Sentences with phrase «modes keep the game interesting»

Various gameplay modes keep the game interesting and will have you begging Telltale to release the next installments sooner rather than later.

Not exact matches

The game has a decent online and offline mode, enough action to keep everything interesting, and has enough characters and weapons to make it worth the purchase.
The gameplay is addicting, the visuals have a surprisingly deep level of detail to them, the controls are solid and fully customizable, and there are enough game modes to keep things interesting.
Either way the game doesn't put a whole lot of emphasis on making you want to come back to this mode after months and months, as it just seems like your given a list of races in a set order and not a whole lot else to keep you interested.
Without a true main mode there just aren't enough game modes to keep you interested in this game for long.
For the most part, Sting manages to ping - pong back and forth between the game's two modes in a way that kept my interest.
Dull maps aside the game does at least offer a fair modes to pick from, ranging from the standard Deathmatch options to objective based modes to keep things interesting.
There are a couple of non-fight modes to keep things interesting, but somehow it still feels like there's a bit less here than in other fighting games.
NHL 18 is what every hockey fan loves about EA's hockey franchise — with some added extras in the way of gameplay features and modes to keep the game fresh and interesting.
I really wish you'd had a better DLC marketing model that would have sustained your interest in MAG, but you kept giving things away for free and then released new game modes into a game where maps are tied to game modes, then didn't fix them when there were design issues with the flow of action.
The appeal of other car combat games is the unique cast of characters with special attacks, as well as interesting single player modes that had players explore the background stories of each character, which gave players a reason to continue and keep playing.
The game will support both couch co-op or online 4 player multiplayer, will have over 4 different modes, and over 25 different levels to keep things interesting.
The game is trying to deliver an old school arcade feel to the game while still being fresh by providing the mention coop mode, a variety of weapons, abilities and gameplay mechanics, and it's set in a type of game mode where you restart from the very first level each time you start the game or die, while still keeping it interesting with enough diversity to make every play session entertaining.
The game looks great, controls ridiculously great, and, surprisingly, has enough modes to keep you interested.
Super Crossfighter has some special unlocks and extra modes to keep things interesting but otherwise when you drop your $ 2 you're getting a full game.
The only five game modes (four if you ignore the single player Trials), aren't enough to keep you interested in long sessions.
The story in the game is downright boring and the career mode itself just doesn't do anything at all to keep you interested.
It's not that minigames or aimless wandering are necessarily fun (because they can often be quite the opposite), but that even games focused almost entirely on combat break up the action have lulls to let the player breathe and alternate gameplay modes and areas to keep things interesting.
There is a good amount of variety in the career mode, interacting with fighters via social media, playing video games with fans to raise your status, the presentation keeps things interesting.
The game simply doesn't feature enough courses to keep proceedings interesting for the modes lengthy entirety.
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