Seriously, you try finding a good place to stop when you can get just one
more Side Op done, even though it's 2 am.
Not exact matches
They lack much of the incredible cinematography and story sequences present in the main mission, and they all also take place within Camp Omega, but the free - form mission design is given much
more opportunity to breathe and grow during these
side ops.
The game forces you to complete
side ops in order to increase your GMP (the currency in the game) and allies in order to complete the
more difficult missions.
That, it seems, is what's happening here as they play to expand the
more popular
sides of the game — 22 % of Black
Ops 3 Zombies players performed all the rituals in the mode's launch map — and taking a stab at the Battle Royale genre wouldn't exactly be that surprising given its current popularity.
On the multiplayer
side Infinity Ward confirmed
more dynamic maps like Hydro from Black
Ops 2 that has water flooding elements built in.
All the rumours are true, Ground Zeroes is something of an appetiser to The Phantom Pain, a gameplay experience (not counting the
Side Ops) that clocks in at around two hours when played at a leisurely pace and much, much less for those who take a
more aggressive stance to stealth ventures.