Supplementation with gelatin per day makes physical exercise
a more effective weapon against osteoporosis.
I have hopes that Rico will be
a more effective weapon in the passing game.
He's still scored seven goals and provided three assists in that time, and so the feeling is that perhaps with a more prominent role, he could be
a more effective weapon for a top side.
Satan has
no more effective weapon in his arsenal that to make us question — not so much whether God exists, but whether God is really good.
Completing missions in Free Mode and Adventure Mode provide materials for use in crafting, which let you build
more effective weapons and stat boosts.
Earn money for your kills and upgrade to
more effective weapons, vehicles and airstrikes, hire ruthless soldiers and develop killer technologies.
You play as an ugly, somewhat demonic protagonist, questing and exploring a devilish, unforgiving realm to scrounge up resources and survive long enough to level up and scrap together
more effective weapons.
But that's not enough, so they will have a smarter way to attack and
more effective weapons: you have to keep in mind what you already know about them, but also learn how to counter their new skills.
Not exact matches
It is likely
more modern stand - off
weapons like the UK's MBDA Storm Shadow and French SCALP - EG cruise missile along with the new AGM - 158 JASSM - ER (Joint Air - to - Surface Standoff Missile Extended Range) were highly
effective in Friday night's strike on Syria by UK, France and the U.S..
Protesters are demanding protection from gun violence, including a ban on assault
weapons such as the rifle used in Parkland, a prohibition on high - capacity magazines that let killers shoot long bursts without reloading, and
more effective background checks for gun purchases.
Marx's critique of religion was replaced by the eighteenth century popular critique of religion, clergy, and church, evidently because it was
more effective as a political
weapon.
You want to have the most
effective, fun, and nutritious cleanse in your superwomen toolkit that can be used as your secret
weapon here forward when you're needing to rest and heal the digestive system, generate
more natural energy, or relieve stress that's held inside.
Clichy has bombed forward haphazardly in the last two games, Vermaelen and Gallas» forward forays cost us against United and Everton while Song got caught forward for Chelsea's second and generally made Abou Diaby, one of our most
effective attacking
weapons, do far
more defensive work.
From a military perspective, if you are on the loosing side in an ideological / civil / religious war,
weapons which cause long term wounding are in some sense
more effective then killing
weapons simply because they cause the winning side a continuing liability.
During WWII, all sides were armed with far
more effective chemical
weapons, but mostly refrained from using them for fear of retaliation.
If the threat is other nation states, the media and diplomacy are far
more effective deterrents than such
weapons can ever be.
The NYT opines: «New legislation proposed by Senator Dianne Feinstein in response to the Newtown, Conn., murders would provide a far
more effective ban on military - style assault
weapons than the loophole - riddled law that lapsed in 2004.»
Notice that box - cutters (or planes) and poisoned Kool - Aid can be
more effective mass murder
weapons than guns.
As attorney general, Spitzer's favorite tactic was to use shame and publicity as
weapons against publicly traded companies, and for eight years, it was hugely
effective — though Spitzer ran roughshod over
more than a few innocent parties.
In September the World Health Organization openly endorsed indoor spraying of DDT, saying it is not only the best
weapon against malaria, it is also cheaper and
more effective than other insecticides.
«This new mechanism allows us to identify the weaknesses of our present immunological approaches and to develop new
weapons that are even
more effective.
As you play through the missions you collect and unlock new
weapons to make your worm killing that much
more effective.
Stun gauge: when you're fighting enemies, and if your
weapon happens to be
effective against them, not only will you deal
more damage, but you will also fill up a gold - coloured gauge.
The action sequences are brief but enjoyable, helped along by the mystery of Jake's wrist cannon, which comes to be a
more effective tool in defeating the space critters than any earthbound
weapon.
Different types of armor stitched together from the remains of different types of monsters will defend you against different elements like thunder, water, ice, fire, and dragon, and different types of
weapons are
more effective against different monsters whose weaknesses you'll discover as you fight them and search for clues about them.
The higher the Elderseal rating of a
weapon, the
more effective it will be against the elder dragon, but only in relation to that one specific attack.
it's
more of a strategy based game if anything as in order for you to beat a monster you usually have to lose a few times and develop a method for you to beat it, find an armor that isn't weak to it, and find a
weapon that is
effective against it.
Even the psychos are
more manageable now that Chuck has access to
effective combo
weapons at the start of the game.
Reference & Analysis Chapter: contains a farming manual showing how to acquire all items of prime interest efficiently; the best
weapons and armor upgrades; the most
effective recipes; the most lucrative gemstone mining spots; amiibo; merchants and much
more.
The minimum and maximum damage are unchanged,
weapons with the Heavy Barrel will be
more effective in mid-range.
You can upgrade all the
weapons to make them powerful and
more effective against the monsters, but is not easy to upgrade the
weapons 100 %.
The combinations of statistics provide a real strategy element; for instance heavy duty
weapon MG Judge 2.0 unleashes 106 damage on an enemy, albeit with a low attack speed, while the twin - rigged Claws of the Gestalt has less damage at 83 damage dealt to an enemy, but
more than makes up for it with a high attack speed; therefore resulting in Claws of the Gestalt actually being the
more effective of the two
weapons.
You have a choice between 3 different
weapons, however, depending on the color of ghost, it will be
more or less
effective.
Depending on the character you've chosen, certain
weapons will be
more effective (or less
effective, depends).
New
weapons and a new setting also help create a better,
more effective story.
Face - Offs were won roughly 70 % thanks in part towards the Reflex, which is an increase of 10 % from 60 %, and run and gun became
more effective without; easily reloading, switching
weapons, and jump shooting towards victory in gunfights.
With Destiny's ultimate gear philosophy, it's easy to be just as
effective (or
more) with a lowly Rare
weapon you love as a «higher» Legendary you feel like you should use.
A welcome feature comes in the form of
weapon proficiency, with
weapon types (blunt, blade, and so on) becoming
more effective with increased use.
In the beginning you might find spears and one handed
weapon to be
more effective, since spears can stab zombies through a fence and both weaponry types are faster than heavy
weapons.
Though the
weapons are supposed to be
more balanced than in the first, they invariably end up feeling rather impotent and bland, and the
weapons that most teams scramble over each other to get at are the sword and the rocket launcher, leaving those unequipped or unwilling to use them with no truly
effective countermeasure (ie.
These chances come around for both the base
weapon design, but also the upgrades of upgrades getting a chance to be altered in both design as well as stats so that they would be a bit
more effective in combat.
Some games balance the
weapons by making smgs
more effective in close quarters and making assault rifles have high recoil but you can only do so much to try and make all the guns equally attractive to use, so I just put a price tag on the guns in hopes of making some guns used
more.
* Optimized Controls — New button mapping with the Slide Pad and Touch Pad gives the player seamless control to equip
weapons and gadgets for
more effective mission executions.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches -
weapons were tweaked to let players be
more creative by thinking about unique
weapon characteristics and their best uses -
weapons are designed to be
effective when they are used during the right occasion - Special
weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is
more tied into to how well you lead your team to victory - you won't drop off
more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in -
more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding
more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be
more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque
weapon, so the ink hits your opponent
more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are
more new
weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding
more content like that - for the modes, they adjusted the rule designs so that players will experience the
more interesting aspects
Faster
weapons such as gauntlets or arm - blades offer longer combos and are
effective against single enemies while the slow
weapons such as hammers and axes offer
more damage and the ability to harm
more enemies at once.
It is possible to use ability points to upgrade the signs and make them even
more effective in combat, doing enough damage to allow Geralt to use them as primary
weapons.
It's explained that the Energy
weapons are
more effective against shielded enemies, and if you match the element of the
weapon to the element of the shield, when you take it down the shield will explode, damaging nearby enemies.
The saving grace is that there's plenty
more weapons to find throughout the levels, thirty odd in total, some of which felt
more effective than others.
The higher the Elderseal rating of a
weapon, the
more effective it will be against the elder dragon, but only in relation to that one specific attack.
But they're arguably
more helpful in the long term, with allegiance extending new spells,
weapons and armor, and
more effective survival tools.