Not exact matches
The
cel -
shaded graphics really add to the game's world and the entire feel of what Afro Samurai should be, and all of the artistic choices in this game hit
more times than they miss.
The game looked like a glorious mixing of the
cel shaded Wind Waker game and the
more serious Twilight Princess game.
Acid 2 also looks a lot
more like its namesake — the «acid» part, that is, with a lurid, surreal color palette and heavy
cel -
shading.
When Zelda fans» craving for a
more mature and darker adventure was not sated by Wind Waker's cartoony,
cel -
shaded visuals, Twilight Princess's child kidnappings, brutal execution scene, bestial transformations, and alternate world living in perpetual twilight gave gamers what they asked for.
Even now, judging No
More Heroes is difficult to say the least: how much should an ultra-violent,
cel shaded, censored (in Europe), technically challenged, flawed masterpiece sell exactly?
The six new screens show us
more about the new visual direction the game is taking and basically tells us to take what we think of
cel -
shading and shove it.
Graphically, the PS4 version outputs at 1080p with
more animations which naturally improves the look of the game in comparison to previous releases, while retaining a stylised
cel -
shaded visual approach.
It's vibrant and cartoony — not
cel shaded exactly, but that actually makes it feel
more alive, and there's enough creative uses of lighting and camera angles to push that feeling.
I may think a bit
more about this being an old school gamers who misses the
cel shaded, and other interesting hand drawn art styles of older games.
When we finally decided that Wind Waker would feature child Link as the main character, we decided
cel -
shading was appropriate for the game and the
more cheerful child - Link.»
Despite gamers of the time (myself included) drooling over higher - res, detailed graphics thanks to a Spaceworld demo in 2000, Nintendo decided
cel -
shading was the way to go — putting a higher emphasis on the emotion of Link and other characters, something they felt was
more achievable in this art style.
Originally released in 2006 on the PS2, this
cel -
shaded Wolf - em - up takes
more than a few cues from a little game you might have heard...
The main positives for the game were that the series» aesthetic returned to a
more «realistic» art style, after the polarizing, but exceptional release of the
cel -
shaded Wind Waker for the Gamecube.
When we checked out Borderlands 2's
cel -
shaded vistas, the colors definitely popped
more on the OLED panel.
From the moment the first teasers dropped showcasing the gorgeous
cel -
shaded graphics,
more than a little deliberately evocative of Wind Waker, and the lonely struggle of a young boy attempting to survive in a fantastic environment, my curiosity was piqued.
They were probably going for a «papercraft» sort of style but it sits in a weird area between bright
cel -
shading and papercraft — the style would be a lot
more solid if they picked one or the other instead of creating a weird mix.
A Hat in Time seems to be inspired
more by the
cel shaded art of The Wind Waker and Jet Set Radio, whereas Lobodestroyo takes influence from comic books and Yooka Laylee flat out goes for an updated Banjo Kazooie vibe for things.
The series is well - known for its
cel -
shaded, comic book - like graphics, and while we don't want that to change, the series could do with crisper,
more colour balanced visuals.
Cutscenes are presented in a 3D
cel -
shaded way that shows off the capabilities of the engine nicely, showing
more detail than I've seen in most games on this platform.
The next Zelda, Breath of the Wild, is a widescreen adventure presented in gorgeous
cel -
shaded style; Splatoon 2 is
more colourful multiplayer fun, albeit not a great progression from the original; and 1, 2, Switch is the console's own Wii Sports, a compilation of mini-games designed exclusively to showcase the system's unique Joy - Con tech.
Similar to Jet Set Radio Future, XIII used a
cel -
shaded art style but leaned into it being a moving comic book
more than it's contemporary.
Sure the
cel shaded graphics look good and even
more so in motion giving it a charming comic book feel similar to Suda51's efforts such as Killer is Dead and No More Heroes but it's only one of the two things good about the g
more so in motion giving it a charming comic book feel similar to Suda51's efforts such as Killer is Dead and No
More Heroes but it's only one of the two things good about the g
More Heroes but it's only one of the two things good about the game.
That iconic
cel -
shaded look that looked great back then, and still does now, has all been redone and is now
more sharper and colorful.
The Japanese animation - inspired look of the game strikes a perfect balance between the
cel -
shaded visuals of Wind Waker and the
more realistic graphics of Twilight Princess and Skyward Sword.
The first difference that the player will notice is that Raven has finally eschewed the cartoonish
cel -
shading approach in favor of a
more realistic look.
While most of the game's cut - scenes are done competently using the real - time engine, there are a few computer generated cinematics that use a much
more intense method of
cel -
shading.
Utilizing a
more advanced build of the Dragon Quest VIII engine, Level - 5's adoration of
cel -
shading since Dark Cloud 2 has come full circle.
Sailing across the ocean in
cel -
shaded HD will have you as elated as felt
more than 10 years ago.
It has the
cel -
shaded visual appeal of the
more recent Legend of Zelda titles, but little of the epic sense of adventure.
Characters are
more detailed with proper
cel shading, environments are actually 3D, and controls will be improved.
To be honest, this began last year with Xillia 2, but it's accentuated even
more - so in Zestiria given the year of next - generation releases we've experienced since, and with next - generation
cel -
shading in the likes of Naruto Ultimate Ninja Storm 4, we're starting to see how far behind Tales is getting even within its own artistic preference.
The visuals and new battle system combine during boss fights to make for a wonderful experience — many
more enemies on screen than was possible on PlayStation 3, many
more attacks and effects present, and of course all in that beautiful
cel -
shaded art style the original was famous for.
It was definitely one of the
more popular outings in the series and also had one of the
more remarkable art - styles, given the chibi
cel -
shaded look.
GAME FEATURES • 21 playable characters from the hit anime / manga BLEACH • Massive free - roaming action / adventure game with beautiful anime - inspired
cel -
shaded graphics • Various game modes, including: Story Mode, Mission Mode, and
more • Customizable character leveling system: unlock status enhancements and add special abilities through a customized «character map» for each playable character
Why it's a Game of the Year: While everyone else bemoaned Wind Waker's
cel shading from the get - go, I was one of the few who was immediately drawn into its beauty (it certainly caught the eye
more than the generic Spaceworld 2000 demo).
We've had cool
cel -
shaded art makeovers, noir and future settings to change things up, but we've also seen devs knacker the web - swinging and flush us down
more sewer pipes than we'd care to remember.
When we checked out Borderlands 2's
cel -
shaded vistas, the colors definitely popped
more on the OLED panel.