commented John Cheng, President and COO, SEGA of America.
«These games were completely re-built to offer a robust 3D experience that offers more
modern gameplay while still keeping true to the original,» said John Cheng, President and COO, SEGA of America.
Not exact matches
Harold continues this new tradition of
modern platformers, recasting the
gameplay in an unexpected way
while maintaining the other conventions of the genre.
While it lacks the visual depth of a
modern day PS4 game, it definitely fills that void with beautiful art and
gameplay that deserves more respect than I had originally given it.
Full of fresh and new
gameplay styles that will challenge even a Pac - Pro, Pac - Man CE 2 is a fun and casual way to revisit the glory days of gaming past
while retaining a
modern edge.
Sonic Forces is a game which features both
modern Sonic
gameplay and 2D levels and gives players the chance to design their own characters,
while Sonic Mania looks and plays like the classic Sonic titles, and has been developed by teams known for their work in the Sonic fan community.
While that game merged the iconic Monster Hunter
gameplay with a structure that felt more fluid and
modern, Generations is a much more classic Monster Hunter game.
Well - written with great
gameplay, capturing the spirit of the original
while bringing the title into the era of
modern PC gaming, Wasteland 2 did not disappoint.
It means that Grave will feature a
modern psychological horror story,
while keeping the classic survival horror
gameplay found in games such as Resident Evil and Silent Hill when it comes to PS4 in 2015.»
The results are a uneven;
while Reloaded remains faithful to the source material and is clearly aimed directly at its legacy fanbase, its
gameplay doesn't translate nearly as well to the
modern gaming era.
I remember spending hours kicking asses and taking names back upon the game's release and, even though the controls admittedly feel clunky when compared to
modern titles, the core
gameplay that made Devil May Cry such a standout hit is still very much an addictive romp through crowds of enemies... Even if it did take me a
while to figure out how to shoot when on the ground, which necessitates holding a trigger button to aim unlike when you're airborne and unloading clips into the faces of possessed marionettes.
For more
modern and relevant examples, the Final Fantasy XIII trilogy,
while good in its own right, hardly even consists of any turn - based
gameplay elements at all, especially in the third installment.
If they can keep the charm
while at the same time improve the
gameplay with the tropes that a
modern gamer expects, I'm all for it.
Above all else, Deponia is a labor of love, carefully crafted as an homage to those classic point and click games that I grew up with
while somehow still managing to retain a
modern vibe, despite having left the age - old
gameplay formula almost completely untouched.
The game continues the tradition of hack - and - slash side - scrollers (or belt - scrollers, as this subgenre is sometimes known) established by cult favorites like Guardian Heroes,
while updating the feature set for
modern times with HD visuals and smoother
gameplay.
Levelling and choosing your loadout really change the game from being just a simple score - challenge arcade throwback and turn it into a more
modern take on the genre that's more than homage; it's an evolution with
modern standards and systems in place, keeping that old school multiplayer score competition
while adding in
gameplay systems that make sense today,
while still throwing in different things to keep the game feeling fresh; it was even discovered that there's a hidden Smash TV style area in the last level, really hammering home the mix of old school charms and new
gameplay mentalities.
Overall, with well - written characters and a quaint visual style, I am Setsuna works well as a throwback to 16 - bit era RPGs, tackling mature themes of sadness and death
while providing a
gameplay experience that is rarely seen on
modern systems.
Resident Evil 7 biohazard is ultimately a return to form for the series, channeling
modern trends in horror
while bringing back the survival horror
gameplay that made it great in the first place.
While it has some smaller performance issues, the fantastic open - ended main appeal and
gameplay of this
modern classic really make up it.
«Led by a talented, veteran development team at Capcom, the new game features tight side - scrolling action
gameplay the series is known for
while completely revolutionizing the experience for
modern consoles.
Nintendo's first foray into fully 3D
gameplay,
while revolutionary at the time, doesn't look or feel good at all by
modern standards.
Well - written with great
gameplay, capturing the spirit of the original
while bringing the title into the era of
modern PC gaming, Wasteland 2 did not disappoint.
Capcom's latest entry into the series is a bipolar experiment as its perspective and overall tone are a relative far cry from the series» renowned tendencies;
while it rekindles certain
gameplay and design elements that are not only reminiscent to the series» golden age, but seamlessly blends the core fundamentals of the genre and the powerless implementation that has been popularized in
modern survival horror game design, ushering a harmonic balance of the new and old.
While CCP calls Warzone an expansion, created in line with updates like Carrier Assault, Groundrush, and Wormholes, the update is more of a refresh as it decisively pivots
gameplay with a few key elements common to
modern team - based first - person shooters like Overwatch.
While I could argue that the SNES featured titles with
gameplay that do more than just hold up in our
modern era, that they instead still shine quite brightly, my point here is to suggest that the din surrounding the SNES Classic announcement isn't due merely to pure nostalgia.
Only when the game throws dozens of enemies at you at once does it really get challenging — and even then it doesn't come close to the challenges posed by F.E.A.R. And Raven's attempts to expand the basic
gameplay with a few scenes of vehicular combat,
while admirable, enjoy only mild success, coming off more like chapters in an arcade rail - shooter from eight years ago than anything a
modern shooter should have.
Between the visual look, the simplified and turn - based combat and a soundtrack that feels like it's right out of the era it's emulating, Another Star manages to bring you right back to your childhood
while giving you something new to play through and a few
modern gameplay tweaks that we've become accustomed to in this era.
Club Penguin Island retains the core
gameplay foundation of the legacy social game,
while introducing a
modern 3D design and enhanced features, according to Disney.