Not exact matches
Together, this
hardware combination offers excellent performance for this price, running
modern games well on medium to high settings.
With computer
games running on more
modern hardware, however, the use of FMV for cutscenes has been drastically reduced as similar quality graphics can be produced in the
game engine with much less disc space required for the source data.
Most
modern high - end smartphone CPUs have dedicated graphics processors built into their chip, which, being
hardware - accelerated and not just software - dependent, can quickly render images like photos, videos, and
games without overtaxing the main application processor.
I could not have dreamed of a
game like Dragon's Crown in my younger years, mostly because it could not have existed on anything but
modern hardware.
Dragon Quest 8 is a beautiful
game, don't get me wrong, but there's really no reason
modern mobile
hardware should be struggling with it at all.
aaaaaalright ladys and gentlemen, today, this
game runs like **** aight the shadows / lightning doesn't work with
modern hardware, they magically disappears you could like sneak right there and then it's like a light there but you can't see it and so you just like get shot or trigger the alarm wish i had bought the xbox version, this is sa **** ty port, no graphical options ini tweaks hardly
aaaaaalright ladys and gentlemen, today, this
game runs like **** aight the shadows / lightning doesn't work with
modern hardware, they magically disappears you could like sneak right there and then it's like a light there but you can't see it and so you just like get shot or trigger the alarm wish i had bought the xbox version, this is sa **** ty port, no graphical options ini tweaks hardly works compared to the first
game this is worse but the story is nice, ig uess
Having just completed both
games in the pack, I can say it's one of the better HD conversions to
modern hardware I've seen for a while.
THE NPD GROUP's JANUARY 2008 US
GAME INDUSTRY SALES Category / Total / Change Video Games: $ 1.18 billion -6 % Video Games Hardware: $ 378 million -25 % Video Games Software: $ 550 million +11 % Video Game Accessories: $ 191 million -4 % Total Sales Per Week: $ 295 million +18 % Hardware Sales (in units sold) Wii: 274,000 PlayStation 3: 269,000 Nintendo DS: 251,000 PlayStation Portable: 230,000 Xbox 360: 230,000 Game Software (in units sold) 1) Call of Duty 4: Modern Combat (360, Activision)- 331,000 2) Wii Play with Wii Remote (Wii, Nintendo)- 298,000 3) Guitar Hero III: Legends of Rock (Wii, Activision)- 240,000 4) Rock Band (Xbox 360, MTV Games)- 184,000 5) Guitar Hero III: Legends of Rock (Xbox 360, Activision)- 183,000 6) Super Mario Galaxy (Wii, Nintendo)- 172,000 7) Burnout Paradise (Xbox 360, EA)- 144,000 8) Call of Duty 4: Modern Combat (PS3, Activision)- 140,000 9) Mario Party DS (DS, Nintendo)- 139,000 10) Mario and Sonic at the Olympic Games (DS, Sega)- 133
GAME INDUSTRY SALES Category / Total / Change Video Games: $ 1.18 billion -6 % Video Games
Hardware: $ 378 million -25 % Video Games Software: $ 550 million +11 % Video
Game Accessories: $ 191 million -4 % Total Sales Per Week: $ 295 million +18 % Hardware Sales (in units sold) Wii: 274,000 PlayStation 3: 269,000 Nintendo DS: 251,000 PlayStation Portable: 230,000 Xbox 360: 230,000 Game Software (in units sold) 1) Call of Duty 4: Modern Combat (360, Activision)- 331,000 2) Wii Play with Wii Remote (Wii, Nintendo)- 298,000 3) Guitar Hero III: Legends of Rock (Wii, Activision)- 240,000 4) Rock Band (Xbox 360, MTV Games)- 184,000 5) Guitar Hero III: Legends of Rock (Xbox 360, Activision)- 183,000 6) Super Mario Galaxy (Wii, Nintendo)- 172,000 7) Burnout Paradise (Xbox 360, EA)- 144,000 8) Call of Duty 4: Modern Combat (PS3, Activision)- 140,000 9) Mario Party DS (DS, Nintendo)- 139,000 10) Mario and Sonic at the Olympic Games (DS, Sega)- 133
Game Accessories: $ 191 million -4 % Total Sales Per Week: $ 295 million +18 %
Hardware Sales (in units sold) Wii: 274,000 PlayStation 3: 269,000 Nintendo DS: 251,000 PlayStation Portable: 230,000 Xbox 360: 230,000
Game Software (in units sold) 1) Call of Duty 4: Modern Combat (360, Activision)- 331,000 2) Wii Play with Wii Remote (Wii, Nintendo)- 298,000 3) Guitar Hero III: Legends of Rock (Wii, Activision)- 240,000 4) Rock Band (Xbox 360, MTV Games)- 184,000 5) Guitar Hero III: Legends of Rock (Xbox 360, Activision)- 183,000 6) Super Mario Galaxy (Wii, Nintendo)- 172,000 7) Burnout Paradise (Xbox 360, EA)- 144,000 8) Call of Duty 4: Modern Combat (PS3, Activision)- 140,000 9) Mario Party DS (DS, Nintendo)- 139,000 10) Mario and Sonic at the Olympic Games (DS, Sega)- 133
Game Software (in units sold) 1) Call of Duty 4:
Modern Combat (360, Activision)- 331,000 2) Wii Play with Wii Remote (Wii, Nintendo)- 298,000 3) Guitar Hero III: Legends of Rock (Wii, Activision)- 240,000 4) Rock Band (Xbox 360, MTV Games)- 184,000 5) Guitar Hero III: Legends of Rock (Xbox 360, Activision)- 183,000 6) Super Mario Galaxy (Wii, Nintendo)- 172,000 7) Burnout Paradise (Xbox 360, EA)- 144,000 8) Call of Duty 4:
Modern Combat (PS3, Activision)- 140,000 9) Mario Party DS (DS, Nintendo)- 139,000 10) Mario and Sonic at the Olympic Games (DS, Sega)- 133,000
They've just upped their [bad]
game on mobile, where they come out with decent things and never update them again, like the two versions of Street Fighter IV which kinda work, but not super well on
modern hardware.
Virtual Console has long been the branding under which Nintendo has released classic NES, SNES, Nintendo 64, and other
games as downloadable titles for
modern hardware, both from itself and from third - party software makers.
In case you are wholly unfamiliar with my work, I love old
games and think that as many of them as possible should be kept in print on
modern - day
hardware.
Modern PC
games aren't a generation ahead because they're still compatible with old
hardware?
Developers have had to cut so many corners now to make these
games work with such limited RAM and underpowered
hardware compared to
modern stuff.
But I think the real beauty of the Switch isn't just that the
hardware is geared towards busy
modern gamers, it's that the
games themselves are too.
Therefore, updated resolutions of older
games would be required to prevent these relics from becoming visually unintelligible when displayed through powerful
modern hardware.
Most of the time, retro
games are simply retro style and improve or enhance the
game with the use of
modern hardware.
In recent years we've been deluged with messages from fans who've said they want a new version of their favorite
game, but with a degree of video quality that
modern hardware can deliver.
In the
modern era, just how capable your console is in its
hardware specs has become - at least for the moment - the be all and end all upon which we're making our big
game purchase decisions.
This might be off - putting to some
gamers, but it's no secret that disc drives are not only one of the more unreliable bits of
hardware in a
modern console, and the removal of physical media would certainly widen a critical bottleneck.
Offbeat, over-the-top and gore - drenched, Shadow Warrior 2 is a throwback to non-stop action fueled FPS
games of the past but features
modern, detailed visuals that take advantage of next - generation gaming
hardware.
What they built is a
game that uses
modern hardware and Unreal Engine 4 to throw out the limitations that we've accepted in open worlds.
Sometimes it has been miniaturized using
modern electronics, but at the
hardware level it is identical and will be a perfect representation of the original
game.
Director Hidetaka Miyazaki's magic touch, so conspicuously absent from the second in the series (and his every imitator) is back, and his bleak yet beautiful vision makes for an even more striking
game on
modern hardware.
Honestly, I would love a proper, open - world RPG Harry Potter - inspired
game on
modern hardware (perhaps even VR?)
It's a
game I'd really love to see remade on more
modern hardware — such a classic, character - driven tale deserves to be retold for the ages, with some more competent technology behind it.
Head over to GOG and there's a version of the
game you can buy which still works OK on
modern PC
hardware.
Although graphics aren't what makes a
game good, we're excited to see what the
game can look like with more
modern hardware available.
Probably because they could both fix a few minor flaws with the
game and use all kind of
modern shaders and lighting effects and what not to make it look truly gorgeous on the new
hardware.
Featuring three different vehicle modes that actually played differently (sorry Mario Kart 7), the
game touted far more diverse racers and tracks, compared to the original, and appeared on just about every piece of
modern hardware.
While the visual aspects of the
game don't push
modern hardware, the quirky art styles and imagination put into each level really draws players in, with a cracking soundtrack to roll your way to victory to.
Even before the Wii's «Virtual Console» gave us the ability to buy and play select classics on
modern hardware, Nintendo has consistently brought back its old
games for new audiences.
While
hardware like the Atari Panther and the Computer Space arcade machine may seem like mere historical curiosities, there are lessons relevant to the
modern video
game industry that developers like those at GDC can learn.
The
game not only captures the magic of the original Sonic titles, but the use of
modern hardware means animations are crisper, it runs at a silky smooth frame rate and controls are extremely responsive, resulting in what might well be the best Sonic
game ever.
POLYMEGA ™ solves this problem decisively by providing a
modern, unified platform for digital retro gaming that's also committed to unprecedented modular support for original console
game media and
hardware peripherals.
I think it degenerated into discussion on how a hidden stat was removed from the
game because
modern hardware is more powerful than a PS2, how to get one specific weapon was easier to get, and using copies of Bad Rats as Steam cryptocurrency
If they could remake either
game in
modern hardware, I would be a happy man.
Still, I wanted the
game to be able to play around with cool 8 - bit era toys like palette swapping, which isn't really a thing on
modern hardware.
It also takes advantage of
modern hardware by allowing more colorful visuals than the 8 - bit
games of yesteryear.
First off, Sonic Generations is being done on HD consoles to take full advantage of the
hardware and to help bring back the hardcore gaming crowd that loved Sonic in the Genesis era, but hated the more
modern Sonic
games.
Though I might even say it controls even more fluidly than the classic Genesis
games, and the fact that it's on
modern hardware means that, even though it's still 16 - bits, it can allow for far more complex and robust animations.
-- original soundtrack made on Access Virus C and Korg Electribe — original sound effects made on real GameBoy
hardware —
modern theme of real world events — free (no IAP)-- great performance provided by Godot Engine — available for Windows, Linux, OSX, Android and BlackBerry — constantly updated with new features and bugfixes — by
gamers for
gamers
First there are the obvious connections to the Genesis classics; the 16 - bit visuals and character sprites make the
game feel like a proud follow - up to Sonic's initial outings, albeit taking advantage of
modern hardware to make for some dazzling effects that weren't possible back in the day.
All other
games in the series have been designed around the technical limitations of systems like the PS2, Wii, and 3DS, so the leap to
modern hardware marks a huge upgrade.
Cloud gaming services like OnLive and Gaikai are a way to bring
modern PC
games on much less powerful
hardware than what you'd normally need if you installed the
game on your own PC.
Although graphics aren't what makes a
game good, we're excited to see what the
game can look like with more
modern hardware available.
Gaming I tried looking for MC5 (
Modern Combat 5) but could not find it when I searched for it on Google Play, probably the
game is not compatible with the
hardware.
Although retro gaming is a thing, it has mostly meant playing old
games on
modern hardware.
I will say that ASUS ZenFone 2 is better than both the other Google's phones.The most important reason is the price of ZenFone 2 which delivers a high end smartphone's performance as Samsung galaxy s7 delivers.In fact i am using ZenFone 2 ze551ml model from last two months and seriously i don't find any problem related to software or
hardware yet.Its have 4gb ram clocked at 2.3 ghz quad core intel processor.I played Gta sanandreas,
Modern Combat 5 and many other graphically immersive
game on it at maximum settings and i don't find any lag.The battery performance also so impressive which i can't avoid to tell.So over all my choice is definitely ZenFone 2.
Cloud gaming services like OnLive and Gaikai are a way to bring
modern PC
games on much less powerful
hardware than what you'd normally need...