«Poi: Explorer Edition expands on the core experience of the original Poi with a variety of special features, including Joy - Con motion control support,
more challenging boss battles, new character costumes, and an unlockable digital soundtrack and art book.
• Epic Boss Fights: A giant pink monster with hundreds of eyes... A possessed, mountainous golem... An evil daisy - cum - carnivorous plant... Rayman Origins will put players to the test with these and many
more challenging boss battles!
Epic Boss Fights — A giant pink monster with hundreds of eyes... A possessed, mountainous golem... An evil daisy - cum - carnivorous plant... Rayman Origins will put players to the test with these and many
more challenging boss battles!
Not exact matches
Darksiders II is full of enormous environments and dungeons to traverse to and explore, even
more fantastical enemies and large - scale
bosses to
battle, and plenty of
challenging hacking, slashing and loot collecting.
That said, the
bosses that turn up on every thirteenth level are a bit
more challenging but their patterns are eventually something you'll be able to understand and if you die, you get to go straight back to these
battles
Although combat commences quite easy in Dragon Quest VII: Fragments of the Forgotten Past, as your characters become
more powerful so do your enemies with some
challenging boss battles thrown into the mix.
From clever level designs to tricky puzzles and those
challenging boss battles, Donkey Kong Country Returns 3D is a game that can be played again and again as there is so much
more to find through a second or third play through.
Enemies have also received a slight makeover in that you still face the mindless horde of low - level soldiers but littered through their ranks are
more powerful soldiers plus of course
boss battles which is where the
challenge is found.
Oddly enough I found the initial
boss battles to pose
more of a
challenge than the latter
boss battles, simply due to the fact that your starter tools are agonizingly tedious to gel with.
Battles are generally not all that
challenging if the player takes care to always bring the best possible weapons and armors, but
bosses and quests where players must defend the base from monsters require a bit
more of effort.
Peace Walker also has no difficulty settings and doesn't make enemies any
more challenging when additional players join in, so the extra firepower provided by teaming up is helpful in
boss battles.
There's a huge amount of content and variety in Yooka - Laylee, whether you're chatting with oddball characters,
battling hulking
bosses, taking on minecart
challenges, arcade games, quiz shows, multiplayer games... and much
more!
Each level is split into 20 waves of attackers, and at the end of each level, you will come to a
boss battle that is a little
more challenging than that level's previous waves of invaders.
The story mode will feature a variety of missions,
challenges,
boss battles, and
more.
For randomly encountered enemies, an auto -
battle feature often takes care of baddies efficiently, while
more challenging fights against
bosses and FOEs, enemies found throughout dungeons that are often
more powerful than you, require you to use your character's skills
more efficiently.
The shooting mechanics also make the game's
boss battles much
more challenging.
When
battles become
more difficult, players can choose to cooperate with up to three other players through online (ad hoc) play in the Hollow Area and create a formidable raid party to take down large groups of enemies and
more challenging boss encounters.
The AI is
more realistic but some of those
boss battles are very
challenging.
Sadly, engaging
boss battles, badass weaponry, and some of the most impressive level design around just can't overshadow the poorly told story that's glued together with endless waves of the same enemies that are
more of a nuisance than a
challenge.
Transforming
bosses are also present here so some
battles have you thinking you have it won when their health is half way down and then the
battle style changes and you have to think quick on your feet as the
challenge just got a lot
more dangerous.
Enemies have also received a slight makeover in that you still face the mindless horde of low - level soldiers but littered through their ranks are
more powerful soldiers plus of course
boss battles which is where the
challenge is found.
Monsters and
boss battles don't fully scale, running into Dragons never felt like an actual
challenge, for the most part,
more reminiscent of a differently colour sprite of yesteryear's JRPG sprites.
There are even
boss battles unique to this mode, such as a fight against a stack of Goombas, with plenty
more colourful
challenges on your way to the top.
Later you'll be padding out your troop numbers, participating in some of the best and most
challenging boss fights in recent memory (made even
more exciting after the disappointments that were Devil May Cry 4's easy as pie
boss encounters) and
battling back a fearsome rival force, but you have to crawl before you walk.
In general, Twilight Princess is
more challenging than the average Zelda game, with a number of
boss battles having protracted hit sequences with little support potions about, and even less warning.
Having to
battle things until finally I get to the point where I can one - hit kill entire maps of creatures to fight a
boss that's only slightly
more of a
challenge?
Mini Putt Park offers something for everyone with deep customization options for creating mini-golf courses, including traps, buildings and decorations, as well as pre-designed courses with
more than 18
challenging boss battles in an engaging story mode.
Fight your way through 50
challenging levels (with many
more on the way) filled with swarms of miniature kamikaze tanks, lethal laser turrets, mortars, missiles and giant, hulking
bosses in this action - packed, top - down tank
battle shooter.
Mastering the controls and Samus» skills is vital for your survival against these behemoths, as many
boss battles are far
more challenging than the game's predecessors.
Finally, I have to praise the game's
boss battles, as not only they are incredibly
challenging, but require a bit of puzzle - solving as well, being
more than just the typical «attack - evade - attack» strategy you'll find in many similar games.
Sure,
boss battles can actually be
more fun and
challenging if you stretch them out a bit on the harder difficulty settings (supposing the
boss is well - designed and fun to begin with).
Certain
boss battles have been modernized to be a tad
more challenging, but all their classic moves are still present and accounted for.
Featuring character design by Afro Samurai creator Takashi Okazaki and a killer soundtrack from well - known electro bands Carpenter Brut, Danger and
more, Furi's heart - pumping
boss battles will
challenge gamers» will with skill - based hand - to - hand and gun -
battle combat.
Battles are generally not all that
challenging if the player takes care to always bring the best possible weapons and armors, but
bosses and quests where players must defend the base from monsters require a bit
more of effort.
The difficulty is never
more evident than in the
boss battles, with some truly
challenging encounters that force players to push their skills to the limit.
The only thing I didn't like about defending was not all the attacks can be defended against, making it a little frustrating (especially with some
boss characters abusing them), but bringing about
more of a
challenge in
battle.
There are only a couple
boss battles in Dandara, but each one is
more epic and
challenging than the last.
Felled foes, including monstrous
boss battles that introduce
more intricate combat
challenges, drop experience points that aid you in levelling your character assortment, granting access to an ever increasing skill set that deepens
battle scenarios as the game progresses.
The original Mega Man is significantly harder than its
more popular sequel throughout, but its Yellow Devil
boss battle spikes difficulty way above even its most
challenging previous moments.